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Rust Insights

Server profile · EU

Test server

Offline, with 1 of 150 players on; ranked #13,079 of every public Rust server, the top 59%. It last wiped 15d ago.

Filed under biweekly wipes moddedcarbonpve
Launch Rust and join Website
The server's own banner, as it publishes it.
1/ 150 players now 1% full
17-day averagepeak 1
#13,079ranktop 59% · #2439 in EU
15d agolast wipebiweekly schedule
8d 22hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k12 Oct15 Oct18 Oct21 Oct24 Oct27 Oct

Note: Top 59% of all ranked servers, top 83% in EU. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

From its schedule tag.

Next wipe Thursday 5 November, 19:00 UTC, in 8d 22h. The force wipe · high confidence

2 wipe-day peak players, last three wipes

Coming wipes

  1. 8d 22hThu 5 Nov, 19:00 UTCFW
  2. 12d 23hMon 9 Nov, 19:46 UTC
  3. 26d 23hMon 23 Nov, 19:46 UTC
  4. 36d 22hThu 3 Dec, 19:00 UTCFW
  5. 40d 23hMon 7 Dec, 19:46 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 19:46 UTC15d ago 2 – running 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 232 on average335/2000
  2. TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 53 on average59/100
  3. RustAria#4 [Мирный / PVE / SKINDROPS]EU · groups of 100+ · biweekly · 31 on average22/200
  4. [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOMEEU · groups of 8+ · biweekly · 29 on average33/50
  5. [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | RaidEU · groups of 10+ · biweekly · 28 on average38/100
  6. PvE Rust-Z {х1-х5} Quest/Eco/Zombie/EventsEU · groups of 8+ · biweekly · 26 on average21/100

The short version

Quick answers

From the figures on this page.

Wipe cycle

On Test server, what happens on wipe day?

The average busiest point of its recent wipes was 2 players. 0 hours after the latest wipe, the crowd peaked.

On what schedule does Test server wipe?

Its tag sets the prediction: too few wipes on Test server are on record to confirm the schedule. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. The world you are playing on now was made 15 days ago. Its tags carry an every-two-weeks wipe schedule.

Server details

Which Rust version is Test server on?

Rust network protocol 2634 and build 167584 on Windows is what Test server runs. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for Test server, and is it online?

The last sighting of Test server was 6 days ago, and it is offline at present. It spent 1 of the last 7 full days' 168 hours up, 1% of the time. On 12 October 2026 is when Rust Insights first saw it.

What location is listed for Test server?

The EU tag is how Test server places itself in Europe. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 82.170.141.161:28015 is where it answers.

Server tags

How should you read the tags listed for Test server?

When the game's server browser reads Test server, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp150 (Max players): 150 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs167584 (Build): It runs game build 167584; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^b (Biweekly): It wipes once a fortnight; ^p (PvE): There is no player fighting; the world itself is the danger; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework in use; EU (Europe): Its browser listing sits under Europe. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature Test server?

The Rust Insights lists that carry Test server are Rust servers in Europe, Modded Rust servers, explained and Rust PvE servers, live. You will find it on the server list by applying these filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.

Player counts

How many players are on Test server right now?

Test server was last seen 6 days ago and is offline right now. Over the past week it peaked at 1 and averaged 1 players.

How does Test server compare with other Rust servers in the ranking?

Test server holds #13,079 for player hours over the last seven days, #2,439 in Europe and in the top 59% of all ranked servers.

Map and rules

What settings and rules apply on Test server?

The name of Test server does not state a gather rate. No group limit is set, so the game's default of 8 players applies. pve is the game mode, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Carbon of them. The server has Valve's VAC anti-cheat switched on.

What is the map on Test server?

The game generates the map on Test server: procedural, size 4,500, seed 82877763. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Join

How do you connect to Test server?

Open the console with F1 in Rust and enter client.connect 82.170.141.161:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. You will find its website at https://rust-explora.org/.

The small print

Server tags

What each one means.

Published as mp150,ptrak,$r?,v2634,^z,^y,^b,EU,^p,gmrust,cs167584,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp150
Max players 150 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2634
Protocol To join you need the same version; protocol 2634.
cs167584
Build It runs game build 167584.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Gameplay

^p
PvE There is no player fighting; the world itself is the danger.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon is the plugin framework in use.

Region

EU
Europe Its browser listing sits under Europe.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.