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Rust Insights

Server profile · NA · us5

IcyFUN ZONE!

Offline, with 0 of 100 players on; ranked #15,246 of every public Rust server, the top 70%. It last wiped 20d ago.

Filed under vanillamoddedoxidepve
Launch Rust and join
0/ 100 players now 0% full
07-day averagepeak –
#15,246ranktop 70% · #1565 in NA
20d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct10 Oct17 Oct24 Oct

Note: Top 70% of all ranked servers, top 85% in NA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 06:53 UTC20d ago 0 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 254 on average150/2000
  2. Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 107 on average53/200
  3. [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 49 on average33/200
  4. [US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 38 on average29/200
  5. Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 35 on average68/100
  6. Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average8/100

The short version

Quick answers

From the figures on this page.

Wipe schedule

On IcyFUN ZONE!, what happens on wipe day?

Recent wipes peaked at 0 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak.

When does IcyFUN ZONE! wipe, and how often?

Its rhythm cannot be read yet: IcyFUN ZONE! has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 20 days 9 hours ago.

Server details

On what version does IcyFUN ZONE! currently run?

Rust network protocol 2634 and build 167231 on Linux is what IcyFUN ZONE! runs. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for IcyFUN ZONE!, and is it online?

Offline at the moment, IcyFUN ZONE! was last seen 12 days 3 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 16 September 2026 is when Rust Insights first saw it.

Where does IcyFUN ZONE! run from?

Its region code is us5, and IcyFUN ZONE! lists itself in North America using its NA tag. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 91.229.114.45:28115.

Server tags

How should you read the tags listed for IcyFUN ZONE!?

These tags come from IcyFUN ZONE! and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): It holds 100 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167231 (Build): The game build is 167231; ptrak (Networking): The network layer is RakNet, Rust's standard; $rus5 (Region code): Region code: us5; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, kits or rules; ^p (PvE): The world is the threat here, since players do not fight one another; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; NA (North America): Find it in the browser under North America. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does IcyFUN ZONE! turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry IcyFUN ZONE! are Modded Rust servers, explained, Rust PvE servers, live and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Population history

What does the population of IcyFUN ZONE! look like?

The last time IcyFUN ZONE! was seen online was 12 days 3 hours ago, and it is offline now.

In the ranking of Rust servers, where does IcyFUN ZONE! place?

In North America, IcyFUN ZONE! is #1,565; across all ranked servers it is #15,246 on seven-day player hours, in the top 70%.

Map and rules

What settings and rules apply on IcyFUN ZONE!?

No gather rate appears in the name of IcyFUN ZONE!. The default of 8 players per group is what applies here. You get pve as the game mode, no fighting other players. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. Vanilla is the label it uses: nothing is changed from Facepunch's release: no altered rates, kits or rules. Anti-cheat: VAC, from Valve, is on.

What is the map on IcyFUN ZONE!?

IcyFUN ZONE! runs a procedural map of size 1,500 with seed 1234567, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Connecting

How can you get onto IcyFUN ZONE!?

Open the console with F1 in Rust and enter client.connect 91.229.114.45:28115. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$rus5,v2634,^p,^v,NA,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players It holds 100 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs167231
Build The game build is 167231.
ptrak
Networking The network layer is RakNet, Rust's standard.
$rus5
Region code Region code: us5.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, kits or rules.

Gameplay

^p
PvE The world is the threat here, since players do not fight one another.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Region

NA
North America Find it in the browser under North America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.