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Rust Insights

Server profile · EU

Carbon test server

Online, with 0 of 3 players on; ranked #6,959 of every public Rust server, the top 31%. It last wiped 25d ago.

Filed under moddedcarbonpvepremium
Launch Rust and join
0/ 3 players now 0% full
07-day averagepeak 1
#6,959ranktop 31% · #1982 in EU
25d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep1 Oct8 Oct15 Oct22 Oct29 Oct

Note: Top 31% of all ranked servers, top 68% in EU. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.4 days usual gap between real wipes
0% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sat 3 OctFri 2 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 05:13 UTC25d ago 1 – running 0
Fri 2 Oct, 11:41 UTC26d ago 1 – 0.7 days 1
Fri 2 Oct, 04:32 UTC26d ago 1 – 0.3 days 0
Thu 1 Oct, 18:18 UTC FW27d ago 1 – 0.4 days 1
Thu 1 Oct, 11:12 UTC27d ago 1 – 0.3 days 1
Thu 1 Oct, 04:53 UTC27d ago 1 – 0.3 days 1
Tue 29 Sep, 02:11 UTC30d ago 1 – 2.1 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 241 on average90/2000
  2. TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 51 on average10/100
  3. 1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 35 on average4/200
  4. [PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 31 on average6/200
  5. [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|EventsEU · groups of 15+ · monthly · 30 on average5/140
  6. RustAria#4 [Мирный / PVE / SKINDROPS]EU · groups of 100+ · biweekly · 29 on average8/200

The short version

Quick answers

From the figures on this page.

Wipe cycle

On Carbon test server, what happens on wipe day?

Recent wipes peaked at 1 players on average. 0 hours after the latest wipe, the crowd peaked.

On what schedule does Carbon test server wipe?

Carbon test server wipes at times that vary, so its next wipe cannot be predicted. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 25 days 21 hours ago.

Server

What Rust version is live on Carbon test server?

Running on Windows, Carbon test server is on Rust network protocol 2635 and build 169281. Joining needs your game on the same protocol, which Steam updates for you.

Has Carbon test server stayed online, and is it up now?

Right now Carbon test server is up and running. The last 7 full days gave 32 of 168 hours up, or 19% of the time. On 13 September 2026 is when Rust Insights first saw it.

In which location does Carbon test server sit?

Its EU tag is what Carbon test server uses to list itself in Europe. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 80.220.47.180:28015 is where it answers.

Tags

Which meanings sit behind the tags on Carbon test server?

When the game's server browser reads Carbon test server, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp3 (Max players): The slot count is 3; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs169281 (Build): It runs game build 169281; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^p (PvE): The world is the threat here, since players do not fight one another; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework in use; ^q (Premium): Joining requires premium status in Rust; modded (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): Its browser listing sits under Europe. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does Carbon test server turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry Carbon test server are Rust servers in Europe, Modded Rust servers, explained and Rust PvE servers, live. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE and Premium; Server tag: PvE ^p, Premium ^q, Modded ^z and Carbon ^y; Group limit: 5 or more.

Population history

How many players are on Carbon test server right now?

At the time of this refresh, Carbon test server holds 0 players on 3 slots. A weekly average of 0 players goes with a peak of 1.

How does Carbon test server compare with other Rust servers in the ranking?

In Europe, Carbon test server is #1,982; across all ranked servers it is #6,959 on seven-day player hours, in the top 31%.

Settings and rules

How is Carbon test server configured, and what rules apply?

Nothing about gather rate is given in the name of Carbon test server. Groups can reach 8 players, which is the default in the game. You get pve as the game mode, no fighting other players. It is a Modded entry: plugins or settings modify the game. Carbon is the plugin count it runs. Joining requires premium status in Rust. Anti-cheat: VAC, from Valve, is on.

Join

How can you get onto Carbon test server?

Open the console with F1 in Rust and enter client.connect 80.220.47.180:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. Joining requires premium status in Rust.

The small print

Server tags

What each one means.

Published as mp3,ptrak,$r?,v2635,EU,^z,^y,^q,^p,gmrust,cs169281,ts8,modded

Game

gmrust
Game mode Survival as standard Rust plays.
mp3
Max players The slot count is 3.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol To join you need the same version; protocol 2635.
cs169281
Build It runs game build 169281.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Gameplay

^p
PvE The world is the threat here, since players do not fight one another.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon is the plugin framework in use.
^q
Premium Joining requires premium status in Rust.
modded
Modded The game is changed by plugins or settings, placing it under Modded.

Region

EU
Europe Its browser listing sits under Europe.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.