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Rust Insights

Server profile

Magic Rust #31 — Modded 2x (Solo/Duo) | Pyccкий

Online, with 57 of 200 players on; ranked #174 of every public Rust server, the top 0.8%. It last wiped 4d ago.

Filed under 2x duo moddedoxide
Launch Rust and join Website
The server's own banner, as it publishes it.
57/ 200 players now 28% full
1007-day averagepeak 393
#174ranktop 0.8%
4d agolast wipeno schedule published
2d 15hnext wipeSun 1 Nov, 10:01 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
05010015020019:0004:0013:0023:0008:0017:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608019:0004:0013:0023:0008:0017:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
110020030040020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 0.8% of all ranked servers, and #10 of the duo servers (top 2%). Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Fixed weekdays.

Next wipe Sunday 1 November, 10:01 UTC, in 2d 15h. Every Sunday at 10:01 UTC · high confidence

7 days usual gap between real wipes
100% on rhythm of its recent wipes
357 wipe-day peak players, last three wipes
0% crowd held else halves by day 2

Coming wipes

  1. 2d 15hSun 1 Nov, 10:01 UTC
  2. 7d 0hThu 5 Nov, 19:00 UTCFW
  3. 9d 15hSun 8 Nov, 10:01 UTC
  4. 16d 15hSun 15 Nov, 10:01 UTC
  5. 23d 15hSun 22 Nov, 10:01 UTC
  6. 30d 15hSun 29 Nov, 10:01 UTC
  7. 35d 0hThu 3 Dec, 19:00 UTCFW
  8. 37d 15hSun 6 Dec, 10:01 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sun 25 OctSun 18 OctSun 11 Oct
0100200300400+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 393, 2 hours in, with 115 in the queue.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 10:01 UTC4d ago 393+115 queue – running 28
Sun 18 Oct, 10:01 UTC11d ago 324+70 queue halved by day 3 7 days 13
Sun 11 Oct, 10:02 UTC18d ago 355+71 queue halved by day 2 7 days 21
Sun 4 Oct, 10:01 UTC25d ago 314+71 queue halved by day 2 7 days 50
Sun 27 Sep, 10:00 UTC32d ago 362+69 queue halved by day 2 7 days 24
Sun 20 Sep, 10:00 UTC39d ago 345+68 queue halved by day 2 7 days 13

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. WARBANDITS.GG EU 2X |Solo/Duo|X2 JUST WIPEDEU · duo · 2x · weekly · 206 on average373/400
  2. EU RENEGADE 2x Monthly | Solo Duo | 50% Upkeep | No BP Wipe |EU · duo · 2x · monthly · 96 on average203/220
  3. Blood Rust - Pink [duo, x2]EU · duo · 2x · weekly · 82 on average181/200
  4. Blood Rust - Red [duo, x2]EU · duo · 2x · weekly · 70 on average20/200
  5. EU Limitless 2x Monthly Solo/Duo | No BP Wipes|Noob Friendly|x2EU · duo · 2x · monthly · 56 on average79/200
  6. Bestrust Solo/Duo 2x #2 | JUST FULLWIPED 28.10 10/28EU · duo · 2x · weekly · 49 on average25/200

The short version

Quick answers

From the figures on this page.

Wipe schedule

What should you expect on wipe day at Magic Rust #31 — Modded 2x (Solo/Duo) | Pyccкий?

Recent wipes peaked at 357 players on average. 2 hours after the latest wipe came the peak, and a further 115 stood in the queue. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases, it dropped below half by day 2.

How often does Magic Rust #31 — Modded 2x (Solo/Duo) | Pyccкий wipe, and on which day?

The wipe rhythm on Magic Rust #31 — Modded 2x (Solo/Duo) | Pyccкий is every Sunday at 10:01 UTC. Sunday 1 November at 10:01 UTC is when the next wipe is due. This world dates from 4 days 8 hours ago.

About the server

Does Magic Rust #31 — Modded 2x (Solo/Duo) | Pyccкий hold a steady frame rate?

