Server profile
Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even
Offline, with 0 of 50 players on; ranked #14,299 of every public Rust server, the top 64%. It last wiped 26d ago.
Offline 89.245.65.92:28015 checked 2d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 64% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo216/2000
- TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.1022/100
- 1[PvE]Тульский|Русский|Classic+Ивенты25/200
- [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events22/140
- RustAria#4 [Мирный / PVE / SKINDROPS]11/200
- [PvE] Relic Europe | No Killing | No Raiding | No Decay25/200
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even wipe?
Its rhythm cannot be read yet: Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 26 days 5 hours ago.
Server details
On what version does Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even currently run?
Running on Windows, Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even, and is it online?
The last sighting of Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even was 2 days 16 hours ago, and it is offline at present. The last 7 full days gave 113 of 168 hours up, or 67% of the time. The first record Rust Insights has of it is 8 October 2026.
Where does Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even run from?
Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even publishes no region tag, but Europe is where its name points. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 89.245.65.92:28015 is where it answers.
Server tags
Which meanings sit behind the tags on Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even?
These tags come from Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^p (PvE): There is no player fighting; the world itself is the danger; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; modded (Modded): The game is changed by plugins or settings, placing it under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even?
The Rust Insights lists that carry Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even are Rust servers in Europe, Modded Rust servers, explained and Rust PvE servers, live. On the server list, the filters that surface it are Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
How many players are on Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even right now, and how does that number move?
Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even was last seen 2 days 16 hours ago and is offline right now. A weekly average of 0 players goes with a peak of 1.
Where does Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even sit in the rankings?
On player hours for the last seven days, Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even sits at #14,299, inside the top 64% of ranked servers.
Settings and rules
How is Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even configured, and what rules apply?
Nothing about gather rate is given in the name of Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even. No group limit is set, so the game's default of 8 players applies. You get pve as the game mode, no fighting other players. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.
What is the map on Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even?
Size 4,800 and seed 2060936823 define the procedural map on Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Join
What is the way to join Rusty_Sun [DE/ENG/ES/RU] | PvE | BradleyHeli | RaidBases & Even?
To connect, start Rust and enter client.connect 89.245.65.92:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. You will find its website at http://sunjazz.de.
