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Rust Insights

Server profile · EU

DEVELOPMENT SERVER

Offline, with 1 of 2 players on; ranked #11,913 of every public Rust server, the top 54%. It last wiped 2d ago.

Filed under biweekly wipes moddedoxidepve
Launch Rust and join
1/ 2 players now 50% full
17-day averagepeak 1
#11,913ranktop 54% · #2367 in EU
2d agolast wipebiweekly schedule
8d 23hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep2 Oct8 Oct15 Oct21 Oct27 Oct

Note: Top 54% of all ranked servers, top 81% in EU. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

From its schedule tag.

Next wipe Thursday 5 November, 19:00 UTC, in 8d 23h. The force wipe · high confidence

5.7 days usual gap between real wipes
0% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
100% crowd held of its cycles kept half the crowd

Coming wipes

  1. 8d 23hThu 5 Nov, 19:00 UTCFW
  2. 11d 19hSun 8 Nov, 15:16 UTC
  3. 25d 19hSun 22 Nov, 15:16 UTC
  4. 36d 23hThu 3 Dec, 19:00 UTCFW
  5. 39d 19hSun 6 Dec, 15:16 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sun 25 OctMon 12 OctSat 10 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 15:16 UTC2d ago 1 – running 1
Mon 12 Oct, 09:04 UTC15d ago 1 held half 13.3 days 0
Sat 10 Oct, 19:51 UTC16d ago 2 – 1.6 days 1
Fri 2 Oct, 22:56 UTC24d ago 1 – 7.9 days 1
Wed 30 Sep, 18:36 UTC27d ago 1 – 2.2 days 1
Sun 27 Sep, 07:28 UTC30d ago 1 – 3.5 days 1
Sun 13 Sep, 15:40 UTC44d ago 1 – 13.7 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 231 on average366/2000
  2. TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 53 on average78/100
  3. RustAria#4 [Мирный / PVE / SKINDROPS]EU · groups of 100+ · biweekly · 32 on average27/200
  4. [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOMEEU · groups of 8+ · biweekly · 29 on average41/50
  5. [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | RaidEU · groups of 10+ · biweekly · 28 on average40/100
  6. PvE Rust-Z {х1-х5} Quest/Eco/Zombie/EventsEU · groups of 8+ · biweekly · 26 on average19/100

The short version

Quick answers

From the figures on this page.

Wipe cycle

What should you expect on wipe day at DEVELOPMENT SERVER?

The average busiest point of its recent wipes was 1 players. 2 hours into the latest wipe, the crowd on the server reached its peak. In 100% of recent wipes, more than half the peak was still playing at the next wipe.

On what schedule does DEVELOPMENT SERVER wipe?

Too few wipes are on record for DEVELOPMENT SERVER to confirm its schedule, so the tag guides the prediction. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 2 days 4 hours have passed since its current world was created. According to its tags, wipes come every two weeks.

Server details

Which Rust version is DEVELOPMENT SERVER on?

The Rust build is network protocol 2635 and build 168909, running on Windows, for DEVELOPMENT SERVER. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is DEVELOPMENT SERVER, and is it up at the moment?

Offline at the moment, DEVELOPMENT SERVER was last seen 2 days 1 hours ago. The last 7 full days gave 3 of 168 hours up, or 2% of the time. The first record Rust Insights has of it is 13 September 2026.

What location is listed for DEVELOPMENT SERVER?

With its EU tag, DEVELOPMENT SERVER lists itself in Europe. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 85.61.52.207:28015.

Server tags

How should you read the tags listed for DEVELOPMENT SERVER?

When the game's server browser reads DEVELOPMENT SERVER, it finds these tags: gmvanilla (Game mode): This server runs vanilla survival; mp2 (Max players): The slot count is 2; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^b (Biweekly): It wipes once a fortnight; ^p (PvE): There is no player fighting; the world itself is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; EU (Europe): Find it in the browser under Europe. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does DEVELOPMENT SERVER turn up among the Rust Insights lists and filters?

These Rust Insights lists include DEVELOPMENT SERVER: Rust servers in Europe, Modded Rust servers, explained and Rust PvE servers, live. On the server list, the filters that surface it are Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.

Player counts

How many players are on DEVELOPMENT SERVER right now?

DEVELOPMENT SERVER was last seen 2 days 1 hours ago and is offline right now. The seven-day average is 1 players, and the highest point in that week was 1.

Where does DEVELOPMENT SERVER sit in the rankings?

DEVELOPMENT SERVER holds #11,913 for player hours over the last seven days, #2,367 in Europe and in the top 54% of all ranked servers.

Settings and rules

What settings and rules apply on DEVELOPMENT SERVER?

No gather rate appears in the name of DEVELOPMENT SERVER. The default of 8 players per group is what applies here. You get pve as the game mode, no fighting other players. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.

How to join

What is the way to join DEVELOPMENT SERVER?

Type client.connect 85.61.52.207:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2635,^b,EU,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This server runs vanilla survival.
mp2
Max players The slot count is 2.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Gameplay

^p
PvE There is no player fighting; the world itself is the danger.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Region

EU
Europe Find it in the browser under Europe.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.