Server profile
[UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10
Online, with 1 of 200 players on; ranked #1,022 of every public Rust server, the top 5%. It last wiped 5d ago.
Online 87.192.230.75:28015 checked 15m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 5% of all ranked servers, and #107 of the trio servers (top 17%). Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Fixed weekdays.
Next wipe Friday 30 October, 14:53 UTC, in 1d 9h. Every Friday at 14:53 UTC · high confidence
Coming wipes
- 1d 9hFri 30 Oct, 14:53 UTC
- 7d 13hThu 5 Nov, 19:00 UTCFW
- 8d 9hFri 6 Nov, 14:53 UTC
- 15d 9hFri 13 Nov, 14:53 UTC
- 22d 9hFri 20 Nov, 14:53 UTC
- 29d 9hFri 27 Nov, 14:53 UTC
- 35d 13hThu 3 Dec, 19:00 UTCFW
- 36d 9hFri 4 Dec, 14:53 UTC
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 32, 4 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 14:53 UTC5d ago | 32 | – | running | 3 |
| Fri 16 Oct, 14:54 UTC12d ago | 36 | halved by day 3 | 7 days | 3 |
| Fri 9 Oct, 15:00 UTC19d ago | 44 | halved by day 3 | 7 days | 4 |
| Fri 2 Oct, 14:58 UTC26d ago | 34 | halved by day 3 | 7 days | 7 |
| Fri 2 Oct, 08:17 UTC26d ago | 34 | – | 0.3 days | 0 |
| Fri 25 Sep, 15:23 UTC33d ago | 16 | halved by day 5 | 6.7 days | 7 |
| Fri 18 Sep, 15:22 UTC40d ago | 30 | halved by day 3 | 7 days | 1 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusticated.com - US Premium Trio | Thursday Wipes10/150
- Rusticated.com - EU Premium Trio | Thursday Wipes9/150
- Rustafied.com - EU Trio - Monday44/100
- [JP/Tokyo] SORAYU.ME - Solo/Duo/Trio|PVP|Wed/水曜日|10/28107/200
- Reddit.com/r/PlayRust - EU Trio1/200
- RustForNoobs.com | Solo Duo Trio | Weekly | EU2/150
The short version
Quick answers
From the figures on this page.
Wipe days
On [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10, what happens on wipe day?
The average busiest point of its recent wipes was 37 players. 4 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Otherwise, half the peak was lost by day 3.
When does [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 wipe, and how often?
The wipe rhythm on [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 is every Friday at 14:53 UTC. You can expect the next wipe on Friday 30 October at 14:53 UTC. The world you are playing on now was made 5 days 14 hours ago. The tags list wipes as weekly.
Server
How well does [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 perform?
Server fps averaged 60 over 48 hours; the lowest reading was 58. At its highest the entity count reached 94,245: buildings, deployables and everything else. Memory use peaked at 5,515 MB. A climbing entity count and low fps are what players experience as lag.
On what version does [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 currently run?
Running on Linux, [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10, and is it online?
[UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 is currently reachable and online. The uptime it reports puts the last restart at about 42 hours ago. It spent 154 of the last 7 full days' 168 hours up, 92% of the time. Rust Insights first logged this server on 13 September 2026.
Where does [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 run from?
A region is not published by [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 87.192.230.75:28015.
Lists and tags
How should you read the tags listed for [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10?
These tags come from [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp200 (Max players): The slot count is 200; ts3 (Group limit): A team holds 3 players at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^w (Weekly): The cycle repeats each week; ^v (Vanilla): No kits, rate changes or rule changes: this is the game as Facepunch ships it; ^o (Oxide): The plugin framework in use is Oxide (uMod). The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 appear?
These Rust Insights lists include [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10: Best Rust community servers, Best trio Rust servers and Vanilla Rust servers. On the server list, the filters that surface it are Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last week.
Population
How many players are on [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 right now?
[UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 shows 1 players at the moment, against 200 slots. A weekly average of 9 players goes with a peak of 34. Look at the last 48 hours and the peak hour is 18:00 UTC, at 21 players on average.
In the ranking of Rust servers, where does [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 place?
On player hours for the last seven days, [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10 sits at #1,022, inside the top 5% of ranked servers. The trio ranking places it at #107.
Settings and rules
What are the settings and rules for [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10?
No gather rate appears in the name of [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10. trio is the group name, and it caps groups at 3 players. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. You will find it listed under Community in the server browser. Oxide is the plugin count it runs. The server describes itself as vanilla, meaning no kits, rate changes or rule changes: this is the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is on.
Which map is live on [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10?
The game generates the map on [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10: procedural, size 3,500, seed 746147965. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
How to join
What is the way to join [UZ] Rust Tashkent | Vanilla Trio | Full Wipe | 23.10?
Open the console with F1 in Rust and enter client.connect 87.192.230.75:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. You will find its website at https://rustuz.uz.
