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Rust Insights

Server profile · NA

Nuclear US - Vanilla | BiWeekly

Online, with 0 of 50 players on; ranked #7,679 of every public Rust server, the top 34%. It last wiped 13d ago.

Filed under biweekly wipes vanillacarbon
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 50 players now 0% full
07-day averagepeak 2
#7,679ranktop 34% · #1132 in NA
13d agolast wipebiweekly schedule
7d 11hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.511.5208:0017:0002:0010:0020:0005:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608008:0017:0002:0010:0020:0005:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 34% of all ranked servers, top 61% in NA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Fixed weekdays.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence

28 days usual gap between real wipes
100% on rhythm of its recent wipes
3 wipe-day peak players, last three wipes
50% crowd held else halves by day 6

Coming wipes

  1. 7d 11hThu 5 Nov, 19:00 UTCFW
  2. 14d 10hThu 12 Nov, 17:53 UTC
  3. 35d 11hThu 3 Dec, 19:00 UTCFW
  4. 42d 10hThu 10 Dec, 17:53 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 15 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 5, 34 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 17:53 UTC13d ago 5 – running 0
Thu 1 Oct, 17:56 UTC FW27d ago 1 halved by day 6 14 days 0
Thu 17 Sep, 17:55 UTC41d ago 2 held half 14 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rustopia.gg - US MediumNA · groups of 12+ · biweekly · 90 on average19/200
  2. Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 60 on average16/200
  3. Gringers Solo Only | Noob Friendly Oct 22NA · groups of 8+ · biweekly · 42 on average30/100
  4. Rustoria.co - US Medium PremiumNA · groups of 12+ · biweekly · 37 on average11/200
  5. Reddit.com/r/PlayRust - US BiweeklyNA · groups of 12+ · biweekly · 26 on average3/200
  6. Rustafied.com - US Medium - LargeNA · groups of 16+ · biweekly · 23 on average2/100

The short version

Quick answers

From the figures on this page.

Wipe schedule

On Nuclear US - Vanilla | BiWeekly, what happens on wipe day?

Recent wipes peaked at 3 players on average. 34 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. In the other cases, it dropped below half by day 6.

When does Nuclear US - Vanilla | BiWeekly wipe, and how often?

On Nuclear US - Vanilla | BiWeekly, wipes are scheduled every 4 weeks on Thursday at 17:53 UTC. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. The world you are playing on now was made 13 days 13 hours ago. According to its tags, wipes come every two weeks.

Server details

What does performance look like on Nuclear US - Vanilla | BiWeekly?

The 48-hour average for server fps is 45, and 41 was the lowest seen. The world held a peak of 76,100 entities, counting buildings, deployables and all the rest. The highest memory figure was 3,439 MB. What players feel as lag comes from low fps and an entity count on the rise.

Which Rust version is Nuclear US - Vanilla | BiWeekly on?

The Rust build is network protocol 2635 and build 168909, running on Linux, for Nuclear US - Vanilla | BiWeekly. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is Nuclear US - Vanilla | BiWeekly, and is it up at the moment?

Right now Nuclear US - Vanilla | BiWeekly is up and running. Going by the uptime figure it gives, its last restart was around 3 days 7 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. The first record Rust Insights has of it is 13 September 2026.

In which location does Nuclear US - Vanilla | BiWeekly sit?

Its NA tag is what Nuclear US - Vanilla | BiWeekly uses to list itself in North America. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 72.73.28.150:28030 is where it answers.

Tags

What is meant by each tag on Nuclear US - Vanilla | BiWeekly?

The tags gmvanilla (Game mode): This server runs vanilla survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^b (Biweekly): Two weeks is the gap between wipes; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^y (Carbon): The plugin framework here is Carbon; NA (North America): Find it in the browser under North America are what Nuclear US - Vanilla | BiWeekly publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Who is behind Nuclear US - Vanilla | BiWeekly?

A nucleargaming.io hostname is published by Nuclear US - Vanilla | BiWeekly, and by 3 other servers we track, which suggests the same operator runs them.

Where does Nuclear US - Vanilla | BiWeekly turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry Nuclear US - Vanilla | BiWeekly are Best Rust community servers, North American Rust servers and Vanilla Rust servers. You will find it on the server list by applying these filters: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Player counts

What does the population of Nuclear US - Vanilla | BiWeekly look like?

Nuclear US - Vanilla | BiWeekly shows 0 players at the moment, against 50 slots. A weekly average of 0 players goes with a peak of 2. Look at the last 48 hours and the peak hour is 20:00 UTC, at 1 players on average.

In the ranking of Rust servers, where does Nuclear US - Vanilla | BiWeekly place?

Nuclear US - Vanilla | BiWeekly holds #7,679 for player hours over the last seven days, #1,132 in North America and in the top 34% of all ranked servers.

Rules and settings

What settings and rules apply on Nuclear US - Vanilla | BiWeekly?

Nothing about gather rate is given in the name of Nuclear US - Vanilla | BiWeekly. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Community. Plugins: Carbon run here. The server describes itself as vanilla, meaning facepunch's game as shipped: rates, kits and rules are unchanged. VAC is on: Valve's anti-cheat is active.

What is the map on Nuclear US - Vanilla | BiWeekly?

Size 3,500 and seed 1337 define the procedural map on Nuclear US - Vanilla | BiWeekly, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps. Read out, its map name is: Nuclear Map Generation.

Connecting

How do you connect to Nuclear US - Vanilla | BiWeekly?

Type client.connect 72.73.28.150:28030 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. You will find its website at https://nuclearrust.net.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^y,^b,^v,NA,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode This server runs vanilla survival.
mp50
Max players 50 slots in total.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly Two weeks is the gap between wipes.

Difficulty

^v
Vanilla Facepunch's game as shipped: rates, kits and rules are unchanged.

Mods and access

^y
Carbon The plugin framework here is Carbon.

Region

NA
North America Find it in the browser under North America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.