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Rust Insights

Server profile · NA · us5

RGN 100000x PvE [Events|Purge|Zombies|SkillTree]

Online, with 4 of 100 players on; ranked #1,836 of every public Rust server, the top 8%. It last wiped 4d ago.

Filed under 100000x weekly wipes moddedoxidepve
Launch Rust and join Website
The server's own banner, as it publishes it.
4/ 100 players now 4% full
37-day averagepeak 11
#1,836ranktop 8% · #279 in NA
4d agolast wipeweekly schedule
2d 0hnext wipeThu 29 Oct, 17:10 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
02.557.51017:0002:0011:0021:0006:0015:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608017:0002:0011:0021:0006:0015:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
11k2k3k4k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Note: Top 8% of all ranked servers, top 15% in NA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Fixed weekdays.

Next wipe Thursday 29 October, 17:10 UTC, in 2d 0h. Every Thursday at 17:10 UTC · high confidence

7 days usual gap between real wipes
80% on rhythm of its recent wipes
9 wipe-day peak players, last three wipes
80% crowd held else halves by day 4

Coming wipes

  1. 2d 0hThu 29 Oct, 17:10 UTC
  2. 9d 2hThu 5 Nov, 19:00 UTCFW
  3. 16d 0hThu 12 Nov, 17:10 UTC
  4. 23d 0hThu 19 Nov, 17:10 UTC
  5. 30d 0hThu 26 Nov, 17:10 UTC
  6. 37d 2hThu 3 Dec, 19:00 UTCFW
  7. 44d 0hThu 10 Dec, 17:10 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 22 OctThu 15 OctThu 8 Oct
02.557.510+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 11, 44 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 17:10 UTC4d ago 11 – running 3
Thu 15 Oct, 17:29 UTC11d ago 9 held half 7 days 4
Thu 8 Oct, 17:10 UTC18d ago 7 held half 7 days 3
Thu 1 Oct, 17:24 UTC FW25d ago 8 held half 7 days 1
Fri 25 Sep, 20:38 UTC31d ago 7 held half 5.9 days 0
Thu 17 Sep, 17:10 UTC39d ago 9 halved by day 4 8.1 days 2

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. CREED PVE | 1000000X | NO BP | KITS | SHOP | THURSDAYSNA · groups of 8+ · 1e+06x · weekly · 4 on average4/100
  2. CREED PVE | 1000X | NO BP | KITS | SHOP | THURSDAYSNA · groups of 8+ · 1000x · weekly · 2 on average0/100
  3. RGN 1000x PvE [Events|Purge|Zombies|SkillTree]NA · groups of 8+ · 1000x · weekly · 1 on average1/100
  4. [US] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases| LoNA · groups of 15+ · 10x · biweekly · 46 on average33/100
  5. GOM 15x PVE Grumpy Old Man |Kits|Skins|BackPack|Shop|RaidableBaNA · groups of 15+ · 15x · monthly · 40 on average37/115
  6. [US] SLAYERS.GG 100x PVE Zombies|Legendary Weapons|Planes|Xp|TPNA · groups of 16+ · 100x · monthly · 9 on average6/100

The short version

Quick answers

From the figures on this page.

Wipe schedule

What does RGN 100000x PvE [Events|Purge|Zombies|SkillTree] look like once wipe day arrives?

The average busiest point of its recent wipes was 9 players. 44 hours into the latest wipe, the crowd on the server reached its peak. Half the peak held until the next wipe in 80% of its recent wipes. Otherwise, half the peak was lost by day 4.

How often does RGN 100000x PvE [Events|Purge|Zombies|SkillTree] wipe, and on which day?

Wipes on RGN 100000x PvE [Events|Purge|Zombies|SkillTree] come every Thursday at 17:10 UTC. A wipe is expected on Thursday 29 October at 17:10 UTC. 4 days 23 hours have passed since its current world was created. Its tags carry a weekly wipe schedule.

