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Rust Insights

Server profile

PvE | TEAMRUST | KITS | RAID BAS| РАЙ ДЛЯ МИРНЫХ |

Online, with 1 of 100 players on; ranked #2,599 of every public Rust server, the top 12%. It last wiped 13d ago.

Filed under biweekly wipes vanillamoddedoxidepve
Launch Rust and join Website
The server's own banner, as it publishes it.
1/ 100 players now 1% full
17-day averagepeak 8
#2,599ranktop 12%
13d agolast wipebiweekly schedule
19hnext wipeThu 29 Oct, 05:10 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123411:0020:0005:0014:0023:0008:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608011:0020:0005:0014:0023:0008:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Note: Top 12% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

From its schedule tag.

Next wipe Thursday 29 October, 05:10 UTC, in 19h. Its biweekly schedule tag · low confidence

14 days usual gap between real wipes
100% on rhythm of its recent wipes
7 wipe-day peak players, last three wipes
50% crowd held else halves by day 13

Coming wipes

  1. 19hThu 29 Oct, 05:10 UTC
  2. 8d 8hThu 5 Nov, 19:00 UTCFW
  3. 14d 19hThu 12 Nov, 05:10 UTC
  4. 28d 19hThu 26 Nov, 05:10 UTC
  5. 36d 8hThu 3 Dec, 19:00 UTCFW
  6. 42d 19hThu 10 Dec, 05:10 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 15 OctFri 2 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 5, 9 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 05:10 UTC13d ago 5 – running 0
Fri 2 Oct, 18:26 UTC25d ago 8 held half 12.4 days 0
Thu 17 Sep, 04:43 UTC41d ago 9 halved by day 13 15.6 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 236 on average167/2000
  2. TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 52 on average42/100
  3. RustAria#4 [Мирный / PVE / SKINDROPS]EU · groups of 100+ · biweekly · 30 on average21/200
  4. [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOMEEU · groups of 8+ · biweekly · 28 on average12/50
  5. [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | RaidEU · groups of 10+ · biweekly · 28 on average16/100
  6. PvE Rust-Z {х1-х5} Quest/Eco/Zombie/EventsEU · groups of 8+ · biweekly · 26 on average18/100

The short version

Quick answers

From the figures on this page.

Wipe days

What should you expect on wipe day at PvE | TEAMRUST | KITS | RAID BAS| РАЙ ДЛЯ МИРНЫХ |?

Recent wipes peaked at 7 players on average. The peak crowd on this wipe came 9 hours after it started. Half the peak held until the next wipe in 50% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 13.

On what schedule does PvE | TEAMRUST | KITS | RAID BAS| РАЙ ДЛЯ МИРНЫХ | wipe?

Its tag sets the prediction: too few wipes on PvE | TEAMRUST | KITS | RAID BAS| РАЙ ДЛЯ МИРНЫХ | are on record to confirm the schedule. A wipe is expected on Thursday 29 October at 05:10 UTC. This world dates from 13 days 4 hours ago. The tags give wipes as every two weeks.

About the server

How well does PvE | TEAMRUST | KITS | RAID BAS| РАЙ ДЛЯ МИРНЫХ | perform?

The 48-hour average for server fps is 66, and 58 was the lowest seen. The world held a peak of 116,215 entities, counting buildings, deployables and all the rest. It drew as much as 4,226 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.

What Rust version is live on PvE | TEAMRUST | KITS | RAID BAS| РАЙ ДЛЯ МИРНЫХ |?

Running on Windows, PvE | TEAMRUST | KITS | RAID BAS| РАЙ ДЛЯ МИРНЫХ | is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for PvE | TEAMRUST | KITS | RAID BAS| РАЙ ДЛЯ МИРНЫХ |, and is it online?

At the time of this check PvE | TEAMRUST | KITS | RAID BAS| РАЙ ДЛЯ МИРНЫХ | is online. The uptime it reports puts the last restart at about 4 hours ago. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. The first record Rust Insights has of it is 13 September 2026.

In which location does PvE | TEAMRUST | KITS | RAID BAS| РАЙ ДЛЯ МИРНЫХ | sit?

No region tag comes from PvE | TEAMRUST | KITS | RAID BAS| РАЙ ДЛЯ МИРНЫХ |, though the name suggests Europe. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 89.207.66.19:28022 is where it answers.

Tags

How should you read the tags listed for PvE | TEAMRUST | KITS | RAID BAS| РАЙ ДЛЯ МИРНЫХ |?

When the game's server browser reads PvE | TEAMRUST | KITS | RAID BAS| РАЙ ДЛЯ МИРНЫХ |, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^b (Biweekly): The wipe cycle is two weeks; ^v (Vanilla): No kits, rate changes or rule changes: this is the game as Facepunch ships it; ^p (PvE): Danger comes from the world, not from other players; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; jp0 (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard tags. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does PvE | TEAMRUST | KITS | RAID BAS| РАЙ ДЛЯ МИРНЫХ | appear?

These Rust Insights lists include PvE | TEAMRUST | KITS | RAID BAS| РАЙ ДЛЯ МИРНЫХ |: Rust servers in Europe, Modded Rust servers, explained and Rust PvE servers, live. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Player counts

How many players are on PvE | TEAMRUST | KITS | RAID BAS| РАЙ ДЛЯ МИРНЫХ | right now?

At the time of this refresh, PvE | TEAMRUST | KITS | RAID BAS| РАЙ ДЛЯ МИРНЫХ | holds 1 players on 100 slots. Over the past week it peaked at 8 and averaged 1 players. Look at the last 48 hours and the peak hour is 08:00 UTC, at 3 players on average.

Where does PvE | TEAMRUST | KITS | RAID BAS| РАЙ ДЛЯ МИРНЫХ | sit in the rankings?

The player-hours ranking for the last seven days puts PvE | TEAMRUST | KITS | RAID BAS| РАЙ ДЛЯ МИРНЫХ | at #2,599, among the top 12% of all ranked servers.

Map and rules

What settings and rules apply on PvE | TEAMRUST | KITS | RAID BAS| РАЙ ДЛЯ МИРНЫХ |?

Nothing about gather rate is given in the name of PvE | TEAMRUST | KITS | RAID BAS| РАЙ ДЛЯ МИРНЫХ |. No group limit is set, so the game's default of 8 players applies. You get pve as the game mode, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. Vanilla is the label it uses: no kits, rate changes or rule changes: this is the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is on.

What is the map on PvE | TEAMRUST | KITS | RAID BAS| РАЙ ДЛЯ МИРНЫХ |?

The game generates the map on PvE | TEAMRUST | KITS | RAID BAS| РАЙ ДЛЯ МИРНЫХ |: procedural, size 4,250, seed 577182383. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Connecting

How do you connect to PvE | TEAMRUST | KITS | RAID BAS| РАЙ ДЛЯ МИРНЫХ |?

Type client.connect 89.207.66.19:28022 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. You will find its website at https://team.gamestores.app/.

The small print

Server tags

What each one means.

Published as mp100,ptrak,jp0,$r?,v2635,^b,^v,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players 100 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Difficulty

^v
Vanilla No kits, rate changes or rule changes: this is the game as Facepunch ships it.

Gameplay

^p
PvE Danger comes from the world, not from other players.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Other

jp0
Custom tag A plugin or the owner set this tag; it is not one of Rust's standard tags.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.