Server profile
[EU] Facepunch 9
Online, with 20 of 350 players on; ranked #702 of every public Rust server, the top 3%. It last wiped 28d ago.
Online 79.137.98.10:28020 checked 10m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 3% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Force wipes only.
Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence
Coming wipes
- 6d 20hThu 5 Nov, 19:00 UTCFW
- 34d 20hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 71, 47 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:41 UTC FW28d ago | 71 | – | running | 5 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
What should you expect on wipe day at [EU] Facepunch 9?
At their busiest, its recent wipes drew 71 players on average. 47 hours into the latest wipe, the crowd on the server reached its peak.
On what schedule does [EU] Facepunch 9 wipe?
Each month [EU] Facepunch 9 wipes, and only with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. The world you are playing on now was made 28 days 4 hours ago. The tags put wipes at monthly.
Server details
How well does [EU] Facepunch 9 perform?
The 48-hour average for server fps is 196, and 95 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 162,019. The highest memory figure was 6,930 MB. Lag, for players, is low fps and an entity count that keeps climbing.
On what version does [EU] Facepunch 9 currently run?
The Rust build is network protocol 2635 and build 168909, running on Windows, for [EU] Facepunch 9. The same protocol is required to join, and Steam takes care of updating it.
How reliable is [EU] Facepunch 9, and is it up at the moment?
Right now [EU] Facepunch 9 is up and running. Going by the uptime figure it gives, its last restart was around 8 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. The first record Rust Insights has of it is 13 September 2026.
In which location does [EU] Facepunch 9 sit?
No region tag comes from [EU] Facepunch 9, though the name suggests Europe. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 79.137.98.10:28020.
Tags
Which meanings sit behind the tags on [EU] Facepunch 9?
These tags come from [EU] Facepunch 9 and are read by the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival as standard Rust plays; mp350 (Max players): It holds 350 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^m (Monthly): This server wipes monthly, together with the force wipe from Facepunch; ^v (Vanilla): No kits, rate changes or rule changes: this is the game as Facepunch ships it; ^t (Tutorial on): The tutorial from Facepunch gives new players a start here; sc2 (Custom tag): Not a standard Rust tag: a plugin or the owner put it there. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Who is behind [EU] Facepunch 9?
The same operator probably runs them: [EU] Facepunch 9 publishes a playrust.com hostname, and so do 124 other servers we track.
Which Rust Insights filters and lists feature [EU] Facepunch 9?
[EU] Facepunch 9 appears among the following Rust Insights lists: Rust servers running the tutorial, Rust servers in Europe, Official Rust servers, listed and Vanilla Rust servers. On the server list, the filters that surface it are Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.
Population
How many players are on [EU] Facepunch 9 right now, and how does that number move?
At the time of this refresh, [EU] Facepunch 9 holds 20 players on 350 slots. The seven-day average is 18 players, and the highest point in that week was 43. Look at the last 48 hours and the peak hour is 20:00 UTC, at 27 players on average.
How does [EU] Facepunch 9 compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts [EU] Facepunch 9 at #702, among the top 3% of all ranked servers.
Map and rules
What are the settings and rules for [EU] Facepunch 9?
No gather rate appears in the name of [EU] Facepunch 9. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Rust's in-game Official tab lists this server. The server describes itself as vanilla, meaning no kits, rate changes or rule changes: this is the game as Facepunch ships it. The server has Valve's VAC anti-cheat switched on.
What is the map on [EU] Facepunch 9?
[EU] Facepunch 9 runs a procedural map of size 4,500 with seed 1928463649, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
Join
How can you get onto [EU] Facepunch 9?
Type client.connect 79.137.98.10:28020 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.
