Skip to the story

Live edition60,549 playing on 11,720 servers

Rust Insights

Server profile

[EU] Facepunch Staging Primitive Small

Online, with 0 of 250 players on; ranked #2,649 of every public Rust server, the top 12%. It last wiped 55m ago.

Filed under official monthly wipes
Launch Rust and join
The server's own banner, as it publishes it.
0/ 250 players now 0% full
17-day averagepeak 8
#2,649ranktop 12%
55m agolast wipemonthly schedule
7d 7hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0246812:0021:0006:0014:0000:0009:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608012:0021:0006:0014:0000:0009:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 12% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Fixed weekdays.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence

35 days usual gap between real wipes
7 wipe-day peak players, last three wipes
0% crowd held else halves by day 26

Coming wipes

  1. 7d 7hThu 5 Nov, 19:00 UTCFW
  2. 35d 7hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

02468+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 7, 32 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 10:15 UTC55m ago – – running 1
Thu 24 Sep, 11:45 UTC34d ago 7 – – 4

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rust4Noobs | Solo/Duo | Primitive Monthly | No BP WipeEU · duo · monthly · 6 on average2/100
  2. JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|EU · groups of 16+ · 3x · biweekly · 5 on average3/120
  3. RustForNoobs.com Primitive | Bow / Melee | MedievalNA · groups of 16+ · biweekly · 1 on average3/50
  4. JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|NA · groups of 16+ · 3x · biweekly · 4 on average0/120

The short version

Quick answers

From the figures on this page.

Wipe days

What does [EU] Facepunch Staging Primitive Small look like once wipe day arrives?

At their busiest, its recent wipes drew 7 players on average. 32 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Otherwise, half the peak was lost by day 26.

How often does [EU] Facepunch Staging Primitive Small wipe, and on which day?

The wipe rhythm on [EU] Facepunch Staging Primitive Small is every 5 weeks on Thursday at 10:15 UTC. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. 55 minutes have passed since its current world was created. Wipes run monthly, as its tags say.

About the server

Does [EU] Facepunch Staging Primitive Small hold a steady frame rate?

Average server fps over the last 48 hours was 60, with a floor of 59. Buildings, deployables and the rest took the entity count as high as 82,000. Memory use peaked at 3,212 MB. A climbing entity count and low fps are what players experience as lag.

Which Rust version is [EU] Facepunch Staging Primitive Small on?

Running on Windows, [EU] Facepunch Staging Primitive Small is on Rust network protocol 2636 and build 169627. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is [EU] Facepunch Staging Primitive Small, and is it up at the moment?

Right now [EU] Facepunch Staging Primitive Small is up and running. About 23 hours ago is when it last restarted, judged from the uptime it reports. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. On 13 September 2026 is when Rust Insights first saw it.

What location is listed for [EU] Facepunch Staging Primitive Small?

No region tag comes from [EU] Facepunch Staging Primitive Small, though the name suggests Europe. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 79.137.98.21:28015 is where it answers.

Lists and tags

What is meant by each tag on [EU] Facepunch Staging Primitive Small?

The tags official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmprimitive (Game mode): No guns here: bows, spears and melee only; mp250 (Max players): It holds 250 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2636 (Protocol): Matching versions are required, and the protocol is 2636; cs169627 (Build): The game build is 169627; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^t (Tutorial on): The tutorial from Facepunch gives new players a start here; sc2 (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard tags are what [EU] Facepunch Staging Primitive Small publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Who operates [EU] Facepunch Staging Primitive Small?

A playrust.com hostname is published by [EU] Facepunch Staging Primitive Small, and by 124 other servers we track, which suggests the same operator runs them.

On which Rust Insights lists does [EU] Facepunch Staging Primitive Small appear?

These Rust Insights lists include [EU] Facepunch Staging Primitive Small: Rust servers running the tutorial, Rust servers in Europe, Official Rust servers, listed and Primitive Rust servers. You will find it on the server list by applying these filters: Region: Europe; Type: No plugins at all; Game mode: Primitive; Server tag: Monthly ^m and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours; Boxes: Official only.

Population

What does the population of [EU] Facepunch Staging Primitive Small look like?

At the time of this refresh, [EU] Facepunch Staging Primitive Small holds 0 players on 250 slots. Over the past week it peaked at 8 and averaged 1 players. Look at the last 48 hours and the peak hour is 12:00 UTC, at 3 players on average.

In the ranking of Rust servers, where does [EU] Facepunch Staging Primitive Small place?

Player hours over seven days put [EU] Facepunch Staging Primitive Small at #2,649, within the top 12% of the ranked field.

Rules and settings

What settings and rules apply on [EU] Facepunch Staging Primitive Small?

The name of [EU] Facepunch Staging Primitive Small does not state a gather rate. No group limit is set, so the game's default of 8 players applies. primitive is the game mode, no guns: bows, spears and melee. Players may raid and fight one another. You will find it in the Official tab in game. Anti-cheat: VAC, from Valve, is on.

What is the map on [EU] Facepunch Staging Primitive Small?

The game generates the map on [EU] Facepunch Staging Primitive Small: procedural, size 3,750, seed 1097052742. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Connecting

How can you get onto [EU] Facepunch Staging Primitive Small?

Open the console with F1 in Rust and enter client.connect 79.137.98.21:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp250,ptrak,$r?,v2636,^m,^t,gmprimitive,cs169627,sc2,ts8

On Rust Insights

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmprimitive
Game mode No guns here: bows, spears and melee only.
mp250
Max players It holds 250 slots.
ts8
Group limit The game default applies: teams cap at 8.
v2636
Protocol Matching versions are required, and the protocol is 2636.
cs169627
Build The game build is 169627.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Gameplay

^t
Tutorial on The tutorial from Facepunch gives new players a start here.

Other

sc2
Custom tag A plugin or the owner set this tag; it is not one of Rust's standard tags.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.