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Rust Insights

Server profile

[EU] Facepunch 13

Online, with 11 of 300 players on; ranked #1,060 of every public Rust server, the top 5%. It last wiped 28d ago.

Filed under official monthly wipes vanilla
Launch Rust and join
The server's own banner, as it publishes it.
11/ 300 players now 4% full
87-day averagepeak 23
#1,060ranktop 5%
28d agolast wipemonthly schedule
6d 23hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0510152020:0005:0014:0023:0008:0017:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040020:0005:0014:0023:0008:0017:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 5% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence

37 wipe-day peak players, last three wipes

Coming wipes

  1. 6d 23hThu 5 Nov, 19:00 UTCFW
  2. 34d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

010203040+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 37, 45 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:42 UTC FW28d ago 37 – running 6

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average406/475
  2. eulongtest (private perf box)EU · groups of 14+ · monthly · 267 on average480/8
  3. Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 212 on average270/300
  4. Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 124 on average102/125
  5. Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 119 on average171/300
  6. Rusty Moose |EU Small|EU · groups of 8+ · monthly · 64 on average140/200

The short version

Quick answers

From the figures on this page.

Wipe days

On [EU] Facepunch 13, what happens on wipe day?

Recent wipes peaked at 37 players on average. 45 hours into the latest wipe, the crowd on the server reached its peak.

On what schedule does [EU] Facepunch 13 wipe?

The only wipe on [EU] Facepunch 13 is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 28 days 1 hours have passed since its current world was created. The tags put wipes at monthly.

Server

Does [EU] Facepunch 13 hold a steady frame rate?

The 48-hour average for server fps is 220, and 200 was the lowest seen. At its highest the entity count reached 132,289: buildings, deployables and everything else. Memory use peaked at 5,357 MB. What players feel as lag comes from low fps and an entity count on the rise.

On what version does [EU] Facepunch 13 currently run?

Rust network protocol 2635 and build 168909 on Windows is what [EU] Facepunch 13 runs. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for [EU] Facepunch 13, and is it online?

[EU] Facepunch 13 is currently reachable and online. Going by the uptime figure it gives, its last restart was around 5 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. Rust Insights first logged this server on 13 September 2026.

In which location does [EU] Facepunch 13 sit?

The name of [EU] Facepunch 13 points to Europe, even though no region tag is published. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 79.137.98.160:28015.

Tags

Which meanings sit behind the tags on [EU] Facepunch 13?

These tags come from [EU] Facepunch 13 and are read by the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is standard Rust survival; mp300 (Max players): The slot count is 300; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^m (Monthly): This server wipes monthly, together with the force wipe from Facepunch; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^t (Tutorial on): The tutorial from Facepunch gives new players a start here; sc2 (Custom tag): Not a standard Rust tag: a plugin or the owner put it there. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Who operates [EU] Facepunch 13?

A playrust.com hostname is published by [EU] Facepunch 13, and by 124 other servers we track, which suggests the same operator runs them.

Which Rust Insights filters and lists feature [EU] Facepunch 13?

These Rust Insights lists include [EU] Facepunch 13: Rust servers running the tutorial, Rust servers in Europe, Official Rust servers, listed and Vanilla Rust servers. On the server list, the filters that surface it are Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Boxes: Official only.

Population

How many players are on [EU] Facepunch 13 right now?

[EU] Facepunch 13 shows 11 players at the moment, against 300 slots. The seven-day average is 8 players, and the highest point in that week was 23. Look at the last 48 hours and the peak hour is 16:00 UTC, at 14 players on average.

Where does [EU] Facepunch 13 sit in the rankings?

Player hours over seven days put [EU] Facepunch 13 at #1,060, within the top 5% of the ranked field.

Rules and settings

What settings and rules apply on [EU] Facepunch 13?

Nothing about gather rate is given in the name of [EU] Facepunch 13. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It appears under Official in the game's server list. Calling itself vanilla, it gives this meaning: facepunch's game as shipped: rates, kits and rules are unchanged. Anti-cheat: VAC, from Valve, is on.

Which map is live on [EU] Facepunch 13?

[EU] Facepunch 13 runs a procedural map of size 4,500 with seed 369324925, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Join

What is the way to join [EU] Facepunch 13?

To connect, start Rust and enter client.connect 79.137.98.160:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp300,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Insights

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode The game mode is standard Rust survival.
mp300
Max players The slot count is 300.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly This server wipes monthly, together with the force wipe from Facepunch.

Difficulty

^v
Vanilla Facepunch's game as shipped: rates, kits and rules are unchanged.

Gameplay

^t
Tutorial on The tutorial from Facepunch gives new players a start here.

Other

sc2
Custom tag Not a standard Rust tag: a plugin or the owner put it there.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.