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Rust Insights

Server profile · EU

[RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial

Online, with 0 of 100 players on; ranked #1,936 of every public Rust server, the top 9%. It last wiped 13d ago.

Filed under 0.5x biweekly wipes moddedoxidepve
Launch Rust and join Website
0/ 100 players now 0% full
27-day averagepeak 12
#1,936ranktop 9% · #756 in EU
13d agolast wipebiweekly schedule
23hnext wipeFri 30 Oct, 00:15 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123401:0010:0019:0004:0013:0023:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608001:0010:0019:0004:0013:0023:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Note: Top 9% of all ranked servers, top 26% in EU. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

From its schedule tag.

Next wipe Friday 30 October, 00:15 UTC, in 23h. Its biweekly schedule tag · low confidence

14.2 days usual gap between real wipes
100% on rhythm of its recent wipes
15 wipe-day peak players, last three wipes
0% crowd held else halves by day 8.5

Coming wipes

  1. 23hFri 30 Oct, 00:15 UTC
  2. 7d 18hThu 5 Nov, 19:00 UTCFW
  3. 14d 23hFri 13 Nov, 00:15 UTC
  4. 28d 23hFri 27 Nov, 00:15 UTC
  5. 35d 18hThu 3 Dec, 19:00 UTCFW
  6. 42d 23hFri 11 Dec, 00:15 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 16 OctThu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 9, 40 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 00:15 UTC13d ago 9 – running 0
Thu 1 Oct, 18:22 UTC FW27d ago 21 halved by day 6 14.2 days 1
Thu 17 Sep, 16:35 UTC41d ago 15 halved by day 11 14.1 days 6

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 239 on average158/2000
  2. TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 51 on average18/100
  3. RustAria#4 [Мирный / PVE / SKINDROPS]EU · groups of 100+ · biweekly · 29 on average7/200
  4. [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOMEEU · groups of 8+ · biweekly · 27 on average21/50
  5. [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | RaidEU · groups of 10+ · biweekly · 27 on average14/100
  6. PvE Rust-Z {х1-х5} Quest/Eco/Zombie/EventsEU · groups of 8+ · biweekly · 25 on average9/100

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial look like once wipe day arrives?

The average busiest point of its recent wipes was 15 players. 40 hours after the latest wipe, the crowd peaked. Half the peak held until the next wipe in 0% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 8.5.

How often does [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial wipe, and on which day?

Too few wipes are on record for [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial to confirm its schedule, so the tag guides the prediction. Friday 30 October at 00:15 UTC is when the next wipe is due. 13 days have passed since its current world was created. The tags give wipes as every two weeks.

Server details

How well does [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial perform?

Average server fps over the last 48 hours was 58, with a floor of 51. Buildings, deployables and the rest took the entity count as high as 99,741. Memory use peaked at 3,911 MB. A climbing entity count and low fps are what players experience as lag.

On what version does [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial currently run?

Rust network protocol 2635 and build 168909 on Linux is what [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial runs. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial, and is it online?

Right now [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial is up and running. Going by the uptime figure it gives, its last restart was around 23 hours ago. The last 7 full days gave 144 of 168 hours up, or 86% of the time. The first record Rust Insights has of it is 13 September 2026.

Where does [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial run from?

With its EU tag, [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial lists itself in Europe. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 91.77.169.203:28015.

Tags

What is meant by each tag on [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^b (Biweekly): Two weeks is the gap between wipes; ^p (PvE): There is no player fighting; the world itself is the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; EU (Europe): The server browser files this server under Europe are what [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

On which Rust Insights lists does [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial appear?

The Rust Insights lists that carry [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial are Rust servers in Europe, Modded Rust servers, explained and Rust PvE servers, live. On the server list, the filters that surface it are Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Player counts

What does the population of [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial look like?

Of its 100 slots, [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial currently has 0 filled. The seven-day average is 2 players, and the highest point in that week was 12. Its strongest hour in the past 48 was 16:00 UTC, with an average of 3 players.

In the ranking of Rust servers, where does [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial place?

[RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial holds #1,936 for player hours over the last seven days, #756 in Europe and in the top 9% of all ranked servers.

Settings and rules

What are the settings and rules for [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial?

The name of [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial says 0.5x gather. The default of 8 players per group is what applies here. pve is the game mode, no fighting other players. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.

Which map is live on [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial?

The game generates the map on [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial: procedural, size 4,250, seed 771842122. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Connecting

How can you get onto [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial?

To connect, start Rust and enter client.connect 91.77.169.203:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. https://discord.com/invite/dJrkgQC6YR is its website.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 slots in total.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Wipe schedule

^b
Biweekly Two weeks is the gap between wipes.

Gameplay

^p
PvE There is no player fighting; the world itself is the danger.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Region

EU
Europe The server browser files this server under Europe.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.