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Rust Insights

Server profile · NA

|US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP

Online, with 1 of 50 players on; ranked #4,568 of every public Rust server, the top 21%. It last wiped 13d ago.

Filed under 3x biweekly wipes moddedoxidepve
Launch Rust and join
The server's own banner, as it publishes it.
1/ 50 players now 2% full
07-day averagepeak 3
#4,568ranktop 21% · #776 in NA
13d agolast wipebiweekly schedule
22hnext wipeThu 29 Oct, 22:04 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.511.5200:0009:0018:0003:0012:0022:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608000:0009:0018:0003:0012:0022:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Note: Top 21% of all ranked servers, top 42% in NA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

From its schedule tag.

Next wipe Thursday 29 October, 22:04 UTC, in 22h. Its biweekly schedule tag · low confidence

14.1 days usual gap between real wipes
100% on rhythm of its recent wipes
5 wipe-day peak players, last three wipes
0% crowd held else halves by day 4

Coming wipes

  1. 22hThu 29 Oct, 22:04 UTC
  2. 7d 19hThu 5 Nov, 19:00 UTCFW
  3. 14d 22hThu 12 Nov, 22:04 UTC
  4. 28d 22hThu 26 Nov, 22:04 UTC
  5. 35d 19hThu 3 Dec, 19:00 UTCFW
  6. 42d 22hThu 10 Dec, 22:04 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 5, 5 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 22:04 UTC13d ago 5 – running 0
Thu 1 Oct, 23:23 UTC FW27d ago 5 halved by day 3 13.9 days 0
Thu 17 Sep, 18:29 UTC41d ago 5 halved by day 5 14.2 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Zombie Land 3x PVE | Raids | Skills | Events | Custom MapsNA · groups of 14+ · 3x · biweekly · 55 on average120/150
  2. [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱BiweeklyNA · groups of 6 · biweekly · 13 on average12/100
  3. [US] Northnet 3x PVE | Events | Raids | Quests | Custom WeaponsNA · groups of 12+ · 3x · biweekly · 9 on average16/100
  4. FOXX PVE - 3X |Kits|Skill|RP|Bosses|Hard NPCs|EventsNA · groups of 12+ · 3x · biweekly · 4 on average5/75
  5. GOM 3x PVE Grumpy Old Man |Kits|Skins|BackPack|RaidableBaseNA · groups of 8+ · 3x · biweekly · 2 on average2/100
  6. Steel Valley 3x PvENA · groups of 8+ · 3x · biweekly · 2 on average4/99

The short version

Quick answers

From the figures on this page.

Wipe days

On |US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP, what happens on wipe day?

Recent wipes peaked at 5 players on average. 5 hours into the latest wipe, the crowd on the server reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Otherwise, half the peak was lost by day 4.

How often does |US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP wipe, and on which day?

The prediction for |US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP follows its tag, because too few of its wipes are on record to confirm the schedule. A wipe is expected on Thursday 29 October at 22:04 UTC. This world dates from 13 days 1 hours ago. According to its tags, wipes come every two weeks.

Server

Does |US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP hold a steady frame rate?

Server fps averaged 24 over 48 hours; the lowest reading was 5. The world held a peak of 124,103 entities, counting buildings, deployables and all the rest. Memory use peaked at 4,236 MB. What players feel as lag comes from low fps and an entity count on the rise.

What Rust version is live on |US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP?

The Rust build is network protocol 2635 and build 168909, running on Linux, for |US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is |US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP, and is it up at the moment?

|US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP is currently reachable and online. Going by the uptime figure it gives, its last restart was around 8 hours ago. The last 7 full days gave 168 of 168 hours up, or 100% of the time. The first record Rust Insights has of it is 13 September 2026.

Where does |US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP run from?

With its NA tag, |US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP lists itself in North America. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 66.51.99.46:28025.

Server tags

Which meanings sit behind the tags on |US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP?

When the game's server browser reads |US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): It holds 50 slots; ts5 (Group limit): Team size is capped at 5; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^b (Biweekly): Two weeks is the gap between wipes; ^p (PvE): There is no player fighting; the world itself is the danger; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; NA (North America): The server browser files this server under North America. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

On which Rust Insights lists does |US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP appear?

These Rust Insights lists include |US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP: 3x Rust servers, filtered live, Modded Rust servers, explained, Rust PvE servers, live and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 3x.

Population

What does the population of |US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP look like?

Of its 50 slots, |US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP currently has 1 filled. Over the past week it peaked at 3 and averaged 0 players. The busiest point of the last 48 hours fell at 01:00 UTC, averaging 2 players.

How does |US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP compare with other Rust servers in the ranking?

On the seven-day player-hours measure, |US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP is #4,568, in the top 21% of all ranked servers and #776 in North America.

Map and rules

What settings and rules apply on |US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP?

The name of |US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP says 3x gather. The group cap stands at 5 players. You get pve as the game mode, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.

What is the map on |US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP?

Size 4,300 and seed 676767 define the procedural map on |US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Connecting

How can you get onto |US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP?

Open the console with F1 in Rust and enter client.connect 66.51.99.46:28025. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^b,NA,^p,gmrust,cs168909,ts5,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players It holds 50 slots.
ts5
Group limit Team size is capped at 5.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Wipe schedule

^b
Biweekly Two weeks is the gap between wipes.

Gameplay

^p
PvE There is no player fighting; the world itself is the danger.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Region

NA
North America The server browser files this server under North America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.