Server profile · NA
[NA] RustAscent PvP 2x | Quads | Events | QoL
Online, with 0 of 50 players on; ranked #15,327 of every public Rust server, the top 69%. It last wiped 27d ago.
Online NA 66.51.99.118:28215 checked 10m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
From its schedule tag.
Next wipe Thursday 29 October, 17:48 UTC, in 42m. Its biweekly schedule tag · low confidence
Coming wipes
- 42mThu 29 Oct, 17:48 UTC
- 7d 1hThu 5 Nov, 19:00 UTCFW
- 14d 0hThu 12 Nov, 17:48 UTC
- 28d 0hThu 26 Nov, 17:48 UTC
- 35d 1hThu 3 Dec, 19:00 UTCFW
- 42d 0hThu 10 Dec, 17:48 UTC
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:48 UTC FW27d ago | 0 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Atlas - US 2X Medium | Vanilla+ | No BP Wipes7/100
- [US] Big Tuna 2x Vanilla+ | Max 8 | Just Wiped!2/75
- (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP1/100
- Atlas - US 2X Monthly | Vanilla+ | No BP Wipes153/200
- US Limitless 2x Monthly Main | No BP Wipes | x269/200
- HollowServers.co 3x Solo/Duo |LootX3|JUST FULLWIPED145/140
The short version
Quick answers
From the figures on this page.
Wipe schedule
What does [NA] RustAscent PvP 2x | Quads | Events | QoL look like once wipe day arrives?
Recent wipes peaked at 0 players on average. 0 hours after the latest wipe, the crowd peaked.
When does [NA] RustAscent PvP 2x | Quads | Events | QoL wipe, and how often?
The prediction for [NA] RustAscent PvP 2x | Quads | Events | QoL follows its tag, because too few of its wipes are on record to confirm the schedule. You can expect the next wipe on Thursday 29 October at 17:48 UTC. 27 days 23 hours have passed since its current world was created. Its tags carry an every-two-weeks wipe schedule.
Server
What does performance look like on [NA] RustAscent PvP 2x | Quads | Events | QoL?
The 48-hour average for server fps is 30, and 30 was the lowest seen. At its highest the entity count reached 134,843: buildings, deployables and everything else. Memory use peaked at 5,661 MB. A climbing entity count and low fps are what players experience as lag.
Which Rust version is [NA] RustAscent PvP 2x | Quads | Events | QoL on?
Rust network protocol 2635 and build 168909 on Linux is what [NA] RustAscent PvP 2x | Quads | Events | QoL runs. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for [NA] RustAscent PvP 2x | Quads | Events | QoL, and is it online?
Right now [NA] RustAscent PvP 2x | Quads | Events | QoL is up and running. Going by the uptime figure it gives, its last restart was around 2 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. Rust Insights first logged this server on 13 September 2026.
In which location does [NA] RustAscent PvP 2x | Quads | Events | QoL sit?
With its NA tag, [NA] RustAscent PvP 2x | Quads | Events | QoL lists itself in North America. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 66.51.99.118:28215 is where it answers.
Lists and tags
What is meant by each tag on [NA] RustAscent PvP 2x | Quads | Events | QoL?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^b (Biweekly): The wipe cycle is two weeks; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): Carbon is the plugin framework in use; NA (North America): The server browser files this server under North America are what [NA] RustAscent PvP 2x | Quads | Events | QoL publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Who is behind [NA] RustAscent PvP 2x | Quads | Events | QoL?
[NA] RustAscent PvP 2x | Quads | Events | QoL and 2 other servers we track all publish a rustascent.com hostname, so the same operator most likely runs them.
Where does [NA] RustAscent PvP 2x | Quads | Events | QoL turn up among the Rust Insights lists and filters?
[NA] RustAscent PvP 2x | Quads | Events | QoL appears among the following Rust Insights lists: Rust servers with a 2x gather rate, Modded Rust servers, explained and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.
Population
How many players are on [NA] RustAscent PvP 2x | Quads | Events | QoL right now?
Of its 50 slots, [NA] RustAscent PvP 2x | Quads | Events | QoL currently has 0 filled. Across the past week the mean was 0 players.
In the ranking of Rust servers, where does [NA] RustAscent PvP 2x | Quads | Events | QoL place?
[NA] RustAscent PvP 2x | Quads | Events | QoL holds #15,327 for player hours over the last seven days, #1,502 in North America and in the top 69% of all ranked servers.
Rules and settings
What are the settings and rules for [NA] RustAscent PvP 2x | Quads | Events | QoL?
The name of [NA] RustAscent PvP 2x | Quads | Events | QoL says 2x gather. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Carbon run here. Anti-cheat: VAC, from Valve, is on.
What is the map on [NA] RustAscent PvP 2x | Quads | Events | QoL?
[NA] RustAscent PvP 2x | Quads | Events | QoL runs a procedural map of size 4,500 with seed 1336676956, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
Connecting
What is the way to join [NA] RustAscent PvP 2x | Quads | Events | QoL?
To connect, start Rust and enter client.connect 66.51.99.118:28215 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. https://store.rustascent.com/ is its website.
