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Rust Insights

Server profile

Custom Aim Train

Offline, with 0 of 10 players on; ranked #16,914 of every public Rust server, the top 72%. It last wiped 31d ago.

Filed under
Launch Rust and join
0/ 10 players now 0% full
07-day averagepeak –
#16,914ranktop 72%
31d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k26 Sep28 Sep29 Sep1 Oct2 Oct4 Oct

Note: Top 72% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sat 26 Sep, 22:39 UTC31d ago 0 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. NA | Apex Aim Arena | 1v1 Facecheck FFA TargetsNA · groups of 8+ · 4 on average0/16
  2. Q1 - Aim Training / Matchmaking / Facechecks - EU MainEU · groups of 8+ · 4 on average0/16
  3. EU | Deadzone Aimtrain | Facechecks/1v1/SpeargunEU · groups of 8+ · 4 on average0/16
  4. Deadshot's Arena | NA | BedWars | Aim Train | Scrim | Gun GameNA · groups of 8+ · 4 on average0/16
  5. ・RUST KILL・XXX|KILL $ CASH|FARM|SHOP|TP|HOME|KITS|PVPVEX10Xgroups of 10+ · weekly · 5 on average7/100
  6. MINICOPTER / HELICOPTER TRAININGgroups of 8+ · 5 on average1/100

The short version

Quick answers

From the figures on this page.

Wipe days

What does Custom Aim Train look like once wipe day arrives?

At their busiest, its recent wipes drew 0 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak.

How often does Custom Aim Train wipe, and on which day?

Its rhythm cannot be read yet: Custom Aim Train has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 31 days 10 hours ago.

Server details

What Rust version is live on Custom Aim Train?

Running on Windows, Custom Aim Train is on Rust network protocol 2634 and build 165959. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is Custom Aim Train, and is it up at the moment?

Offline at the moment, Custom Aim Train was last seen 31 days 6 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 26 September 2026 is when Rust Insights first saw it.

Where does Custom Aim Train run from?

There is no region published for Custom Aim Train. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 91.50.231.140:28015.

Lists and tags

Which meanings sit behind the tags on Custom Aim Train?

The tags gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs165959 (Build): Build 165959 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set are what Custom Aim Train publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does Custom Aim Train appear?

Custom Aim Train appears among the following Rust Insights lists: Best Rust community servers and Aim training servers, live. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population history

What does the population of Custom Aim Train look like?

The last time Custom Aim Train was seen online was 31 days 6 hours ago, and it is offline now.

How does Custom Aim Train compare with other Rust servers in the ranking?

Player hours over seven days put Custom Aim Train at #16,914, within the top 72% of the ranked field.

Map and rules

How is Custom Aim Train configured, and what rules apply?

No gather rate appears in the name of Custom Aim Train. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Community. The server has Valve's VAC anti-cheat switched on.

Which map is live on Custom Aim Train?

A procedural map, generated by the game, is what Custom Aim Train runs.

Join

How can you get onto Custom Aim Train?

To connect, start Rust and enter client.connect 91.50.231.140:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs165959,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players It holds 10 slots.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs165959
Build Build 165959 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.