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Rust Insights

Server profile · EU

[ESP/Ñ] DEV

Offline, with 1 of 40 players on; ranked #14,002 of every public Rust server. It last wiped 45d ago.

Filed under biweekly wipes vanillamoddedcarbonpve
Launch Rust and join
1/ 40 players now 2% full
07-day averagepeak –
#14,002rank#2390 in EU
45d agolast wipebiweekly schedule
7d 1hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep21 Sep

The wipe cycle

Wipe schedule

From its schedule tag.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence

1 wipe-day peak players, last three wipes

Coming wipes

  1. 7d 1hThu 5 Nov, 19:00 UTCFW
  2. 10d 2hSun 8 Nov, 19:48 UTC
  3. 24d 2hSun 22 Nov, 19:48 UTC
  4. 35d 1hThu 3 Dec, 19:00 UTCFW
  5. 38d 2hSun 6 Dec, 19:48 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sun 13 Sep, 19:48 UTC45d ago 1 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 244 on average312/2000
  2. TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 49 on average89/100
  3. RustAria#4 [Мирный / PVE / SKINDROPS]EU · groups of 100+ · biweekly · 27 on average17/200
  4. [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | RaidEU · groups of 10+ · biweekly · 26 on average23/100
  5. [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOMEEU · groups of 8+ · biweekly · 25 on average23/50
  6. PvE Rust-Z {х1-х5} Quest/Eco/Zombie/EventsEU · groups of 8+ · biweekly · 23 on average64/100

The short version

Quick answers

From the figures on this page.

Wipe schedule

What should you expect on wipe day at [ESP/Ñ] DEV?

The average busiest point of its recent wipes was 1 players. 1 hours into the latest wipe, the crowd on the server reached its peak.

On what schedule does [ESP/Ñ] DEV wipe?

The prediction for [ESP/Ñ] DEV follows its tag, because too few of its wipes are on record to confirm the schedule. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. This world dates from 45 days 21 hours ago. According to its tags, wipes come every two weeks.

About the server

Which Rust version is [ESP/Ñ] DEV on?

Running on Linux, [ESP/Ñ] DEV is on Rust network protocol 2633 and build 163794. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for [ESP/Ñ] DEV, and is it online?

[ESP/Ñ] DEV is offline at the moment; the last time it was seen was 45 days 1 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 13 September 2026 is when Rust Insights first saw it.

What location is listed for [ESP/Ñ] DEV?

The EU tag is how [ESP/Ñ] DEV places itself in Europe. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 89.222.104.137:22637.

Server tags

What is meant by each tag on [ESP/Ñ] DEV?

When the game's server browser reads [ESP/Ñ] DEV, it finds these tags: gmvanilla (Game mode): Vanilla survival is the mode; mp40 (Max players): It holds 40 slots; ts12 (Group limit): A team holds 12 players at most; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs163794 (Build): It runs game build 163794; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^b (Biweekly): It wipes once a fortnight; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^p (PvE): The world is the threat here, since players do not fight one another; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): The plugin framework here is Carbon; EU (Europe): Find it in the browser under Europe. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which Rust Insights filters and lists feature [ESP/Ñ] DEV?

The Rust Insights lists that carry [ESP/Ñ] DEV are Rust servers in Europe, Modded Rust servers, explained and Rust PvE servers, live. You will find it on the server list by applying these filters: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.

Population history

What does the population of [ESP/Ñ] DEV look like?

[ESP/Ñ] DEV is offline at the moment; the last sighting was 45 days 1 hours ago.

Where does [ESP/Ñ] DEV sit in the rankings?

On the seven-day player-hours measure, [ESP/Ñ] DEV is #14,002, in the top – of all ranked servers and #2,390 in Europe.

Map and rules

What settings and rules apply on [ESP/Ñ] DEV?

No gather rate appears in the name of [ESP/Ñ] DEV. 12 players is the most a group can hold. pve is the game mode, no fighting other players. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Carbon of them. The server describes itself as vanilla, meaning facepunch's game as shipped: rates, kits and rules are unchanged. The server has Valve's VAC anti-cheat switched on.

Join

What is the way to join [ESP/Ñ] DEV?

To connect, start Rust and enter client.connect 89.222.104.137:22637 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2633,^z,^y,^b,^v,EU,^p,gmvanilla,cs163794,ts12

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp40
Max players It holds 40 slots.
ts12
Group limit A team holds 12 players at most.
v2633
Protocol Matching versions are required, and the protocol is 2633.
cs163794
Build It runs game build 163794.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Difficulty

^v
Vanilla Facepunch's game as shipped: rates, kits and rules are unchanged.

Gameplay

^p
PvE The world is the threat here, since players do not fight one another.

Mods and access

^z
Modded Modded is its listing, because plugins or settings change how the game plays.
^y
Carbon The plugin framework here is Carbon.

Region

EU
Europe Find it in the browser under Europe.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.