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Rust Insights

Server profile

Luke's PvE Rust

Offline, with 1 of 4 players on; ranked #14,130 of every public Rust server, the top 61%. It last wiped 41d ago.

Filed under moddedoxide
Launch Rust and join
1/ 4 players now 25% full
07-day averagepeak –
#14,130ranktop 61%
41d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep22 Sep23 Sep25 Sep26 Sep28 Sep

Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 17 Sep, 00:13 UTC41d ago 1 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. (TW)10.28 1600丨萌新優選EA · groups of 8+ · 1 on average2/40
  2. RustForNoobs.com Primitive | Bow / Melee | MedievalNA · groups of 16+ · biweekly · 1 on average1/50
  3. [US East] Facepunch Primitive 1NA · groups of 8+ · monthly · 21 on average30/400
  4. [EU] Facepunch Primitive 1EU · groups of 8+ · monthly · 16 on average23/400
  5. JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|EU · groups of 16+ · 3x · biweekly · 5 on average10/120
  6. JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|NA · groups of 16+ · 3x · biweekly · 4 on average5/120

The short version

Quick answers

From the figures on this page.

Wipe days

On Luke's PvE Rust, what happens on wipe day?

Recent wipes peaked at 1 players on average. The peak crowd on this wipe came 0 hours after it started.

How often does Luke's PvE Rust wipe, and on which day?

The record of Luke's PvE Rust's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 41 days 19 hours ago.

About the server

On what version does Luke's PvE Rust currently run?

The Rust build is network protocol 2633 and build 163207, running on Windows, for Luke's PvE Rust. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is Luke's PvE Rust, and is it up at the moment?

Offline at the moment, Luke's PvE Rust was last seen 36 days 19 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 13 September 2026 is when Rust Insights first saw it.

Where does Luke's PvE Rust run from?

A region is not published by Luke's PvE Rust. Rust Insights reports the location a server declares, not the physical place of the machine. 76.118.19.92:28015 is where it answers.

Server tags

How should you read the tags listed for Luke's PvE Rust?

The tags gmprimitive (Game mode): The mode is primitive, so bows, spears and melee replace guns; mp4 (Max players): The slot count is 4; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs163207 (Build): It runs game build 163207; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what Luke's PvE Rust publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does Luke's PvE Rust appear?

The Rust Insights lists that carry Luke's PvE Rust are Modded Rust servers, explained and Primitive Rust servers. On the server list, the filters that surface it are Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population history

How many players are on Luke's PvE Rust right now?

The last time Luke's PvE Rust was seen online was 36 days 19 hours ago, and it is offline now.

In the ranking of Rust servers, where does Luke's PvE Rust place?

Player hours over seven days put Luke's PvE Rust at #14,130, within the top 61% of the ranked field.

Settings and rules

What settings and rules apply on Luke's PvE Rust?

The name of Luke's PvE Rust does not state a gather rate. Groups can reach 8 players, which is the default in the game. primitive is the game mode, no guns: bows, spears and melee. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.

Which map is live on Luke's PvE Rust?

The game generates the map on Luke's PvE Rust, which is procedural.

Connecting

What is the way to join Luke's PvE Rust?

To connect, start Rust and enter client.connect 76.118.19.92:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp4,ptrak,$r?,v2633,gmprimitive,cs163207,ts8,^o^z

Game

gmprimitive
Game mode The mode is primitive, so bows, spears and melee replace guns.
mp4
Max players The slot count is 4.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2633
Protocol Your game must run the same version to join: the protocol is 2633.
cs163207
Build It runs game build 163207.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.