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Rust Insights

Server profile · EU

Hunt and Chill PVE Rust

Online, with 0 of 10 players on; ranked #4,665 of every public Rust server, the top 21%. It last wiped 27d ago.

Filed under monthly wipes vanillamoddedcarbonpve
Launch Rust and join Website
0/ 10 players now 0% full
07-day averagepeak 3
#4,665ranktop 21% · #1631 in EU
27d agolast wipemonthly schedule
7d 20hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75123:0008:0017:0002:0011:0021:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020023:0008:0017:0002:0011:0021:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Note: Top 21% of all ranked servers, top 56% in EU. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence

4 wipe-day peak players, last three wipes

Coming wipes

  1. 7d 20hThu 5 Nov, 19:00 UTCFW
  2. 35d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 4, 43 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:43 UTC FW27d ago 4 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 35 on average20/200
  2. [PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 31 on average29/200
  3. [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|EventsEU · groups of 15+ · monthly · 30 on average29/140
  4. [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 26 on average21/150
  5. Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetEU · no group limit · 1x · monthly · 24 on average36/100
  6. Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ]EU · groups of 8+ · monthly · 17 on average15/75

The short version

Quick answers

From the figures on this page.

Wipe schedule

What should you expect on wipe day at Hunt and Chill PVE Rust?

At their busiest, its recent wipes drew 4 players on average. 43 hours after the latest wipe, the crowd peaked.

How often does Hunt and Chill PVE Rust wipe, and on which day?

Each month Hunt and Chill PVE Rust wipes, and only with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. This world dates from 27 days 4 hours ago. Wipes run monthly, as its tags say.

Server details

Does Hunt and Chill PVE Rust hold a steady frame rate?

Average server fps over the last 48 hours was 137, with a floor of 104. Buildings, deployables and the rest took the entity count as high as 79,455. Memory use peaked at 2,443 MB. A climbing entity count and low fps are what players experience as lag.

On what version does Hunt and Chill PVE Rust currently run?

Rust network protocol 2635 and build 168909 on Windows is what Hunt and Chill PVE Rust runs. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for Hunt and Chill PVE Rust, and is it online?

Hunt and Chill PVE Rust is currently reachable and online. Going by the uptime figure it gives, its last restart was around 1 hours ago. The last 7 full days gave 168 of 168 hours up, or 100% of the time. Rust Insights first logged this server on 13 September 2026.

Where does Hunt and Chill PVE Rust run from?

Its EU tag is what Hunt and Chill PVE Rust uses to list itself in Europe. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 91.98.186.104:28080 is where it answers.

Tags

How should you read the tags listed for Hunt and Chill PVE Rust?

These tags come from Hunt and Chill PVE Rust and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^m (Monthly): This server wipes monthly, together with the force wipe from Facepunch; ^v (Vanilla): No kits, rate changes or rule changes: this is the game as Facepunch ships it; ^p (PvE): Danger comes from the world, not from other players; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon; EU (Europe): Find it in the browser under Europe. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does Hunt and Chill PVE Rust appear?

Hunt and Chill PVE Rust appears among the following Rust Insights lists: Rust servers in Europe, Modded Rust servers, explained and Rust PvE servers, live. On the server list, the filters that surface it are Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Population

What does the population of Hunt and Chill PVE Rust look like?

At the time of this refresh, Hunt and Chill PVE Rust holds 0 players on 10 slots. The seven-day average is 0 players, and the highest point in that week was 3. The busiest point of the last 48 hours fell at 19:00 UTC, averaging 1 players.

How does Hunt and Chill PVE Rust compare with other Rust servers in the ranking?

In Europe, Hunt and Chill PVE Rust is #1,631; across all ranked servers it is #4,665 on seven-day player hours, in the top 21%.

Map and rules

What settings and rules apply on Hunt and Chill PVE Rust?

The name of Hunt and Chill PVE Rust does not state a gather rate. Groups can reach 8 players, which is the default in the game. pve is the game mode, no fighting other players. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Carbon of them. Calling itself vanilla, it gives this meaning: no kits, rate changes or rule changes: this is the game as Facepunch ships it. VAC is on: Valve's anti-cheat is active.

Which map is live on Hunt and Chill PVE Rust?

Hunt and Chill PVE Rust runs a procedural map of size 3,500 with seed 254915660, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Connecting

How can you get onto Hunt and Chill PVE Rust?

To connect, start Rust and enter client.connect 91.98.186.104:28080 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. You will find its website at https://discord.com/invite/VhumPqkx7K.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,^z,^y,^m,^v,EU,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players The slot count is 10.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly This server wipes monthly, together with the force wipe from Facepunch.

Difficulty

^v
Vanilla No kits, rate changes or rule changes: this is the game as Facepunch ships it.

Gameplay

^p
PvE Danger comes from the world, not from other players.

Mods and access

^z
Modded Plugins or settings alter the game, so it is filed under Modded.
^y
Carbon The plugin framework here is Carbon.

Region

EU
Europe Find it in the browser under Europe.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.