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Rust Insights

Server profile · EU

ZOMBIE WORLD | Raids | Skills | PVE

Online, with 0 of 50 players on; ranked #4,314 of every public Rust server, the top 19%. It last wiped 28d ago.

Filed under monthly wipes moddedoxidepve
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 50 players now 0% full
07-day averagepeak 4
#4,314ranktop 19% · #1552 in EU
28d agolast wipemonthly schedule
6d 20hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

025507510023:0008:0017:0003:0012:0021:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 19% of all ranked servers, top 53% in EU. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence

5 wipe-day peak players, last three wipes

Coming wipes

  1. 6d 20hThu 5 Nov, 19:00 UTCFW
  2. 34d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 5, 41 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:00 UTC FW28d ago 5 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 33 on average17/200
  2. [PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 31 on average33/200
  3. [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|EventsEU · groups of 15+ · monthly · 28 on average23/140
  4. Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetEU · no group limit · 1x · monthly · 25 on average59/100
  5. [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 24 on average30/150
  6. Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ]EU · groups of 8+ · monthly · 17 on average11/75

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does ZOMBIE WORLD | Raids | Skills | PVE look like once wipe day arrives?

At their busiest, its recent wipes drew 5 players on average. 41 hours into the latest wipe, the crowd on the server reached its peak.

How often does ZOMBIE WORLD | Raids | Skills | PVE wipe, and on which day?

Each month ZOMBIE WORLD | Raids | Skills | PVE wipes, and only with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. 28 days 3 hours have passed since its current world was created. The tags put wipes at monthly.

About the server

Does ZOMBIE WORLD | Raids | Skills | PVE hold a steady frame rate?

The 48-hour average for server fps is 61, and 36 was the lowest seen. At its highest the entity count reached 139,322: buildings, deployables and everything else. The highest memory figure was 5,058 MB. What players feel as lag comes from low fps and an entity count on the rise.

What Rust version is live on ZOMBIE WORLD | Raids | Skills | PVE?

Rust network protocol 2635 and build 168909 on Windows is what ZOMBIE WORLD | Raids | Skills | PVE runs. The same protocol is required to join, and Steam takes care of updating it.

Has ZOMBIE WORLD | Raids | Skills | PVE stayed online, and is it up now?

ZOMBIE WORLD | Raids | Skills | PVE is currently reachable and online. Going by the uptime figure it gives, its last restart was around 29 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. On 14 September 2026 is when Rust Insights first saw it.

What location is listed for ZOMBIE WORLD | Raids | Skills | PVE?

The EU tag is how ZOMBIE WORLD | Raids | Skills | PVE places itself in Europe. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 82.153.118.107:28035.

Lists and tags

How should you read the tags listed for ZOMBIE WORLD | Raids | Skills | PVE?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^r (Roleplay): Roleplay is the focus here; ^p (PvE): The world is the threat here, since players do not fight one another; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; EU (Europe): Its browser listing sits under Europe are what ZOMBIE WORLD | Raids | Skills | PVE publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which Rust Insights filters and lists feature ZOMBIE WORLD | Raids | Skills | PVE?

These Rust Insights lists include ZOMBIE WORLD | Raids | Skills | PVE: Rust servers in Europe, Modded Rust servers, explained, Rust PvE servers, live, Rust roleplay servers and Zombie servers, listed and explained. On the server list, the filters that surface it are Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

How many players are on ZOMBIE WORLD | Raids | Skills | PVE right now?

Of its 50 slots, ZOMBIE WORLD | Raids | Skills | PVE currently has 0 filled. Over the past week it peaked at 4 and averaged 0 players. Its strongest hour in the past 48 was 09:00 UTC, with an average of 3 players.

Where does ZOMBIE WORLD | Raids | Skills | PVE sit in the rankings?

In Europe, ZOMBIE WORLD | Raids | Skills | PVE is #1,552; across all ranked servers it is #4,314 on seven-day player hours, in the top 19%.

Rules and settings

What settings and rules apply on ZOMBIE WORLD | Raids | Skills | PVE?

The name of ZOMBIE WORLD | Raids | Skills | PVE does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get roleplay as the game mode, towns, jobs and roleplay rules. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.

What is the map on ZOMBIE WORLD | Raids | Skills | PVE?

The game generates the map on ZOMBIE WORLD | Raids | Skills | PVE: procedural, size 4,250, seed 1636364137. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

How to join

How do you connect to ZOMBIE WORLD | Raids | Skills | PVE?

Type client.connect 82.153.118.107:28035 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. Its website can be found at http://dirtydevver.uk/.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,^r,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Gameplay

^r
Roleplay Roleplay is the focus here.
^p
PvE The world is the threat here, since players do not fight one another.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Region

EU
Europe Its browser listing sits under Europe.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.