Server profile · EU
SoftNet
Online, with 0 of 100 players on; ranked #8,566 of every public Rust server, the top 39%. It last wiped 25d ago.
Online EU 85.49.251.3:28015 checked 10m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 39% of all ranked servers, top 74% in EU. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 17h. The force wipe
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rustoria.co - EU East Long138/200
- Rusty Moose |EU Monthly|80/200
- [EU East] Facepunch 471/350
- [EU] Facepunch 1127/400
- Magic Rust — Long | Kлaccикa x1 | Pyccкий21/300
- Rustafied.com - EU Long - Large85/100
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does SoftNet wipe?
An estimate from the force wipe gives the next wipe on SoftNet. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. This world dates from 25 days 23 hours ago. Wipes run monthly, as its tags say.
Server details
How well does SoftNet perform?
Server fps averaged 69 over 48 hours; the lowest reading was 23. Buildings, deployables and the rest took the entity count as high as 114,630. It drew as much as 3,773 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.
Which Rust version is SoftNet on?
Rust network protocol 2635 and build 168909 on Linux is what SoftNet runs. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for SoftNet, and is it online?
SoftNet is currently reachable and online. About 2 days 4 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 168 of 168 hours up, or 100% of the time. On 7 October 2026 is when Rust Insights first saw it.
In which location does SoftNet sit?
The EU tag is how SoftNet places itself in Europe. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 85.49.251.3:28015.
Server tags
What is meant by each tag on SoftNet?
When the game's server browser reads SoftNet, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The slot count is 100; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, kits or rules; ^t (Tutorial on): The tutorial from Facepunch gives new players a start here; EU (Europe): Its browser listing sits under Europe. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Who operates SoftNet?
A sftn.eu hostname is published by SoftNet, and by 1 more server we track, which suggests the same operator runs them.
On which Rust Insights lists does SoftNet appear?
SoftNet appears among the following Rust Insights lists: Rust servers running the tutorial, Best Rust community servers, Rust servers in Europe and Vanilla Rust servers. On the server list, the filters that surface it are Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly.
Population history
How many players are on SoftNet right now, and how does that number move?
SoftNet shows 0 players at the moment, against 100 slots. Over the past week it peaked at 1 and averaged 0 players. Its strongest hour in the past 48 was 03:00 UTC, with an average of 1 players.
In the ranking of Rust servers, where does SoftNet place?
In Europe, SoftNet is #2,150; across all ranked servers it is #8,566 on seven-day player hours, in the top 39%.
Rules and settings
What settings and rules apply on SoftNet?
Nothing about gather rate is given in the name of SoftNet. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. You will find it listed under Community in the server browser. The server describes itself as vanilla, meaning nothing is changed from Facepunch's release: no altered rates, kits or rules. The server has Valve's VAC anti-cheat switched on.
What is the map on SoftNet?
The game generates the map on SoftNet: procedural, size 4,500, seed 367222608. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
Join
How do you connect to SoftNet?
To connect, start Rust and enter client.connect 85.49.251.3:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.