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Rust Insights

Server profile

Facepunch Last Month

Online, with 0 of ? players on; ranked #15,262 of every public Rust server, the top 69%. It last wiped 28d ago.

Filed under official
Launch Rust and join
0/ ? players now
07-day averagepeak –
#15,262ranktop 69%
28d agolast wipeno schedule published
6d 18hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123401:0010:0020:0005:0014:0023:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

01020304001:0010:0020:0005:0014:0023:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence

1 wipe-day peak players, last three wipes

Coming wipes

  1. 6d 18hThu 5 Nov, 19:00 UTCFW
  2. 34d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:36 UTC FW28d ago 1 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 495 on average84/250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average115/200
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average397/450
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average21/100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average476/525
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average362/425

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does Facepunch Last Month look like once wipe day arrives?

At their busiest, its recent wipes drew 1 players on average. The peak crowd on this wipe came 0 hours after it started.

On what schedule does Facepunch Last Month wipe?

Each month Facepunch Last Month wipes, and only with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. The world you are playing on now was made 28 days 5 hours ago.

Server details

Does Facepunch Last Month hold a steady frame rate?

Average server fps over the last 48 hours was 30, with a floor of 30. At its highest the entity count reached 115,273: buildings, deployables and everything else. The highest memory figure was 4,476 MB. What players feel as lag comes from low fps and an entity count on the rise.

Which Rust version is Facepunch Last Month on?

The Rust build is network protocol 2633 and build 165217, running on Windows, for Facepunch Last Month. The same protocol is required to join, and Steam takes care of updating it.

How reliable is Facepunch Last Month, and is it up at the moment?

Facepunch Last Month is currently reachable and online. About 11 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 143 of 168 hours up, or 85% of the time. The first record Rust Insights has of it is 13 September 2026.

What location is listed for Facepunch Last Month?

A region is not published by Facepunch Last Month. Rust Insights reports the location a server declares, not the physical place of the machine. 79.137.98.21:28022 is where it answers.

Lists and tags

How should you read the tags listed for Facepunch Last Month?

The tags official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival as standard Rust plays; mp0 (Max players): The slot count is 0; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs165217 (Build): Build 165217 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set are what Facepunch Last Month publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which person or group runs Facepunch Last Month?

Facepunch Last Month and 124 other servers we track all publish a playrust.com hostname, so the same operator most likely runs them.

On which Rust Insights lists does Facepunch Last Month appear?

The Rust Insights lists that carry Facepunch Last Month are Official Rust servers, listed. These filters bring it up on the server list: Type: No plugins at all; Group limit: 5 or more; Boxes: Official only.

Population history

How many players are on Facepunch Last Month right now?

The current count for Facepunch Last Month is 0 players. A seven-day average of 0 players puts the last week in context.

How does Facepunch Last Month compare with other Rust servers in the ranking?

Player hours over seven days put Facepunch Last Month at #15,262, within the top 69% of the ranked field.

Map and rules

What are the settings and rules for Facepunch Last Month?

Nothing about gather rate is given in the name of Facepunch Last Month. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Rust's in-game Official tab lists this server. The server has Valve's VAC anti-cheat switched on.

What is the map on Facepunch Last Month?

Size 4,500 and seed 6974352 define the procedural map on Facepunch Last Month, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Join

What is the way to join Facepunch Last Month?

To connect, start Rust and enter client.connect 79.137.98.21:28022 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp0,ptrak,$r?,v2633,gmrust,cs165217,ts8

On Rust Insights

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival as standard Rust plays.
mp0
Max players The slot count is 0.
ts8
Group limit This is the game default: 8 per team at most.
v2633
Protocol Your game must run the same version to join: the protocol is 2633.
cs165217
Build Build 165217 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.