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Server profile

» ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21

Online, with 0 of 150 players on; ranked #15,194 of every public Rust server, the top 69%. It last wiped 6d ago.

Filed under 2x quad biweekly wipes vanillamoddedoxide
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 150 players now 0% full
07-day averagepeak 1
#15,194ranktop 69%
6d agolast wipebiweekly schedule
21hnext wipeWed 28 Oct, 18:01 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

01020304021:0006:0015:0001:0010:0019:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Note: Top 69% of all ranked servers, and #616 of the quad servers (top 75%). Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Fixed weekdays.

Next wipe Wednesday 28 October, 18:01 UTC, in 21h. Every Wednesday at 18:01 UTC · high confidence

7 days usual gap between real wipes
100% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
0% crowd held else halves by day 2

Coming wipes

  1. 21hWed 28 Oct, 18:01 UTC
  2. 7d 21hWed 4 Nov, 18:01 UTC
  3. 8d 22hThu 5 Nov, 19:00 UTCFW
  4. 14d 21hWed 11 Nov, 18:01 UTC
  5. 21d 21hWed 18 Nov, 18:01 UTC
  6. 28d 21hWed 25 Nov, 18:01 UTC
  7. 35d 21hWed 2 Dec, 18:01 UTC
  8. 36d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Wed 21 OctWed 14 OctWed 7 Oct
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 18:01 UTC6d ago 1 – running 0
Wed 14 Oct, 18:02 UTC13d ago 1 halved by day 3 7 days 0
Wed 7 Oct, 18:20 UTC20d ago 0 – 7 days 0
Thu 1 Oct, 18:20 UTC FW26d ago 1 halved by day 1 6 days 0
Wed 30 Sep, 18:01 UTC27d ago 1 – 1 days 0
Wed 23 Sep, 18:01 UTC34d ago 0 – 7 days 0
Wed 16 Sep, 18:03 UTC41d ago 1 halved by day 1 7 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. SURVIVORS.GG #1 [ 2x Solo/Duo/Trio/Quad ] WIPED 26.10quad · 2x · biweekly · 160 on average269/300
  2. AceRust.com 2x Solo/Duo | 50% Upkeep | Shared BPsNA · quad · 2x · biweekly · 2 on average2/150
  3. DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% UpkeepNA · quad · 2x · biweekly · 1 on average0/200
  4. [RU] MAALVI RUST | X2EU · quad · 2x · biweekly · 1 on average2/100
  5. Free Fields 2x | Noob FriendlyEU · quad · 2x · biweekly · 1 on average1/100
  6. The Green 2.0 | 2x, 1/4 Upkeep | Free Minis | Weather | No BP WNA · quad · 2x · biweekly · 3 on average5/50

The short version

Quick answers

From the figures on this page.

Wipe cycle

What should you expect on wipe day at » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21?

At their busiest, its recent wipes drew 1 players on average. The peak crowd on this wipe came 1 hours after it started. In 0% of recent wipes, more than half the peak was still playing at the next wipe. In the other cases, it dropped below half by day 2.

On what schedule does » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 wipe?

Wipes on » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 come every Wednesday at 18:01 UTC. Wednesday 28 October at 18:01 UTC is when the next wipe is due. This world dates from 6 days 2 hours ago. The tags give wipes as every two weeks.

Server

Does » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 hold a steady frame rate?

Server fps averaged 30 over 48 hours; the lowest reading was 28. The world held a peak of 59,007 entities, counting buildings, deployables and all the rest. The highest memory figure was 2,679 MB. Lag, for players, is low fps and an entity count that keeps climbing.

What Rust version is live on » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21?

The Rust build is network protocol 2635 and build 168909, running on Linux, for » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21, and is it online?

» ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 is currently reachable and online. The uptime it reports puts the last restart at about 12 hours ago. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. The first record Rust Insights has of it is 13 September 2026.

What location is listed for » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21?

A region is not published by » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 91.229.114.185:28015 is where it answers.

Server tags

Which meanings sit behind the tags on » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21?

When the game's server browser reads » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp150 (Max players): It holds 150 slots; ts4 (Group limit): No team may exceed 4 players; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^b (Biweekly): Two weeks is the gap between wipes; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, kits or rules; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; rustmaps (Custom tag): Owners and plugins can add tags, and this is one; it is not standard Rust. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which person or group runs » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21?

The same operator probably runs them: » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 publishes a projectgaming.gg hostname, and so do 7 other servers we track.

On which Rust Insights lists does » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 appear?

The Rust Insights lists that carry » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 are Rust servers with a 2x gather rate and Modded Rust servers, explained. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 2x.

Population history

How many players are on » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 right now, and how does that number move?

Of its 150 slots, » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 currently has 0 filled. The seven-day average is 0 players, and the highest point in that week was 1.

In the ranking of Rust servers, where does » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 place?

Player hours over seven days put » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 at #15,194, within the top 69% of the ranked field. The quad ranking places it at #616.

Settings and rules

What are the settings and rules for » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21?

A 2x gather rate is what the name of » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21 states. quad is the group name, and it caps groups at 4 players. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. Calling itself vanilla, it gives this meaning: nothing is changed from Facepunch's release: no altered rates, kits or rules. Anti-cheat: VAC, from Valve, is on.

What is the map on » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21?

A custom map of size 3,500 is in use on » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21; download its published file from this page.

How to join

What is the way to join » ProjectGaming.gg | 2X Vanilla | Solo/Duo/Trio/Quad | 10/21?

Type client.connect 91.229.114.185:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. You will find its website at https://discord.com/invite/aQyFjvnPXx.

The small print

Server tags

What each one means.

Published as mp150,ptrak,$r?,v2635,^b,^v,gmrust,cs168909,ts4,^o^z,rustmaps

Game

gmrust
Game mode The game mode is standard Rust survival.
mp150
Max players It holds 150 slots.
ts4
Group limit No team may exceed 4 players.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Wipe schedule

^b
Biweekly Two weeks is the gap between wipes.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, kits or rules.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Other

rustmaps
Custom tag Owners and plugins can add tags, and this is one; it is not standard Rust.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.