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Rust Insights

Server profile · NA

Cybertek 2x offline raid limit 3

Online, with 0 of 50 players on; ranked #4,571 of every public Rust server, the top 20%. It last wiped 14d ago.

Filed under 2x biweekly wipes moddedcarbon
Launch Rust and join
The server's own banner, as it publishes it.
0/ 50 players now 0% full
17-day averagepeak 2
#4,571ranktop 20% · #782 in NA
14d agolast wipebiweekly schedule
7d 0hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.511.5219:0004:0013:0022:0007:0016:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608019:0004:0013:0022:0007:0016:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 20% of all ranked servers, top 42% in NA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

From its schedule tag.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence

13.5 days usual gap between real wipes
3 wipe-day peak players, last three wipes
0% crowd held else halves by day 7

Coming wipes

  1. 7d 0hThu 5 Nov, 19:00 UTCFW
  2. 13d 20hThu 12 Nov, 14:18 UTC
  3. 27d 20hThu 26 Nov, 14:18 UTC
  4. 35d 0hThu 3 Dec, 19:00 UTCFW
  5. 41d 20hThu 10 Dec, 14:18 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 15 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 3, 6 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 14:18 UTC14d ago 3 – running 0
Fri 2 Oct, 01:36 UTC27d ago 3 halved by day 7 13.5 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Atlas - US 2X Medium | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · biweekly · 10 on average15/100
  2. [US] Big Tuna 2x Vanilla+ | Max 8 | Just Wiped!NA · groups of 8+ · 2x · biweekly · 3 on average5/75
  3. (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVPNA · groups of 8+ · 2x · biweekly · 2 on average1/100
  4. Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 379 on average154/200
  5. US Limitless 2x Monthly Main | No BP Wipes | x2NA · groups of 12+ · 2x · monthly · 157 on average87/200
  6. HollowServers.co 3x Solo/Duo |LootX3|JUST FULLWIPEDNA · groups of 8+ · 3x · biweekly · 129 on average153/150

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does Cybertek 2x offline raid limit 3 look like once wipe day arrives?

The average busiest point of its recent wipes was 3 players. 6 hours after the latest wipe, the crowd peaked. In 0% of recent wipes, more than half the peak was still playing at the next wipe. The cases that did not hold saw the crowd fall below half by day 7.

On what schedule does Cybertek 2x offline raid limit 3 wipe?

The prediction for Cybertek 2x offline raid limit 3 follows its tag, because too few of its wipes are on record to confirm the schedule. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. This world dates from 14 days 3 hours ago. The tags give wipes as every two weeks.

Server

Does Cybertek 2x offline raid limit 3 hold a steady frame rate?

Average server fps over the last 48 hours was 27, with a floor of 5. At its highest the entity count reached 151,376: buildings, deployables and everything else. The highest memory figure was 4,215 MB. Lag, for players, is low fps and an entity count that keeps climbing.

On what version does Cybertek 2x offline raid limit 3 currently run?

Rust network protocol 2635 and build 168909 on Linux is what Cybertek 2x offline raid limit 3 runs. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for Cybertek 2x offline raid limit 3, and is it online?

Right now Cybertek 2x offline raid limit 3 is up and running. The uptime it reports puts the last restart at about 4 hours ago. It spent 112 of the last 7 full days' 168 hours up, 67% of the time. The first record Rust Insights has of it is 13 September 2026.

What location is listed for Cybertek 2x offline raid limit 3?

With its NA tag, Cybertek 2x offline raid limit 3 lists itself in North America. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 66.51.99.23:28020.

Tags

Which meanings sit behind the tags on Cybertek 2x offline raid limit 3?

These tags come from Cybertek 2x offline raid limit 3 and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^b (Biweekly): Two weeks is the gap between wipes; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): Carbon is the plugin framework in use; NA (North America): Find it in the browser under North America. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

On which Rust Insights lists does Cybertek 2x offline raid limit 3 appear?

These Rust Insights lists include Cybertek 2x offline raid limit 3: Rust servers with a 2x gather rate, Modded Rust servers, explained and North American Rust servers. You will find it on the server list by applying these filters: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.

Player counts

How many players are on Cybertek 2x offline raid limit 3 right now?

At the time of this refresh, Cybertek 2x offline raid limit 3 holds 0 players on 50 slots. A weekly average of 1 players goes with a peak of 2. The busiest point of the last 48 hours fell at 07:00 UTC, averaging 2 players.

Where does Cybertek 2x offline raid limit 3 sit in the rankings?

In North America, Cybertek 2x offline raid limit 3 is #782; across all ranked servers it is #4,571 on seven-day player hours, in the top 20%.

Map and rules

What are the settings and rules for Cybertek 2x offline raid limit 3?

Going by its name, Cybertek 2x offline raid limit 3 gathers at 2x. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Carbon run here. The server has Valve's VAC anti-cheat switched on.

What is the map on Cybertek 2x offline raid limit 3?

Size 5,000 and seed 7429101 define the procedural map on Cybertek 2x offline raid limit 3, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Join

How do you connect to Cybertek 2x offline raid limit 3?

Type client.connect 66.51.99.23:28020 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^z,^y,^b,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The slot count is 50.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly Two weeks is the gap between wipes.

Mods and access

^z
Modded Plugins or settings alter the game, so it is filed under Modded.
^y
Carbon Carbon is the plugin framework in use.

Region

NA
North America Find it in the browser under North America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.