Server profile · EU
[ESP/Ñ] DEV
Offline, with 1 of 40 players on; ranked #14,002 of every public Rust server. It last wiped 45d ago.
Offline EU 89.222.104.137:22637 checked 45d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
From its schedule tag.
Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence
Coming wipes
- 7d 1hThu 5 Nov, 19:00 UTCFW
- 10d 2hSun 8 Nov, 19:48 UTC
- 24d 2hSun 22 Nov, 19:48 UTC
- 35d 1hThu 3 Dec, 19:00 UTCFW
- 38d 2hSun 6 Dec, 19:48 UTC
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 13 Sep, 19:48 UTC45d ago | 1 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo312/2000
- TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.1089/100
- RustAria#4 [Мирный / PVE / SKINDROPS]17/200
- [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid23/100
- [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME23/50
- PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events64/100
The short version
Quick answers
From the figures on this page.
Wipe schedule
What should you expect on wipe day at [ESP/Ñ] DEV?
The average busiest point of its recent wipes was 1 players. 1 hours into the latest wipe, the crowd on the server reached its peak.
On what schedule does [ESP/Ñ] DEV wipe?
The prediction for [ESP/Ñ] DEV follows its tag, because too few of its wipes are on record to confirm the schedule. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. This world dates from 45 days 21 hours ago. According to its tags, wipes come every two weeks.
About the server
Which Rust version is [ESP/Ñ] DEV on?
Running on Linux, [ESP/Ñ] DEV is on Rust network protocol 2633 and build 163794. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for [ESP/Ñ] DEV, and is it online?
[ESP/Ñ] DEV is offline at the moment; the last time it was seen was 45 days 1 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 13 September 2026 is when Rust Insights first saw it.
What location is listed for [ESP/Ñ] DEV?
The EU tag is how [ESP/Ñ] DEV places itself in Europe. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 89.222.104.137:22637.
Server tags
What is meant by each tag on [ESP/Ñ] DEV?
When the game's server browser reads [ESP/Ñ] DEV, it finds these tags: gmvanilla (Game mode): Vanilla survival is the mode; mp40 (Max players): It holds 40 slots; ts12 (Group limit): A team holds 12 players at most; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs163794 (Build): It runs game build 163794; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^b (Biweekly): It wipes once a fortnight; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^p (PvE): The world is the threat here, since players do not fight one another; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): The plugin framework here is Carbon; EU (Europe): Find it in the browser under Europe. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature [ESP/Ñ] DEV?
The Rust Insights lists that carry [ESP/Ñ] DEV are Rust servers in Europe, Modded Rust servers, explained and Rust PvE servers, live. You will find it on the server list by applying these filters: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.
Population history
What does the population of [ESP/Ñ] DEV look like?
[ESP/Ñ] DEV is offline at the moment; the last sighting was 45 days 1 hours ago.
Where does [ESP/Ñ] DEV sit in the rankings?
On the seven-day player-hours measure, [ESP/Ñ] DEV is #14,002, in the top – of all ranked servers and #2,390 in Europe.
Map and rules
What settings and rules apply on [ESP/Ñ] DEV?
No gather rate appears in the name of [ESP/Ñ] DEV. 12 players is the most a group can hold. pve is the game mode, no fighting other players. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Carbon of them. The server describes itself as vanilla, meaning facepunch's game as shipped: rates, kits and rules are unchanged. The server has Valve's VAC anti-cheat switched on.
Join
What is the way to join [ESP/Ñ] DEV?
To connect, start Rust and enter client.connect 89.222.104.137:22637 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.