Server profile · NA
FUN LAND
Online, with 1 of 50 players on; ranked #7,903 of every public Rust server, the top 36%. It last wiped 26d ago.
Online NA 66.51.99.82:28055 checked 9m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 36% of all ranked servers, top 62% in NA, and #309 of the duo servers (top 74%). Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Force wipes only.
Next wipe Thursday 5 November, 19:00 UTC, in 8d 23h. The force wipe · high confidence
Coming wipes
- 8d 23hThu 5 Nov, 19:00 UTCFW
- 36d 23hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:15 UTC FW26d ago | 1 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
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The short version
Quick answers
From the figures on this page.
Wipe cycle
What should you expect on wipe day at FUN LAND?
Recent wipes peaked at 1 players on average. 3 hours after the latest wipe, the crowd peaked.
On what schedule does FUN LAND wipe?
Each month FUN LAND wipes, and only with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 26 days 1 hours have passed since its current world was created. Wipes run monthly, as its tags say.
About the server
Does FUN LAND hold a steady frame rate?
Server fps averaged 8 over 48 hours; the lowest reading was 5. The world held a peak of 126,086 entities, counting buildings, deployables and all the rest. Memory use peaked at 3,058 MB. What players feel as lag comes from low fps and an entity count on the rise.
What Rust version is live on FUN LAND?
Rust network protocol 2635 and build 168909 on Linux is what FUN LAND runs. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for FUN LAND, and is it online?
At the time of this check FUN LAND is online. Going by the uptime figure it gives, its last restart was around 12 hours ago. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. On 13 September 2026 is when Rust Insights first saw it.
Where does FUN LAND run from?
Its NA tag is what FUN LAND uses to list itself in North America. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 66.51.99.82:28055.
Server tags
How should you read the tags listed for FUN LAND?
When the game's server browser reads FUN LAND, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): The slot count is 50; ts2 (Group limit): A team holds 2 players at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^c (Creative): Build anything you like without gathering: this is a sandbox; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; NA (North America): The server browser files this server under North America. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does FUN LAND turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry FUN LAND are Duo servers: group limit 2, Modded Rust servers, explained, Rust build and creative servers, Creative Rust servers, live and North American Rust servers. On the server list, the filters that surface it are Region: North America; Type: Modded; Server tag: Monthly ^m, Creative ^c, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Monthly.
Population history
How many players are on FUN LAND right now, and how does that number move?
At the time of this refresh, FUN LAND holds 1 players on 50 slots. The seven-day average is 0 players, and the highest point in that week was 1. The busiest point of the last 48 hours fell at 23:00 UTC, averaging 1 players.
How does FUN LAND compare with other Rust servers in the ranking?
In North America, FUN LAND is #1,156; across all ranked servers it is #7,903 on seven-day player hours, in the top 36%. The duo ranking places it at #309.
Map and rules
How is FUN LAND configured, and what rules apply?
Nothing about gather rate is given in the name of FUN LAND. A group may hold up to 2 players, listed as duo. build & creative is the game mode, sandbox building, no gathering. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.
Which map is live on FUN LAND?
Size 4,500 and seed 108351968 define the procedural map on FUN LAND, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
Join
What is the way to join FUN LAND?
Open the console with F1 in Rust and enter client.connect 66.51.99.82:28055. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.