The 48-hour average for server fps is 48, and 48 was the lowest seen. At its highest the entity count reached 323,047: buildings, deployables and everything else. It drew as much as 8,913 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.

On what version does Magic Rust #31 — Modded 2x (Solo/Duo) | Pyccкий currently run?

Running on Windows, Magic Rust #31 — Modded 2x (Solo/Duo) | Pyccкий is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for Magic Rust #31 — Modded 2x (Solo/Duo) | Pyccкий, and is it online?

Right now Magic Rust #31 — Modded 2x (Solo/Duo) | Pyccкий is up and running. Going by the uptime figure it gives, its last restart was around 12 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. Rust Insights first logged this server on 13 September 2026.

Where does Magic Rust #31 — Modded 2x (Solo/Duo) | Pyccкий run from?

The name of Magic Rust #31 — Modded 2x (Solo/Duo) | Pyccкий points to Europe, even though no region tag is published. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 80.242.59.46:10000.

Server tags

What is meant by each tag on Magic Rust #31 — Modded 2x (Solo/Duo) | Pyccкий?

These tags come from Magic Rust #31 — Modded 2x (Solo/Duo) | Pyccкий and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp200 (Max players): The slot count is 200; ts2 (Group limit): No team may exceed 2 players; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; jp1 (Custom tag): Not a standard Rust tag: a plugin or the owner put it there. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which person or group runs Magic Rust #31 — Modded 2x (Solo/Duo) | Pyccкий?

A magicrust.gg hostname is published by Magic Rust #31 — Modded 2x (Solo/Duo) | Pyccкий, and by 35 other servers we track, which suggests the same operator runs them.

Where does Magic Rust #31 — Modded 2x (Solo/Duo) | Pyccкий turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry Magic Rust #31 — Modded 2x (Solo/Duo) | Pyccкий are Rust servers with a 2x gather rate, Duo servers: group limit 2, Rust servers in Europe and Modded Rust servers, explained. You will find it on the server list by applying these filters: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Duo; Last wipe: In the last week; Gather rate: 2x; Players now: At least 50; Average players: 100+ on average.

Population

How many players are on Magic Rust #31 — Modded 2x (Solo/Duo) | Pyccкий right now?

At the time of this refresh, Magic Rust #31 — Modded 2x (Solo/Duo) | Pyccкий holds 57 players on 200 slots. Over the past week it peaked at 393 and averaged 100 players. The busiest point of the last 48 hours fell at 19:00 UTC, averaging 146 players.

How does Magic Rust #31 — Modded 2x (Solo/Duo) | Pyccкий compare with other Rust servers in the ranking?

Player hours over seven days put Magic Rust #31 — Modded 2x (Solo/Duo) | Pyccкий at #174, within the top 0.8% of the ranked field. Within its duo group, the position is #10.

Settings and rules

What settings and rules apply on Magic Rust #31 — Modded 2x (Solo/Duo) | Pyccкий?

A 2x gather rate is what the name of Magic Rust #31 — Modded 2x (Solo/Duo) | Pyccкий states. A group may hold up to 2 players, listed as duo. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.

Which map is live on Magic Rust #31 — Modded 2x (Solo/Duo) | Pyccкий?

Size 4,000 and seed 1337 define the procedural map on Magic Rust #31 — Modded 2x (Solo/Duo) | Pyccкий, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map. Its map carries the name ДЛЯ CЛAБЫX ПK.

Connecting

How can you get onto Magic Rust #31 — Modded 2x (Solo/Duo) | Pyccкий?

Open the console with F1 in Rust and enter client.connect 80.242.59.46:10000. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. You will find its website at https://magicrust.gg/serv31.

The small print

Server tags

What each one means.

Published as mp200,ptrak,jp1,$r?,v2635,gmrust,cs168909,ts2,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp200
Max players The slot count is 200.
ts2
Group limit No team may exceed 2 players.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Other

jp1
Custom tag Not a standard Rust tag: a plugin or the owner put it there.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.