About the server

Does RGN 100000x PvE [Events|Purge|Zombies|SkillTree] hold a steady frame rate?

Server fps averaged 57 over 48 hours; the lowest reading was 15. At its highest the entity count reached 81,466: buildings, deployables and everything else. The highest memory figure was 4,477 MB. A climbing entity count and low fps are what players experience as lag.

Which Rust version is RGN 100000x PvE [Events|Purge|Zombies|SkillTree] on?

Running on Linux, RGN 100000x PvE [Events|Purge|Zombies|SkillTree] is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is RGN 100000x PvE [Events|Purge|Zombies|SkillTree], and is it up at the moment?

RGN 100000x PvE [Events|Purge|Zombies|SkillTree] is currently reachable and online. The uptime it reports puts the last restart at about 37 minutes ago. It spent 162 of the last 7 full days' 168 hours up, 96% of the time. The first record Rust Insights has of it is 13 September 2026.

What location is listed for RGN 100000x PvE [Events|Purge|Zombies|SkillTree]?

The NA tag places RGN 100000x PvE [Events|Purge|Zombies|SkillTree] in North America, and the region code it carries is us5. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 91.229.114.68:28047.

Server tags

Which meanings sit behind the tags on RGN 100000x PvE [Events|Purge|Zombies|SkillTree]?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The slot count is 100; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $rus5 (Region code): Region code: us5; ^w (Weekly): The cycle repeats each week; ^p (PvE): The world is the threat here, since players do not fight one another; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; NA (North America): The server browser files this server under North America are what RGN 100000x PvE [Events|Purge|Zombies|SkillTree] publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which Rust Insights filters and lists feature RGN 100000x PvE [Events|Purge|Zombies|SkillTree]?

The Rust Insights lists that carry RGN 100000x PvE [Events|Purge|Zombies|SkillTree] are Rust servers with a gather rate above 10x, Modded Rust servers, explained, Rust PvE servers, live, Zombie servers, listed and explained and North American Rust servers. You will find it on the server list by applying these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.

Population history

What does the population of RGN 100000x PvE [Events|Purge|Zombies|SkillTree] look like?

Of its 100 slots, RGN 100000x PvE [Events|Purge|Zombies|SkillTree] currently has 4 filled. Over the past week it peaked at 11 and averaged 3 players. Look at the last 48 hours and the peak hour is 16:00 UTC, at 9 players on average.

How does RGN 100000x PvE [Events|Purge|Zombies|SkillTree] compare with other Rust servers in the ranking?

RGN 100000x PvE [Events|Purge|Zombies|SkillTree] holds #1,836 for player hours over the last seven days, #279 in North America and in the top 8% of all ranked servers.

Map and rules

What are the settings and rules for RGN 100000x PvE [Events|Purge|Zombies|SkillTree]?

Going by its name, RGN 100000x PvE [Events|Purge|Zombies|SkillTree] gathers at 100000x. No group limit is set, so the game's default of 8 players applies. You get pve as the game mode, no fighting other players. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.

Which map is live on RGN 100000x PvE [Events|Purge|Zombies|SkillTree]?

The game generates the map on RGN 100000x PvE [Events|Purge|Zombies|SkillTree]: procedural, size 3,000, seed 1393169208. Size and seed give the same map each time, so this page lets you look at it on RustMaps. Its map carries the name RustGamingNation Procedural.

How to join

What is the way to join RGN 100000x PvE [Events|Purge|Zombies|SkillTree]?

Type client.connect 91.229.114.68:28047 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. https://rustgamingnation.com/ is its website.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$rus5,v2635,^w,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The slot count is 100.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$rus5
Region code Region code: us5.

Wipe schedule

^w
Weekly The cycle repeats each week.

Gameplay

^p
PvE The world is the threat here, since players do not fight one another.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Region

NA
North America The server browser files this server under North America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.