Server profile
[EU] Facepunch 2
Online, with 8 of 400 players on; ranked #1,012 of every public Rust server, the top 5%. It last wiped 26d ago.
Online 79.137.98.7:28015 checked 24m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 5% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Force wipes only.
Next wipe Thursday 5 November, 19:00 UTC, in 8d 2h. The force wipe · high confidence
Coming wipes
- 8d 2hThu 5 Nov, 19:00 UTCFW
- 36d 2hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 389, 27 hours in, with 44 in the queue.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:40 UTC FW26d ago | 389+44 queue | – | running | 4 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
What should you expect on wipe day at [EU] Facepunch 2?
The average busiest point of its recent wipes was 389 players. 27 hours after the latest wipe came the peak, and a further 44 stood in the queue.
On what schedule does [EU] Facepunch 2 wipe?
Each month [EU] Facepunch 2 wipes, and only with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 26 days 23 hours have passed since its current world was created. The tags put wipes at monthly.
Server
Does [EU] Facepunch 2 hold a steady frame rate?
Average server fps over the last 48 hours was 242, with a floor of 225. At its highest the entity count reached 141,444: buildings, deployables and everything else. Memory use peaked at 6,126 MB. A climbing entity count and low fps are what players experience as lag.
What Rust version is live on [EU] Facepunch 2?
The Rust build is network protocol 2635 and build 168909, running on Windows, for [EU] Facepunch 2. The same protocol is required to join, and Steam takes care of updating it.
Has [EU] Facepunch 2 stayed online, and is it up now?
Right now [EU] Facepunch 2 is up and running. About 3 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 168 of 168 hours up, or 100% of the time. Rust Insights first logged this server on 13 September 2026.
In which location does [EU] Facepunch 2 sit?
[EU] Facepunch 2 publishes no region tag, but Europe is where its name points. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 79.137.98.7:28015.
Tags
What is meant by each tag on [EU] Facepunch 2?
The tags official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival as standard Rust plays; mp400 (Max players): The slot count is 400; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^m (Monthly): This server wipes monthly, together with the force wipe from Facepunch; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, kits or rules; ^t (Tutorial on): The tutorial from Facepunch gives new players a start here; sc2 (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard tags are what [EU] Facepunch 2 publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Who is behind [EU] Facepunch 2?
A playrust.com hostname is published by [EU] Facepunch 2, and by 124 other servers we track, which suggests the same operator runs them.
On which Rust Insights lists does [EU] Facepunch 2 appear?
The Rust Insights lists that carry [EU] Facepunch 2 are Rust servers running the tutorial, Rust servers in Europe, Official Rust servers, listed and Vanilla Rust servers. You will find it on the server list by applying these filters: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
Player counts
How many players are on [EU] Facepunch 2 right now, and how does that number move?
At the time of this refresh, [EU] Facepunch 2 holds 8 players on 400 slots. The seven-day average is 9 players, and the highest point in that week was 27. Its strongest hour in the past 48 was 22:00 UTC, with an average of 12 players.
In the ranking of Rust servers, where does [EU] Facepunch 2 place?
The player-hours ranking for the last seven days puts [EU] Facepunch 2 at #1,012, among the top 5% of all ranked servers.
Rules and settings
What settings and rules apply on [EU] Facepunch 2?
Nothing about gather rate is given in the name of [EU] Facepunch 2. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Rust's in-game Official tab lists this server. Calling itself vanilla, it gives this meaning: nothing is changed from Facepunch's release: no altered rates, kits or rules. VAC is on: Valve's anti-cheat is active.
What is the map on [EU] Facepunch 2?
The game generates the map on [EU] Facepunch 2: procedural, size 4,500, seed 61531860. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
Join
What is the way to join [EU] Facepunch 2?
To connect, start Rust and enter client.connect 79.137.98.7:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.
