Server profile · NA · us5
[NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs
Online, with 0 of 100 players on; ranked #15,323 of every public Rust server, the top 69%. It last wiped 19d ago.
Online NA · us5 91.229.114.45:28103 checked 10m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 19:43 UTC19d ago | 1 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
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The short version
Quick answers
From the figures on this page.
Wipe schedule
On [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs, what happens on wipe day?
The average busiest point of its recent wipes was 1 players. 4 hours after the latest wipe, the crowd peaked.
How often does [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs wipe, and on which day?
Too few wipes are on record for [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 19 days 15 hours ago.
Server details
Does [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs hold a steady frame rate?
The 48-hour average for server fps is 60, and 60 was the lowest seen. The world held a peak of 120,859 entities, counting buildings, deployables and all the rest. The highest memory figure was 5,960 MB. A climbing entity count and low fps are what players experience as lag.
Which Rust version is [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs on?
Rust network protocol 2634 and build 167781 on Linux is what [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs runs. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs, and is it online?
Right now [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs is up and running. Going by the uptime figure it gives, its last restart was around 8 days 3 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. Rust Insights first logged this server on 23 September 2026.
Where does [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs run from?
The NA tag places [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs in North America, and the region code it carries is us5. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 91.229.114.45:28103 is where it answers.
Tags
Which meanings sit behind the tags on [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs?
The tags gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): The slot count is 100; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $rus5 (Region code): us5 is the server's region code; ^p (PvE): There is no player fighting; the world itself is the danger; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon; NA (North America): The server browser files this server under North America are what [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs turn up among the Rust Insights lists and filters?
These Rust Insights lists include [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs: Modded Rust servers, explained, Rust PvE servers, live and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
Player counts
What does the population of [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs look like?
Of its 100 slots, [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs currently has 0 filled. Across the past week the mean was 0 players.
In the ranking of Rust servers, where does [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs place?
In North America, [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs is #1,507; across all ranked servers it is #15,323 on seven-day player hours, in the top 69%.
Rules and settings
What settings and rules apply on [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs?
No gather rate appears in the name of [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs. No group limit is set, so the game's default of 8 players applies. You get pve as the game mode, no fighting other players. Plugins or settings change the game, so it sits under Modded in the browser. Carbon is the plugin count it runs. VAC is on: Valve's anti-cheat is active.
Which map is live on [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs?
Size 4,500 and seed 2147483647 define the procedural map on [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
How to join
What is the way to join [NA] RustForge | Balanced PvE | Skills | Quests | Custom NPCs?
To connect, start Rust and enter client.connect 91.229.114.45:28103 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.
