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Rust Insights

Server profile · NA

Tiger's Testing Ground

Online, with 0 of 50 players on; ranked #12,360 of every public Rust server, the top 55%. It last wiped 6d ago.

Filed under monthly wipes
Launch Rust and join
0/ 50 players now 0% full
07-day averagepeak 1
#12,360ranktop 55% · #1376 in NA
6d agolast wipemonthly schedule
7d 11hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123408:0017:0002:0011:0021:0006:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 55% of all ranked servers, top 74% in NA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence

17.5 days usual gap between real wipes
0% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
0% crowd held else halves by day 1.5

Coming wipes

  1. 7d 11hThu 5 Nov, 19:00 UTCFW
  2. 35d 11hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 22 OctThu 1 OctThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 20:58 UTC6d ago 1 – running 0
Thu 1 Oct, 19:08 UTC FW27d ago 1 halved by day 2 21.1 days 0
Thu 17 Sep, 22:42 UTC41d ago 1 halved by day 1 13.9 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGradeNA · groups of 100+ · monthly · 7 on average1/200
  2. Builders Like UsNA · groups of 32+ · monthly · 2 on average0/100
  3. TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!NA · groups of 8+ · monthly · 1 on average0/200
  4. [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 91 on average75/999
  5. Intoxicated US Sandbox - Creative | Build | NoclipNA · groups of 8+ · 12 on average16/150
  6. Together We Rust | Build ServerNA · groups of 8+ · 2 on average2/125

The short version

Quick answers

From the figures on this page.

Wipe days

On Tiger's Testing Ground, what happens on wipe day?

At their busiest, its recent wipes drew 1 players on average. The peak crowd on this wipe came 2 hours after it started. Half the peak held until the next wipe in 0% of its recent wipes. Otherwise, half the peak was lost by day 1.5.

On what schedule does Tiger's Testing Ground wipe?

The only wipe on Tiger's Testing Ground is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world dates from 6 days 10 hours ago. Wipes run monthly, as its tags say.

Server

What Rust version is live on Tiger's Testing Ground?

The Rust build is network protocol 2635 and build 168909, running on Linux, for Tiger's Testing Ground. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for Tiger's Testing Ground, and is it online?

Right now Tiger's Testing Ground is up and running. The last 7 full days gave 166 of 168 hours up, or 99% of the time. On 13 September 2026 is when Rust Insights first saw it.

In which location does Tiger's Testing Ground sit?

The NA tag is how Tiger's Testing Ground places itself in North America. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 66.51.98.59:28025.

Lists and tags

Which meanings sit behind the tags on Tiger's Testing Ground?

The tags gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^c (Creative): A sandbox: nothing is gathered and you build freely; NA (North America): Find it in the browser under North America are what Tiger's Testing Ground publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does Tiger's Testing Ground appear?

The Rust Insights lists that carry Tiger's Testing Ground are Rust build and creative servers, Creative Rust servers, live and North American Rust servers. You will find it on the server list by applying these filters: Region: North America; Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Creative ^c; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Population history

How many players are on Tiger's Testing Ground right now, and how does that number move?

Of its 50 slots, Tiger's Testing Ground currently has 0 filled. Over the past week it peaked at 1 and averaged 0 players.

In the ranking of Rust servers, where does Tiger's Testing Ground place?

In North America, Tiger's Testing Ground is #1,376; across all ranked servers it is #12,360 on seven-day player hours, in the top 55%.

Map and rules

What settings and rules apply on Tiger's Testing Ground?

Nothing about gather rate is given in the name of Tiger's Testing Ground. No group limit is set, so the game's default of 8 players applies. You get build & creative as the game mode, sandbox building, no gathering. The server browser lists it under Community. VAC is on: Valve's anti-cheat is active.

Connecting

How do you connect to Tiger's Testing Ground?

Type client.connect 66.51.98.59:28025 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,^c,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players The slot count is 50.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Gameplay

^c
Creative A sandbox: nothing is gathered and you build freely.

Region

NA
North America Find it in the browser under North America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.