Skip to the story

Live edition40,809 playing on 11,626 servers

Rust Insights

Server profile · NA

Good Times Custom Maps Test Server

Offline, with 2 of 50 players on; ranked #13,592 of every public Rust server, the top 62%. It last wiped 19d ago.

Filed under monthly wipes vanillamoddedoxide
Launch Rust and join Website
2/ 50 players now 4% full
07-day averagepeak –
#13,592ranktop 62% · #1448 in NA
19d agolast wipemonthly schedule
7d 11hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k28 Sep2 Oct6 Oct9 Oct13 Oct17 Oct

Note: Top 62% of all ranked servers, top 78% in NA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence

4.2 days usual gap between real wipes
33% on rhythm of its recent wipes
2 wipe-day peak players, last three wipes

Coming wipes

  1. 7d 11hThu 5 Nov, 19:00 UTCFW
  2. 35d 11hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sat 10 OctTue 6 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 05:53 UTC19d ago 2 – running 0
Tue 6 Oct, 00:27 UTC23d ago 2 – 4.2 days 0
Thu 1 Oct, 02:42 UTC28d ago 1 – 4.9 days 0
Tue 29 Sep, 06:38 UTC30d ago 2 – 1.8 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGradeNA · groups of 100+ · monthly · 7 on average2/200
  2. Builders Like UsNA · groups of 32+ · monthly · 2 on average1/100
  3. TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!NA · groups of 8+ · monthly · 1 on average0/200
  4. [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 91 on average69/999
  5. Intoxicated US Sandbox - Creative | Build | NoclipNA · groups of 8+ · 12 on average14/150
  6. Together We Rust | Build ServerNA · groups of 8+ · 2 on average2/125

The short version

Quick answers

From the figures on this page.

Wipe schedule

On Good Times Custom Maps Test Server, what happens on wipe day?

Recent wipes peaked at 2 players on average. 1 hours after the latest wipe, the crowd peaked.

On what schedule does Good Times Custom Maps Test Server wipe?

The only wipe on Good Times Custom Maps Test Server is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world dates from 19 days 1 hours ago. The tags put wipes at monthly.

Server details

On what version does Good Times Custom Maps Test Server currently run?

The Rust build is network protocol 2634 and build 167398, running on Linux, for Good Times Custom Maps Test Server. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for Good Times Custom Maps Test Server, and is it online?

The last sighting of Good Times Custom Maps Test Server was 19 days 1 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 28 September 2026 is when Rust Insights first saw it.

Where does Good Times Custom Maps Test Server run from?

The NA tag is how Good Times Custom Maps Test Server places itself in North America. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 66.51.99.26:28020.

Tags

How should you read the tags listed for Good Times Custom Maps Test Server?

When the game's server browser reads Good Times Custom Maps Test Server, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs167398 (Build): It runs game build 167398; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^m (Monthly): This server wipes monthly, together with the force wipe from Facepunch; ^v (Vanilla): No kits, rate changes or rule changes: this is the game as Facepunch ships it; ^k (Build server): Design and practise your bases here; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; NA (North America): Find it in the browser under North America. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does Good Times Custom Maps Test Server turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry Good Times Custom Maps Test Server are Modded Rust servers, explained, Rust build and creative servers and North American Rust servers. On the server list, the filters that surface it are Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population history

How many players are on Good Times Custom Maps Test Server right now?

Good Times Custom Maps Test Server is offline at the moment; the last sighting was 19 days 1 hours ago.

How does Good Times Custom Maps Test Server compare with other Rust servers in the ranking?

On the seven-day player-hours measure, Good Times Custom Maps Test Server is #13,592, in the top 62% of all ranked servers and #1,448 in North America.

Settings and rules

What are the settings and rules for Good Times Custom Maps Test Server?

Nothing about gather rate is given in the name of Good Times Custom Maps Test Server. Groups can reach 8 players, which is the default in the game. build & creative is the game mode, sandbox building, no gathering. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. Vanilla is the label it uses: no kits, rate changes or rule changes: this is the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is on.

Which map is live on Good Times Custom Maps Test Server?

Size 4,300 and seed 1337 define the procedural map on Good Times Custom Maps Test Server, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps. The name of its map reads: Custom Map.

Join

How do you connect to Good Times Custom Maps Test Server?

Type client.connect 66.51.99.26:28020 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. https://gt-cm.net/ is its website.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,^m,^v,^k,NA,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players 50 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol To join you need the same version; protocol 2634.
cs167398
Build It runs game build 167398.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly This server wipes monthly, together with the force wipe from Facepunch.

Difficulty

^v
Vanilla No kits, rate changes or rule changes: this is the game as Facepunch ships it.

Gameplay

^k
Build server Design and practise your bases here.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Region

NA
North America Find it in the browser under North America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.