Server profile · NA · us5
RGN 500x PvE [Events|Purge|Zombies|SkillTree]
Online, with 0 of 100 players on; ranked #3,286 of every public Rust server, the top 15%. It last wiped 5d ago.
Online NA · us5 91.229.114.68:28023 checked 11m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 15% of all ranked servers, top 29% in NA. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Fixed weekdays.
Next wipe Thursday 29 October, 17:09 UTC, in 1d 2h. Every Thursday at 17:09 UTC · high confidence
Coming wipes
- 1d 2hThu 29 Oct, 17:09 UTC
- 8d 4hThu 5 Nov, 19:00 UTCFW
- 15d 2hThu 12 Nov, 17:09 UTC
- 22d 2hThu 19 Nov, 17:09 UTC
- 29d 2hThu 26 Nov, 17:09 UTC
- 36d 4hThu 3 Dec, 19:00 UTCFW
- 43d 2hThu 10 Dec, 17:09 UTC
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 6, 29 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 17:09 UTC5d ago | 6 | – | running | 2 |
| Thu 15 Oct, 17:10 UTC12d ago | 3 | held half | 7 days | 0 |
| Thu 8 Oct, 17:10 UTC19d ago | 5 | held half | 7 days | 0 |
| Thu 1 Oct, 17:09 UTC FW26d ago | 8 | halved by day 6 | 7 days | 0 |
| Thu 24 Sep, 17:10 UTC33d ago | 7 | halved by day 2 | 7 days | 1 |
| Thu 17 Sep, 17:11 UTC40d ago | 3 | held half | 7 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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The short version
Quick answers
From the figures on this page.
Wipe schedule
On RGN 500x PvE [Events|Purge|Zombies|SkillTree], what happens on wipe day?
The average busiest point of its recent wipes was 5 players. 29 hours into the latest wipe, the crowd on the server reached its peak. In 60% of recent wipes, more than half the peak was still playing at the next wipe. The cases that did not hold saw the crowd fall below half by day 4.
How often does RGN 500x PvE [Events|Purge|Zombies|SkillTree] wipe, and on which day?
Wipes on RGN 500x PvE [Events|Purge|Zombies|SkillTree] come every Thursday at 17:09 UTC. A wipe is expected on Thursday 29 October at 17:09 UTC. This world dates from 5 days 21 hours ago. A weekly wipe schedule is published in its tags.
About the server
How well does RGN 500x PvE [Events|Purge|Zombies|SkillTree] perform?
Average server fps over the last 48 hours was 28, with a floor of 10. Buildings, deployables and the rest took the entity count as high as 71,419. The highest memory figure was 3,285 MB. What players feel as lag comes from low fps and an entity count on the rise.
What Rust version is live on RGN 500x PvE [Events|Purge|Zombies|SkillTree]?
Running on Linux, RGN 500x PvE [Events|Purge|Zombies|SkillTree] is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for RGN 500x PvE [Events|Purge|Zombies|SkillTree], and is it online?
RGN 500x PvE [Events|Purge|Zombies|SkillTree] is currently reachable and online. About 48 minutes ago is when it last restarted, judged from the uptime it reports. It spent 162 of the last 7 full days' 168 hours up, 96% of the time. Rust Insights first logged this server on 13 September 2026.
What location is listed for RGN 500x PvE [Events|Purge|Zombies|SkillTree]?
Its region code is us5, and RGN 500x PvE [Events|Purge|Zombies|SkillTree] lists itself in North America using its NA tag. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 91.229.114.68:28023.
Lists and tags
What is meant by each tag on RGN 500x PvE [Events|Purge|Zombies|SkillTree]?
These tags come from RGN 500x PvE [Events|Purge|Zombies|SkillTree] and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $rus5 (Region code): us5 is the server's region code; ^w (Weekly): Once a week it wipes; ^p (PvE): The world is the threat here, since players do not fight one another; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): The server browser files this server under North America. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature RGN 500x PvE [Events|Purge|Zombies|SkillTree]?
RGN 500x PvE [Events|Purge|Zombies|SkillTree] appears among the following Rust Insights lists: Rust servers with a gather rate above 10x, Modded Rust servers, explained, Rust PvE servers, live, Zombie servers, listed and explained and North American Rust servers. On the server list, the filters that surface it are Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.
Population
How many players are on RGN 500x PvE [Events|Purge|Zombies|SkillTree] right now, and how does that number move?
Of its 100 slots, RGN 500x PvE [Events|Purge|Zombies|SkillTree] currently has 0 filled. A weekly average of 1 players goes with a peak of 6. The busiest point of the last 48 hours fell at 18:00 UTC, averaging 4 players.
Where does RGN 500x PvE [Events|Purge|Zombies|SkillTree] sit in the rankings?
RGN 500x PvE [Events|Purge|Zombies|SkillTree] holds #3,286 for player hours over the last seven days, #545 in North America and in the top 15% of all ranked servers.
Settings and rules
What are the settings and rules for RGN 500x PvE [Events|Purge|Zombies|SkillTree]?
The name of RGN 500x PvE [Events|Purge|Zombies|SkillTree] says 500x gather. No group limit is set, so the game's default of 8 players applies. You get pve as the game mode, no fighting other players. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched off.
What is the map on RGN 500x PvE [Events|Purge|Zombies|SkillTree]?
The game generates the map on RGN 500x PvE [Events|Purge|Zombies|SkillTree]: procedural, size 3,000, seed 1919363505. You can look at the map on RustMaps from this page, since the same size and seed produce the same map. Its map carries the name RustGamingNation Procedural.
Connecting
How can you get onto RGN 500x PvE [Events|Purge|Zombies|SkillTree]?
Open the console with F1 in Rust and enter client.connect 91.229.114.68:28023. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. You will find its website at https://rustgamingnation.com/.
