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Rust Insights

Server profile · EA

[JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/23

Online, with 22 of 100 players on; ranked #459 of every public Rust server, the top 2%. It last wiped 5d ago.

Filed under solo weekly wipes vanillaoxide
Launch Rust and join Website
22/ 100 players now 22% full
347-day averagepeak 126
#459ranktop 2% · #16 in EA
5d agolast wipeweekly schedule
1d 22hnext wipeFri 30 Oct, 08:39 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
02040608010:0019:0004:0014:0023:0008:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040010:0019:0004:0014:0023:0008:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
120040060080020 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Note: Top 2% of all ranked servers, top 3% in EA, and #18 of the solo servers (top 8%). Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Fixed weekdays.

Next wipe Friday 30 October, 08:39 UTC, in 1d 22h. Every Friday at 08:39 UTC · high confidence

7 days usual gap between real wipes
83% on rhythm of its recent wipes
126 wipe-day peak players, last three wipes
0% crowd held else halves by day 3

Coming wipes

  1. 1d 22hFri 30 Oct, 08:39 UTC
  2. 8d 9hThu 5 Nov, 19:00 UTCFW
  3. 8d 22hFri 6 Nov, 08:39 UTC
  4. 15d 22hFri 13 Nov, 08:39 UTC
  5. 22d 22hFri 20 Nov, 08:39 UTC
  6. 29d 22hFri 27 Nov, 08:39 UTC
  7. 36d 9hThu 3 Dec, 19:00 UTCFW
  8. 36d 22hFri 4 Dec, 08:39 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 23 OctFri 16 OctFri 9 Oct
050100150200+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 126, 5 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 08:39 UTC5d ago 126 – running 6
Fri 16 Oct, 08:59 UTC12d ago 121 halved by day 3 7 days 4
Fri 9 Oct, 08:59 UTC19d ago 130 halved by day 3 7 days 6
Fri 2 Oct, 03:50 UTC26d ago 132+2 queue halved by day 2 7.2 days 5
Fri 25 Sep, 08:59 UTC33d ago 151 halved by day 2 6.8 days 7
Fri 18 Sep, 08:59 UTC40d ago 151+2 queue halved by day 3 7 days 6

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 单世界|10.28号|独狼|萌新|禁止组队EA · solo · weekly · 31 on average64/200
  2. 单宇宙|10.25号|独狼|萌新|禁止组队EA · solo · weekly · 30 on average5/200
  3. 独角兽|10.26号|清档|独狼|萌新EA · solo · weekly · 28 on average2/200
  4. [JP] RUST☆STAR - SoloOnly/Under3000H|Wed/水曜日|10/28EA · solo · weekly · 18 on average24/100
  5. 青山仿官-萌新养老,周清,独狼,10.23-19:15新EA · solo · weekly · 2 on average1/119
  6. 【疾风】5倍|单人|独狼|10.23新档|新手|快速入门EA · solo · weekly · 13 on average5/100

The short version

Quick answers

From the figures on this page.

Wipe days

On [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/23, what happens on wipe day?

At their busiest, its recent wipes drew 126 players on average. 5 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 3.

On what schedule does [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/23 wipe?

The wipe rhythm on [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/23 is every Friday at 08:39 UTC. A wipe is expected on Friday 30 October at 08:39 UTC. The world you are playing on now was made 5 days ago. Its tags carry a weekly wipe schedule.

Server details

What does performance look like on [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/23?

Server fps averaged 112 over 48 hours; the lowest reading was 53. The world held a peak of 142,710 entities, counting buildings, deployables and all the rest. The highest memory figure was 4,938 MB. A climbing entity count and low fps are what players experience as lag.

On what version does [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/23 currently run?

Running on Linux, [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/23 is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/23, and is it online?

[JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/23 is currently reachable and online. About 13 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 168 of 168 hours up, or 100% of the time. Rust Insights first logged this server on 13 September 2026.

In which location does [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/23 sit?

Its EA tag is what [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/23 uses to list itself in Asia. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 82.21.2.5:10205.

Lists and tags

How should you read the tags listed for [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/23?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots in total; ts1 (Group limit): No team may exceed 1 players; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^w (Weekly): The cycle repeats each week; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; EA (East Asia): The server browser files this server under East Asia are what [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/23 publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

On which Rust Insights lists does [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/23 appear?

The Rust Insights lists that carry [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/23 are Best Rust community servers, Solo Rust servers and Vanilla Rust servers. These filters bring it up on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: Solo; Wipe schedule: Weekly; Last wipe: In the last week; Players now: At least 10; Average players: 25+ on average.

Population

How many players are on [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/23 right now, and how does that number move?

[JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/23 shows 22 players at the moment, against 100 slots. A weekly average of 34 players goes with a peak of 126. Its strongest hour in the past 48 was 11:00 UTC, with an average of 55 players.

In the ranking of Rust servers, where does [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/23 place?

In Asia, [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/23 is #16; across all ranked servers it is #459 on seven-day player hours, in the top 2%. In the solo category it ranks #18.

Settings and rules

How is [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/23 configured, and what rules apply?

Nothing about gather rate is given in the name of [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/23. Teams are not allowed: solo play only. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Community is the browser category it appears in. Oxide is the plugin count it runs. The server describes itself as vanilla, meaning facepunch's game as shipped: rates, kits and rules are unchanged. The server has Valve's VAC anti-cheat switched on.

Which map is live on [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/23?

[JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/23 runs a procedural map of size 3,500 with seed 1337, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps. Read out, its map name is: Custom Map.

Connecting

How do you connect to [JP][日本] Bocchi The Rust! |SOLO ONLY| 1人 ソロ用 10/23?

Open the console with F1 in Rust and enter client.connect 82.21.2.5:10205. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. https://discord.com/invite/9wKdPJrfw2 is its website.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^w,^v,EA,gmrust,cs168909,ts1,^o

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 slots in total.
ts1
Group limit No team may exceed 1 players.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^w
Weekly The cycle repeats each week.

Difficulty

^v
Vanilla Facepunch's game as shipped: rates, kits and rules are unchanged.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.

Region

EA
East Asia The server browser files this server under East Asia.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.