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Rust Insights

Server profile · NA

[US] Skippy's Test Lab | 5x | PVE |

Offline, with 0 of 20 players on; ranked #14,183 of every public Rust server, the top 65%. It last wiped 24d ago.

Filed under 5x monthly wipes vanillamoddedcarbon
Launch Rust and join
The server's own banner, as it publishes it.
0/ 20 players now 0% full
07-day averagepeak –
#14,183ranktop 65% · #1480 in NA
24d agolast wipemonthly schedule
8d 20hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct10 Oct17 Oct24 Oct

Note: Top 65% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 8d 20h. The force wipe · high confidence

2 days usual gap between real wipes
33% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
50% crowd held else halves by day 1

Coming wipes

  1. 8d 20hThu 5 Nov, 19:00 UTCFW
  2. 36d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 2 OctThu 1 OctTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 23:12 UTC24d ago 1 – running 1
Thu 1 Oct, 20:00 UTC FW26d ago 1 – 1.1 days 1
Tue 29 Sep, 22:27 UTC28d ago 1 – 1.9 days 0
Sun 27 Sep, 20:43 UTC30d ago 1 halved by day 1 2.1 days 0
Sat 26 Sep, 22:43 UTC31d ago 1 – 0.9 days 0
Wed 23 Sep, 03:04 UTC34d ago 1 held half 3.8 days 1
Sun 20 Sep, 03:45 UTC37d ago 2 held half 3 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. HELIOS - NA 10xNA · groups of 10+ · 10x · monthly · 2 on average2/600
  2. RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGradeNA · groups of 100+ · monthly · 7 on average11/200
  3. AnythingGoes | 100x PvP | No BP | Kits | MyMiniNA · groups of 16+ · 100x · monthly · 4 on average10/50
  4. Builders Like UsNA · groups of 32+ · monthly · 2 on average6/100
  5. TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!NA · groups of 8+ · monthly · 1 on average2/200
  6. [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 88 on average141/999

The short version

Quick answers

From the figures on this page.

Wipe days

What should you expect on wipe day at [US] Skippy's Test Lab | 5x | PVE |?

Recent wipes peaked at 1 players on average. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. Otherwise, half the peak was lost by day 1.

When does [US] Skippy's Test Lab | 5x | PVE | wipe, and how often?

Each month [US] Skippy's Test Lab | 5x | PVE | wipes, and only with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 24 days 23 hours have passed since its current world was created. Its tags state a monthly wipe schedule.

Server

On what version does [US] Skippy's Test Lab | 5x | PVE | currently run?

Rust network protocol 2634 and build 167781 on Windows is what [US] Skippy's Test Lab | 5x | PVE | runs. You can only join if your game is on the same protocol; Steam handles that update.

Has [US] Skippy's Test Lab | 5x | PVE | stayed online, and is it up now?

The last sighting of [US] Skippy's Test Lab | 5x | PVE | was 10 days 17 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 13 September 2026.

What location is listed for [US] Skippy's Test Lab | 5x | PVE |?

With its NA tag, [US] Skippy's Test Lab | 5x | PVE | lists itself in North America. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 74.79.99.27:28015.

Server tags

How should you read the tags listed for [US] Skippy's Test Lab | 5x | PVE |?

These tags come from [US] Skippy's Test Lab | 5x | PVE | and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): The slot count is 20; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^m (Monthly): This server wipes monthly, together with the force wipe from Facepunch; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, kits or rules; ^c (Creative): A sandbox: nothing is gathered and you build freely; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): The plugin framework here is Carbon; NA (North America): The server browser files this server under North America. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does [US] Skippy's Test Lab | 5x | PVE | appear?

The Rust Insights lists that carry [US] Skippy's Test Lab | 5x | PVE | are 5x Rust servers, explained, Modded Rust servers, explained, Rust build and creative servers, Creative Rust servers, live and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.

Player counts

What does the population of [US] Skippy's Test Lab | 5x | PVE | look like?

[US] Skippy's Test Lab | 5x | PVE | is offline at the moment; the last sighting was 10 days 17 hours ago.

How does [US] Skippy's Test Lab | 5x | PVE | compare with other Rust servers in the ranking?

On the seven-day player-hours measure, [US] Skippy's Test Lab | 5x | PVE | is #14,183, in the top 65% of all ranked servers and #1,480 in North America.

Settings and rules

How is [US] Skippy's Test Lab | 5x | PVE | configured, and what rules apply?

Going by its name, [US] Skippy's Test Lab | 5x | PVE | gathers at 5x. Groups can reach 8 players, which is the default in the game. You get build & creative as the game mode, sandbox building, no gathering. It is a Modded entry: plugins or settings modify the game. It runs plugins, Carbon of them. Calling itself vanilla, it gives this meaning: nothing is changed from Facepunch's release: no altered rates, kits or rules. Anti-cheat: VAC, from Valve, is on.

Which map is live on [US] Skippy's Test Lab | 5x | PVE |?

The game generates the map on [US] Skippy's Test Lab | 5x | PVE |: procedural, size 4,500, seed 1337. The same size and seed produce the same map, so from this page you can look at it on RustMaps. Read out, its map name is: Custom Map.

How to join

How can you get onto [US] Skippy's Test Lab | 5x | PVE |?

Type client.connect 74.79.99.27:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2634,^z,^y,^m,^v,^c,NA,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp20
Max players The slot count is 20.
ts8
Group limit The game default applies: teams cap at 8.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs167781
Build It runs game build 167781.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly This server wipes monthly, together with the force wipe from Facepunch.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, kits or rules.

Gameplay

^c
Creative A sandbox: nothing is gathered and you build freely.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon The plugin framework here is Carbon.

Region

NA
North America The server browser files this server under North America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.