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Rust Insights

Server profile · EU

MP7 Enjoyer's shitty PVE server

Online, with 0 of 50 players on; ranked #15,349 of every public Rust server, the top 69%. It last wiped 16d ago.

Filed under monthly wipes moddedoxidepve
Launch Rust and join
The server's own banner, as it publishes it.
0/ 50 players now 0% full
07-day averagepeak –
#15,349ranktop 69% · #2569 in EU
16d agolast wipemonthly schedule
7d 17hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123402:0011:0020:0005:0014:0000:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

0246802:0011:0020:0005:0014:0000:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

A steady gap.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence

8.2 days usual gap between real wipes
100% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
0% crowd held else halves by day 3

Coming wipes

  1. 7d 17hThu 5 Nov, 19:00 UTCFW
  2. 7d 22hFri 6 Nov, 00:35 UTC
  3. 16d 3hSat 14 Nov, 04:43 UTC
  4. 24d 7hSun 22 Nov, 08:50 UTC
  5. 32d 11hMon 30 Nov, 12:57 UTC
  6. 35d 17hThu 3 Dec, 19:00 UTCFW
  7. 40d 15hTue 8 Dec, 17:04 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Mon 12 OctSat 3 OctFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 12:14 UTC16d ago 1 – running 0
Sat 3 Oct, 09:13 UTC25d ago 1 halved by day 3 9.1 days 0
Fri 25 Sep, 15:47 UTC33d ago 2 halved by day 2 7.7 days 0
Thu 17 Sep, 11:39 UTC41d ago 1 halved by day 7 8.2 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 35 on average5/200
  2. [PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 31 on average11/200
  3. [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|EventsEU · groups of 15+ · monthly · 30 on average5/140
  4. [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 26 on average6/150
  5. Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetEU · no group limit · 1x · monthly · 24 on average29/100
  6. Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ]EU · groups of 8+ · monthly · 17 on average4/75

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does MP7 Enjoyer's shitty PVE server look like once wipe day arrives?

Recent wipes peaked at 1 players on average. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Otherwise, half the peak was lost by day 3.

When does MP7 Enjoyer's shitty PVE server wipe, and how often?

Wipes on MP7 Enjoyer's shitty PVE server have lately fallen roughly every 8.2 days. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. This world dates from 16 days 13 hours ago. Its tags state a monthly wipe schedule.

About the server

What does performance look like on MP7 Enjoyer's shitty PVE server?

Server fps averaged 5 over 48 hours; the lowest reading was 5. The world held a peak of 39,903 entities, counting buildings, deployables and all the rest. The highest memory figure was 5,172 MB. What players feel as lag comes from low fps and an entity count on the rise.

What Rust version is live on MP7 Enjoyer's shitty PVE server?

Running on Linux, MP7 Enjoyer's shitty PVE server is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.

Has MP7 Enjoyer's shitty PVE server stayed online, and is it up now?

Right now MP7 Enjoyer's shitty PVE server is up and running. The uptime it reports puts the last restart at about 16 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. The first record Rust Insights has of it is 13 September 2026.

Where does MP7 Enjoyer's shitty PVE server run from?

Its EU tag is what MP7 Enjoyer's shitty PVE server uses to list itself in Europe. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 66.51.97.70:28025.

Server tags

Which meanings sit behind the tags on MP7 Enjoyer's shitty PVE server?

These tags come from MP7 Enjoyer's shitty PVE server and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^p (PvE): Danger comes from the world, not from other players; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; EU (Europe): Find it in the browser under Europe. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does MP7 Enjoyer's shitty PVE server appear?

MP7 Enjoyer's shitty PVE server appears among the following Rust Insights lists: Rust servers in Europe, Modded Rust servers, explained and Rust PvE servers, live. On the server list, the filters that surface it are Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player counts

What does the population of MP7 Enjoyer's shitty PVE server look like?

At the time of this refresh, MP7 Enjoyer's shitty PVE server holds 0 players on 50 slots. Across the past week the mean was 0 players.

How does MP7 Enjoyer's shitty PVE server compare with other Rust servers in the ranking?

MP7 Enjoyer's shitty PVE server holds #15,349 for player hours over the last seven days, #2,569 in Europe and in the top 69% of all ranked servers.

Map and rules

What settings and rules apply on MP7 Enjoyer's shitty PVE server?

Nothing about gather rate is given in the name of MP7 Enjoyer's shitty PVE server. No group limit is set, so the game's default of 8 players applies. You get pve as the game mode, no fighting other players. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.

What is the map on MP7 Enjoyer's shitty PVE server?

The game generates the map on MP7 Enjoyer's shitty PVE server: procedural, size 2,650, seed 1225. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Join

What is the way to join MP7 Enjoyer's shitty PVE server?

Open the console with F1 in Rust and enter client.connect 66.51.97.70:28025. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Gameplay

^p
PvE Danger comes from the world, not from other players.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Region

EU
Europe Find it in the browser under Europe.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.