Server profile · EA
test 290011
Offline, with 1 of 3 players on; ranked #13,138 of every public Rust server, the top 59%. It last wiped 4d ago.
Offline EA 82.21.2.4:4110 checked 4d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 59% of all ranked servers, top 88% in EA, and #193 of the solo servers (top 87%). Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Fixed weekdays.
Next wipe Friday 30 October, 08:12 UTC, in 2d 5h. Every Friday at 08:12 UTC · medium confidence
Coming wipes
- 2d 5hFri 30 Oct, 08:12 UTC
- 8d 16hThu 5 Nov, 19:00 UTCFW
- 9d 5hFri 6 Nov, 08:12 UTC
- 16d 5hFri 13 Nov, 08:12 UTC
- 23d 5hFri 20 Nov, 08:12 UTC
- 30d 5hFri 27 Nov, 08:12 UTC
- 36d 16hThu 3 Dec, 19:00 UTCFW
- 37d 5hFri 4 Dec, 08:12 UTC
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 08:12 UTC4d ago | 1 | – | running | 0 |
| Fri 16 Oct, 07:51 UTC11d ago | 1 | halved by day 2 | 7 days | 0 |
| Fri 9 Oct, 08:24 UTC18d ago | 1 | halved by day 5 | 7 days | 0 |
| Fri 2 Oct, 04:43 UTC25d ago | 1 | held half | 7.2 days | 0 |
| Fri 25 Sep, 06:28 UTC32d ago | 1 | held half | 6.9 days | 2 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
What should you expect on wipe day at test 290011?
Recent wipes peaked at 1 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak. Half the peak held until the next wipe in 50% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 3.5.
On what schedule does test 290011 wipe?
On test 290011, wipes are scheduled every Friday at 08:12 UTC. A wipe is expected on Friday 30 October at 08:12 UTC. The world you are playing on now was made 4 days 18 hours ago. A weekly wipe schedule is published in its tags.
Server
Which Rust version is test 290011 on?
The Rust build is network protocol 2635 and build 168909, running on Linux, for test 290011. The same protocol is required to join, and Steam takes care of updating it.
How reliable is test 290011, and is it up at the moment?
The last sighting of test 290011 was 4 days 18 hours ago, and it is offline at present. It spent 1 of the last 7 full days' 168 hours up, 1% of the time. Rust Insights first logged this server on 13 September 2026.
In which location does test 290011 sit?
With its EA tag, test 290011 lists itself in Asia. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 82.21.2.4:4110.
Lists and tags
How should you read the tags listed for test 290011?
The tags gmrust (Game mode): Survival as standard Rust plays; mp3 (Max players): The slot count is 3; ts1 (Group limit): Team size is capped at 1; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^w (Weekly): Wipes arrive weekly; ^v (Vanilla): No kits, rate changes or rule changes: this is the game as Facepunch ships it; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; EA (East Asia): Find it in the browser under East Asia are what test 290011 publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature test 290011?
The Rust Insights lists that carry test 290011 are Best Rust community servers, Solo Rust servers and Vanilla Rust servers. These filters bring it up on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: Solo; Wipe schedule: Weekly; Last wipe: In the last week.
Population history
How many players are on test 290011 right now, and how does that number move?
The last time test 290011 was seen online was 4 days 18 hours ago, and it is offline now. Over the past week it peaked at 1 and averaged 1 players.
In the ranking of Rust servers, where does test 290011 place?
In Asia, test 290011 is #481; across all ranked servers it is #13,138 on seven-day player hours, in the top 59%. In the solo category it ranks #193.
Rules and settings
How is test 290011 configured, and what rules apply?
Nothing about gather rate is given in the name of test 290011. This is a solo-only server, with no teams. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Community. Plugins: Oxide run here. Vanilla is the label it uses: no kits, rate changes or rule changes: this is the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is on.
Which map is live on test 290011?
Size 3,500 and seed 1337 define the procedural map on test 290011, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps. Read out, its map name is: Custom Map.
Connecting
How can you get onto test 290011?
To connect, start Rust and enter client.connect 82.21.2.4:4110 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.