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Rust Insights

Server profile

[EU] Facepunch Staging

Online, with 4 of 350 players on; ranked #1,480 of every public Rust server, the top 7%. It last wiped 34d ago.

Filed under official monthly wipes vanilla
Launch Rust and join
The server's own banner, as it publishes it.
4/ 350 players now 1% full
47-day averagepeak 12
#1,480ranktop 7%
34d agolast wipemonthly schedule
7d 18hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
02.557.51001:0010:0019:0003:0012:0022:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020001:0010:0019:0003:0012:0022:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Note: Top 7% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence

13.8 days usual gap between real wipes
38 wipe-day peak players, last three wipes
0% crowd held else halves by day 8

Coming wipes

  1. 7d 18hThu 5 Nov, 19:00 UTCFW
  2. 35d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 8 OctThu 24 Sep
020406080+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 23, 11 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 07:27 UTC20d ago 23 – running 5
Thu 24 Sep, 11:45 UTC34d ago 54 halved by day 8 13.8 days 11

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average184/250
  2. Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 215 on average128/200
  3. Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 128 on average83/150
  4. Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 125 on average38/300
  5. Rusty Moose |EU Small|EU · groups of 8+ · monthly · 61 on average66/200
  6. 666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 28.10EU · groups of 16+ · monthly · 43 on average142/750

The short version

Quick answers

From the figures on this page.

Wipe days

What does [EU] Facepunch Staging look like once wipe day arrives?

Recent wipes peaked at 38 players on average. 11 hours into the latest wipe, the crowd on the server reached its peak. In 0% of recent wipes, more than half the peak was still playing at the next wipe. Otherwise, half the peak was lost by day 8.

When does [EU] Facepunch Staging wipe, and how often?

Each month [EU] Facepunch Staging wipes, and only with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 34 days 12 hours have passed since its current world was created. The tags put wipes at monthly.

About the server

How well does [EU] Facepunch Staging perform?

The 48-hour average for server fps is 191, and 180 was the lowest seen. At its highest the entity count reached 115,000: buildings, deployables and everything else. The highest memory figure was 4,138 MB. A climbing entity count and low fps are what players experience as lag.

On what version does [EU] Facepunch Staging currently run?

The Rust build is network protocol 2635 and build 169488, running on Windows, for [EU] Facepunch Staging. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for [EU] Facepunch Staging, and is it online?

At the time of this check [EU] Facepunch Staging is online. About 12 hours ago is when it last restarted, judged from the uptime it reports. It spent 144 of the last 7 full days' 168 hours up, 86% of the time. Rust Insights first logged this server on 13 September 2026.

Where does [EU] Facepunch Staging run from?

The name of [EU] Facepunch Staging points to Europe, even though no region tag is published. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 79.137.98.9:28015 is where it answers.

Tags

Which meanings sit behind the tags on [EU] Facepunch Staging?

These tags come from [EU] Facepunch Staging and are read by the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is standard Rust survival; mp350 (Max players): The slot count is 350; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs169488 (Build): It runs game build 169488; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^m (Monthly): This server wipes monthly, together with the force wipe from Facepunch; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, kits or rules; ^t (Tutorial on): The tutorial from Facepunch gives new players a start here; sc2 (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard tags. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which person or group runs [EU] Facepunch Staging?

A playrust.com hostname is published by [EU] Facepunch Staging, and by 124 other servers we track, which suggests the same operator runs them.

Which Rust Insights filters and lists feature [EU] Facepunch Staging?

The Rust Insights lists that carry [EU] Facepunch Staging are Rust servers running the tutorial, Rust servers in Europe, Official Rust servers, listed and Vanilla Rust servers. You will find it on the server list by applying these filters: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

Player counts

How many players are on [EU] Facepunch Staging right now, and how does that number move?

[EU] Facepunch Staging shows 4 players at the moment, against 350 slots. A weekly average of 4 players goes with a peak of 12. The busiest point of the last 48 hours fell at 19:00 UTC, averaging 9 players.

How does [EU] Facepunch Staging compare with other Rust servers in the ranking?

The player-hours ranking for the last seven days puts [EU] Facepunch Staging at #1,480, among the top 7% of all ranked servers.

Settings and rules

How is [EU] Facepunch Staging configured, and what rules apply?

Nothing about gather rate is given in the name of [EU] Facepunch Staging. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It appears under Official in the game's server list. Vanilla is the label it uses: nothing is changed from Facepunch's release: no altered rates, kits or rules. Anti-cheat: VAC, from Valve, is on.

Which map is live on [EU] Facepunch Staging?

The game generates the map on [EU] Facepunch Staging: procedural, size 4,300, seed 1641015675. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Join

How can you get onto [EU] Facepunch Staging?

Open the console with F1 in Rust and enter client.connect 79.137.98.9:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp350,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs169488,sc2,ts8

On Rust Insights

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode The game mode is standard Rust survival.
mp350
Max players The slot count is 350.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs169488
Build It runs game build 169488.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly This server wipes monthly, together with the force wipe from Facepunch.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, kits or rules.

Gameplay

^t
Tutorial on The tutorial from Facepunch gives new players a start here.

Other

sc2
Custom tag A plugin or the owner set this tag; it is not one of Rust's standard tags.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.