Server profile · NA
California | Build Server
Online, with 0 of 50 players on; ranked #3,853 of every public Rust server, the top 17%. It last wiped 27d ago.
Online NA 76.133.251.206:29015 checked 8m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 17% of all ranked servers, top 35% in NA. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Force wipes only.
Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence
Coming wipes
- 7d 6hThu 5 Nov, 19:00 UTCFW
- 35d 6hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 3, 38 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 08:28 UTC6d ago | 3 | – | running | 0 |
| Thu 1 Oct, 18:12 UTC FW27d ago | 1 | halved by day 4 | 21.6 days | 0 |
| Thu 24 Sep, 05:29 UTC35d ago | 2 | halved by day 1 | 7.5 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGrade4/200
- Builders Like Us5/100
- TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!0/200
- [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |41/999
- Intoxicated US Sandbox - Creative | Build | Noclip7/150
- Together We Rust | Build Server3/125
The short version
Quick answers
From the figures on this page.
Wipe schedule
What does California | Build Server look like once wipe day arrives?
The average busiest point of its recent wipes was 2 players. 38 hours into the latest wipe, the crowd on the server reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 2.5.
On what schedule does California | Build Server wipe?
Each month California | Build Server wipes, and only with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are playing on now was made 27 days 18 hours ago. The tags put wipes at monthly.
Server
What does performance look like on California | Build Server?
Server fps averaged 238 over 48 hours; the lowest reading was 223. The world held a peak of 14,871 entities, counting buildings, deployables and all the rest. The highest memory figure was 2,447 MB. A climbing entity count and low fps are what players experience as lag.
On what version does California | Build Server currently run?
Running on Linux, California | Build Server is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.
How reliable is California | Build Server, and is it up at the moment?
At the time of this check California | Build Server is online. The uptime it reports puts the last restart at about 5 days 22 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. On 13 September 2026 is when Rust Insights first saw it.
What location is listed for California | Build Server?
With its NA tag, California | Build Server lists itself in North America. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 76.133.251.206:29015.
Tags
What is meant by each tag on California | Build Server?
When the game's server browser reads California | Build Server, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): No kits, rate changes or rule changes: this is the game as Facepunch ships it; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; NA (North America): Its browser listing sits under North America. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature California | Build Server?
These Rust Insights lists include California | Build Server: Modded Rust servers, explained, Rust build and creative servers and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population
What does the population of California | Build Server look like?
Of its 50 slots, California | Build Server currently has 0 filled. The seven-day average is 1 players, and the highest point in that week was 5. The busiest point of the last 48 hours fell at 23:00 UTC, averaging 3 players.
Where does California | Build Server sit in the rankings?
On the seven-day player-hours measure, California | Build Server is #3,853, in the top 17% of all ranked servers and #645 in North America.
Rules and settings
What settings and rules apply on California | Build Server?
No gather rate appears in the name of California | Build Server. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. The server describes itself as vanilla, meaning no kits, rate changes or rule changes: this is the game as Facepunch ships it. VAC is on: Valve's anti-cheat is active.
Which map is live on California | Build Server?
California | Build Server runs a procedural map of size 4,500 with seed 1337, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map. Read out, its map name is: Custom Map.
How to join
What is the way to join California | Build Server?
Type client.connect 76.133.251.206:29015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. You will find its website at https://discord.com/invite/t77M3yAgKu.
