Skip to the story

Live edition42,725 playing on 11,646 servers

Rust Insights

Server profile

PERM59 РУССКИЙ СЕРВЕР PERM59

Online, with 0 of 200 players on; ranked #4,019 of every public Rust server, the top 18%. It last wiped 7d ago.

Filed under moddedoxidepve
Launch Rust and join
The server's own banner, as it publishes it.
0/ 200 players now 0% full
17-day averagepeak 4
#4,019ranktop 18%
7d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75109:0017:0000:0014:0022:0006:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020009:0017:0000:0014:0022:0006:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct25 Oct27 Oct29 Oct

Note: Top 18% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.3 days usual gap between real wipes
75% on rhythm of its recent wipes
4 wipe-day peak players, last three wipes
100% crowd held of its cycles kept half the crowd

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 22 OctThu 22 OctWed 21 Oct
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 4, 8 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 08:00 UTC7d ago 4 – running 1
Thu 22 Oct, 01:33 UTC7d ago 4 – 0.3 days 0
Wed 21 Oct, 18:12 UTC7d ago 4 – 0.3 days 0
Wed 21 Oct, 11:08 UTC7d ago 4 – 0.3 days 0
Mon 19 Oct, 10:07 UTC9d ago 2 held half 2 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 242 on average128/2000
  2. TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 50 on average28/100
  3. 1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 34 on average29/200
  4. [PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 31 on average7/200
  5. [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|EventsEU · groups of 15+ · monthly · 29 on average12/140
  6. RustAria#4 [Мирный / PVE / SKINDROPS]EU · groups of 100+ · biweekly · 29 on average12/200

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does PERM59 РУССКИЙ СЕРВЕР PERM59 look like once wipe day arrives?

Recent wipes peaked at 4 players on average. 8 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

How often does PERM59 РУССКИЙ СЕРВЕР PERM59 wipe, and on which day?

PERM59 РУССКИЙ СЕРВЕР PERM59 wipes at times that vary, so its next wipe cannot be predicted. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 7 days ago.

Server details

What does performance look like on PERM59 РУССКИЙ СЕРВЕР PERM59?

Server fps averaged 145 over 48 hours; the lowest reading was 105. The world held a peak of 136,229 entities, counting buildings, deployables and all the rest. The highest memory figure was 4,151 MB. Lag, for players, is low fps and an entity count that keeps climbing.

Which Rust version is PERM59 РУССКИЙ СЕРВЕР PERM59 on?

Rust network protocol 2635 and build 167781 on Windows is what PERM59 РУССКИЙ СЕРВЕР PERM59 runs. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for PERM59 РУССКИЙ СЕРВЕР PERM59, and is it online?

At the time of this check PERM59 РУССКИЙ СЕРВЕР PERM59 is online. The uptime it reports puts the last restart at about 11 hours ago. The last 7 full days gave 161 of 168 hours up, or 96% of the time. On 18 October 2026 is when Rust Insights first saw it.

What location is listed for PERM59 РУССКИЙ СЕРВЕР PERM59?

The name of PERM59 РУССКИЙ СЕРВЕР PERM59 points to Europe, even though no region tag is published. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 77.43.175.172:28015.

Server tags

What is meant by each tag on PERM59 РУССКИЙ СЕРВЕР PERM59?

The tags gmvanilla (Game mode): Vanilla survival is the mode; mp200 (Max players): 200 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): To join you need the same version; protocol 2635; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^p (PvE): There is no player fighting; the world itself is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what PERM59 РУССКИЙ СЕРВЕР PERM59 publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

On which Rust Insights lists does PERM59 РУССКИЙ СЕРВЕР PERM59 appear?

PERM59 РУССКИЙ СЕРВЕР PERM59 appears among the following Rust Insights lists: Rust servers in Europe, Modded Rust servers, explained and Rust PvE servers, live. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population history

How many players are on PERM59 РУССКИЙ СЕРВЕР PERM59 right now?

PERM59 РУССКИЙ СЕРВЕР PERM59 shows 0 players at the moment, against 200 slots. A weekly average of 1 players goes with a peak of 4. Look at the last 48 hours and the peak hour is 12:00 UTC, at 1 players on average.

In the ranking of Rust servers, where does PERM59 РУССКИЙ СЕРВЕР PERM59 place?

The player-hours ranking for the last seven days puts PERM59 РУССКИЙ СЕРВЕР PERM59 at #4,019, among the top 18% of all ranked servers.

Rules and settings

What are the settings and rules for PERM59 РУССКИЙ СЕРВЕР PERM59?

No gather rate appears in the name of PERM59 РУССКИЙ СЕРВЕР PERM59. No group limit is set, so the game's default of 8 players applies. You get pve as the game mode, no fighting other players. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.

What is the map on PERM59 РУССКИЙ СЕРВЕР PERM59?

The game generates the map on PERM59 РУССКИЙ СЕРВЕР PERM59: procedural, size 4,500, seed 936464592. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Connecting

How do you connect to PERM59 РУССКИЙ СЕРВЕР PERM59?

Open the console with F1 in Rust and enter client.connect 77.43.175.172:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2635,^p,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp200
Max players 200 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol To join you need the same version; protocol 2635.
cs167781
Build Build 167781 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Gameplay

^p
PvE There is no player fighting; the world itself is the danger.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.