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Rust Insights

Server profile

Creative / Build

Offline, with 1 of 1 players on; ranked #13,069 of every public Rust server, the top 59%. It last wiped 7d ago.

Filed under
Launch Rust and join
1/ 1 players now 100% full
07-day averagepeak 1
#13,069ranktop 59%
7d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Note: Top 59% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 16:46 UTC7d ago 1 – running 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 【南瓜】Build-TestEA · groups of 8+ · 10 on average26/101
  2. Raichu Staging | F1 Spawn | Noclip | DLC UnlockedEU · groups of 8+ · 2 on average6/25
  3. [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 115 on average261/999
  4. [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 90 on average61/999
  5. [AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 53 on average63/150
  6. Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average9/100

The short version

Quick answers

From the figures on this page.

Wipe schedule

What should you expect on wipe day at Creative / Build?

At their busiest, its recent wipes drew 1 players on average. The peak crowd on this wipe came 0 hours after it started.

When does Creative / Build wipe, and how often?

Its rhythm cannot be read yet: Creative / Build has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 7 days 21 hours ago.

About the server

On what version does Creative / Build currently run?

Rust network protocol 2634 and build 167781 on Windows is what Creative / Build runs. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is Creative / Build, and is it up at the moment?

Creative / Build is offline at the moment; the last time it was seen was 6 days 21 hours ago. The last 7 full days gave 2 of 168 hours up, or 1% of the time. The first record Rust Insights has of it is 21 October 2026.

In which location does Creative / Build sit?

There is no region published for Creative / Build. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 69.129.144.235:28015.

Lists and tags

Which meanings sit behind the tags on Creative / Build?

The tags gmvanilla (Game mode): The mode is vanilla survival; mp1 (Max players): It holds 1 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set are what Creative / Build publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does Creative / Build turn up among the Rust Insights lists and filters?

These Rust Insights lists include Creative / Build: Best Rust community servers, Rust build and creative servers and Creative Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

What does the population of Creative / Build look like?

The last time Creative / Build was seen online was 6 days 21 hours ago, and it is offline now. A weekly average of 0 players goes with a peak of 1.

Where does Creative / Build sit in the rankings?

Player hours over seven days put Creative / Build at #13,069, within the top 59% of the ranked field.

Rules and settings

What settings and rules apply on Creative / Build?

No gather rate appears in the name of Creative / Build. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Community. VAC is on: Valve's anti-cheat is active.

Connecting

How can you get onto Creative / Build?

To connect, start Rust and enter client.connect 69.129.144.235:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp1
Max players It holds 1 slots.
ts8
Group limit The game default applies: teams cap at 8.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs167781
Build The game build is 167781.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.