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Rust Insights

Server profile

Creative / Build

Offline, with 1 of 1 players on; ranked #13,187 of every public Rust server, the top 57%. It last wiped 35d ago.

Filed under
Launch Rust and join
1/ 1 players now 100% full
07-day averagepeak –
#13,187ranktop 57%
35d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k21 Sep23 Sep24 Sep26 Sep27 Sep29 Sep

Note: Top 57% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Tue 22 Sep, 20:08 UTC35d ago 1 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 【南瓜】Build-TestEA · groups of 8+ · 10 on average17/101
  2. Raichu Staging | F1 Spawn | Noclip | DLC UnlockedEU · groups of 8+ · 1 on average1/25
  3. [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 112 on average43/999
  4. [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 89 on average66/999
  5. [AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 51 on average90/150
  6. Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 34 on average92/150

The short version

Quick answers

From the figures on this page.

Wipe schedule

On Creative / Build, what happens on wipe day?

At their busiest, its recent wipes drew 1 players on average. The peak crowd on this wipe came 0 hours after it started.

How often does Creative / Build wipe, and on which day?

Too few wipes are on record for Creative / Build to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 35 days 11 hours have passed since its current world was created.

Server

Which Rust version is Creative / Build on?

The Rust build is network protocol 2633 and build 165217, running on Windows, for Creative / Build. Joining needs your game on the same protocol, which Steam updates for you.

Has Creative / Build stayed online, and is it up now?

Offline at the moment, Creative / Build was last seen 35 days 9 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 21 September 2026 is when Rust Insights first saw it.

Where does Creative / Build run from?

A region is not published by Creative / Build. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 70.170.229.44:28015.

Tags

How should you read the tags listed for Creative / Build?

The tags gmvanilla (Game mode): This server runs vanilla survival; mp1 (Max players): It holds 1 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): To join you need the same version; protocol 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty are what Creative / Build publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does Creative / Build turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry Creative / Build are Best Rust community servers, Rust build and creative servers and Creative Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

How many players are on Creative / Build right now?

Creative / Build is offline at the moment; the last sighting was 35 days 9 hours ago.

Where does Creative / Build sit in the rankings?

On player hours for the last seven days, Creative / Build sits at #13,187, inside the top 57% of ranked servers.

Rules and settings

How is Creative / Build configured, and what rules apply?

Nothing about gather rate is given in the name of Creative / Build. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is the browser category it appears in. Anti-cheat: VAC, from Valve, is on.

What is the map on Creative / Build?

A procedural map, generated by the game, is what Creative / Build runs.

Join

How can you get onto Creative / Build?

Open the console with F1 in Rust and enter client.connect 70.170.229.44:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode This server runs vanilla survival.
mp1
Max players It holds 1 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2633
Protocol To join you need the same version; protocol 2633.
cs165217
Build It runs game build 165217.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.