Skip to the story

Live edition96,841 playing on 11,876 servers

Rust Insights

Server profile

[EU] Facepunch 11

Online, with 11 of 300 players on; ranked #1,166 of every public Rust server, the top 5%. It last wiped 26d ago.

Filed under official monthly wipes vanilla
Launch Rust and join
The server's own banner, as it publishes it.
11/ 300 players now 4% full
77-day averagepeak 31
#1,166ranktop 5%
26d agolast wipemonthly schedule
9d 0hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0510152019:0004:0013:0022:0007:0016:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040019:0004:0013:0022:0007:0016:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15001k1.5k2k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Note: Top 5% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 9d 0h. The force wipe · high confidence

40 wipe-day peak players, last three wipes

Coming wipes

  1. 9d 0hThu 5 Nov, 19:00 UTCFW
  2. 37d 0hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

010203040+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 40, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:41 UTC FW26d ago 40 – running 6

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 313 on average537/575
  2. Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 208 on average374/400
  3. Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 132 on average185/300
  4. Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 128 on average192/250
  5. Rusty Moose |EU Small|EU · groups of 8+ · monthly · 71 on average136/200
  6. Rustafied.com - EU Long - SmallEU · groups of 16+ · monthly · 44 on average27/100

The short version

Quick answers

From the figures on this page.

Wipe days

What should you expect on wipe day at [EU] Facepunch 11?

At their busiest, its recent wipes drew 40 players on average. The peak crowd on this wipe came 1 hours after it started.

On what schedule does [EU] Facepunch 11 wipe?

The only wipe on [EU] Facepunch 11 is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world dates from 26 days ago. The tags put wipes at monthly.

Server

What does performance look like on [EU] Facepunch 11?

Average server fps over the last 48 hours was 225, with a floor of 211. At its highest the entity count reached 128,069: buildings, deployables and everything else. The highest memory figure was 5,893 MB. Lag, for players, is low fps and an entity count that keeps climbing.

On what version does [EU] Facepunch 11 currently run?

Rust network protocol 2635 and build 168909 on Windows is what [EU] Facepunch 11 runs. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for [EU] Facepunch 11, and is it online?

[EU] Facepunch 11 is currently reachable and online. About 4 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 168 of 168 hours up, or 100% of the time. The first record Rust Insights has of it is 13 September 2026.

What location is listed for [EU] Facepunch 11?

No region tag comes from [EU] Facepunch 11, though the name suggests Europe. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 79.137.98.17:28015.

Tags

What is meant by each tag on [EU] Facepunch 11?

These tags come from [EU] Facepunch 11 and are read by the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival as standard Rust plays; mp300 (Max players): The slot count is 300; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, kits or rules; ^t (Tutorial on): Facepunch's tutorial is available here for new players; sc2 (Custom tag): Owners and plugins can add tags, and this is one; it is not standard Rust. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which person or group runs [EU] Facepunch 11?

The same operator probably runs them: [EU] Facepunch 11 publishes a playrust.com hostname, and so do 124 other servers we track.

Which Rust Insights filters and lists feature [EU] Facepunch 11?

These Rust Insights lists include [EU] Facepunch 11: Rust servers running the tutorial, Rust servers in Europe, Official Rust servers, listed and Vanilla Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Boxes: Official only.

Population

What does the population of [EU] Facepunch 11 look like?

Of its 300 slots, [EU] Facepunch 11 currently has 11 filled. Over the past week it peaked at 31 and averaged 7 players. The busiest point of the last 48 hours fell at 19:00 UTC, averaging 10 players.

How does [EU] Facepunch 11 compare with other Rust servers in the ranking?

On player hours for the last seven days, [EU] Facepunch 11 sits at #1,166, inside the top 5% of ranked servers.

Settings and rules

What settings and rules apply on [EU] Facepunch 11?

Nothing about gather rate is given in the name of [EU] Facepunch 11. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Rust's in-game Official tab lists this server. Vanilla is the label it uses: nothing is changed from Facepunch's release: no altered rates, kits or rules. VAC is on: Valve's anti-cheat is active.

What is the map on [EU] Facepunch 11?

[EU] Facepunch 11 runs a procedural map of size 4,500 with seed 1120034371, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Join

What is the way to join [EU] Facepunch 11?

Type client.connect 79.137.98.17:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp300,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Insights

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival as standard Rust plays.
mp300
Max players The slot count is 300.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly The wipe cycle is monthly and lines up with Facepunch's force wipe.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, kits or rules.

Gameplay

^t
Tutorial on Facepunch's tutorial is available here for new players.

Other

sc2
Custom tag Owners and plugins can add tags, and this is one; it is not standard Rust.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.