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Rust Insights

Server profile · EU

[EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |

Offline, with 0 of 50 players on; ranked #15,761 of every public Rust server, the top 70%. It last wiped 33d ago.

Filed under monthly wipes moddedoxidepve
Launch Rust and join
The server's own banner, as it publishes it.
0/ 50 players now 0% full
07-day averagepeak –
#15,761ranktop 70% · #2524 in EU
33d agolast wipemonthly schedule
8d 17hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Note: Top 70% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 8d 17h. The force wipe · high confidence

1 wipe-day peak players, last three wipes

Coming wipes

  1. 8d 17hThu 5 Nov, 19:00 UTCFW
  2. 36d 17hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 18:16 UTC33d ago 1 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 37 on average16/200
  2. [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|EventsEU · groups of 15+ · monthly · 31 on average9/140
  3. [PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 30 on average22/200
  4. [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 28 on average17/150
  5. Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetEU · no group limit · 1x · monthly · 25 on average6/100
  6. Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ]EU · groups of 8+ · monthly · 16 on average4/75

The short version

Quick answers

From the figures on this page.

Wipe schedule

What should you expect on wipe day at [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?

At their busiest, its recent wipes drew 1 players on average. 2 hours after the latest wipe, the crowd peaked.

On what schedule does [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | wipe?

Each month [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | wipes, and only with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world you are playing on now was made 33 days 6 hours ago. Wipes run monthly, as its tags say.

Server details

Which Rust version is [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | on?

Running on Windows, [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | is on Rust network protocol 2633 and build 165217. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |, and is it online?

The last sighting of [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | was 33 days 4 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 24 September 2026 is when Rust Insights first saw it.

In which location does [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | sit?

The EU tag is how [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | places itself in Europe. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 69.10.50.2:28080.

Tags

What is meant by each tag on [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs165217 (Build): Build 165217 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^p (PvE): Danger comes from the world, not from other players; ^r (Roleplay): The server is built for roleplay; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; EU (Europe): Its browser listing sits under Europe are what [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

On which Rust Insights lists does [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | appear?

[EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | appears among the following Rust Insights lists: Rust servers in Europe, Modded Rust servers, explained, Rust PvE servers, live, Rust roleplay servers and Zombie servers, listed and explained. You will find it on the server list by applying these filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population history

How many players are on [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | right now, and how does that number move?

[EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | was last seen 33 days 4 hours ago and is offline right now.

How does [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | compare with other Rust servers in the ranking?

In Europe, [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | is #2,524; across all ranked servers it is #15,761 on seven-day player hours, in the top 70%.

Map and rules

What are the settings and rules for [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?

No gather rate appears in the name of [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |. Groups can reach 8 players, which is the default in the game. roleplay is the game mode, towns, jobs and roleplay rules. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.

Which map is live on [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?

[EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | runs a procedural map of size 4,154 with seed 481981, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

How to join

How can you get onto [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?

To connect, start Rust and enter client.connect 69.10.50.2:28080 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2633,^p,^m,^r,EU,^p,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players It holds 50 slots.
ts8
Group limit The game default applies: teams cap at 8.
v2633
Protocol Matching versions are required, and the protocol is 2633.
cs165217
Build Build 165217 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and lines up with Facepunch's force wipe.

Gameplay

^p
PvE Danger comes from the world, not from other players.
^r
Roleplay The server is built for roleplay.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Region

EU
Europe Its browser listing sits under Europe.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.