Server profile · NA
Apollos Wasteland
Online, with 0 of 75 players on; ranked #9,506 of every public Rust server, the top 43%. It last wiped 8d ago.
Online NA 66.51.96.53:28055 checked 13m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 43% of all ranked servers, top 67% in NA, and #330 of the duo servers (top 78%). Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 15h. The force wipe
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
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The same kind of game, then region, group limit, rate and wipes.
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The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does Apollos Wasteland wipe?
the force wipe puts Apollos Wasteland's next wipe at an estimated time. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world dates from 8 days 11 hours ago. Its tags state a monthly wipe schedule.
About the server
What does performance look like on Apollos Wasteland?
The 48-hour average for server fps is 5, and 5 was the lowest seen. The world held a peak of 119,916 entities, counting buildings, deployables and all the rest. The highest memory figure was 3,237 MB. What players feel as lag comes from low fps and an entity count on the rise.
What Rust version is live on Apollos Wasteland?
Rust network protocol 2635 and build 168909 on Linux is what Apollos Wasteland runs. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for Apollos Wasteland, and is it online?
At the time of this check Apollos Wasteland is online. About 2 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 168 of 168 hours up, or 100% of the time. The first record Rust Insights has of it is 19 October 2026.
What location is listed for Apollos Wasteland?
Its NA tag is what Apollos Wasteland uses to list itself in North America. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 66.51.96.53:28055.
Server tags
How should you read the tags listed for Apollos Wasteland?
These tags come from Apollos Wasteland and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp75 (Max players): It holds 75 slots; ts2 (Group limit): No team may exceed 2 players; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^k (Build server): Use it to design bases and practise builds; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; NA (North America): The server browser files this server under North America. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does Apollos Wasteland turn up among the Rust Insights lists and filters?
These Rust Insights lists include Apollos Wasteland: Duo servers: group limit 2, Modded Rust servers, explained, Rust build and creative servers and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Build server ^k, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Player counts
What does the population of Apollos Wasteland look like?
Apollos Wasteland shows 0 players at the moment, against 75 slots. Over the past week it peaked at 1 and averaged 0 players.
In the ranking of Rust servers, where does Apollos Wasteland place?
In North America, Apollos Wasteland is #1,257; across all ranked servers it is #9,506 on seven-day player hours, in the top 43%. Within its duo group, the position is #330.
Rules and settings
What are the settings and rules for Apollos Wasteland?
No gather rate appears in the name of Apollos Wasteland. Groups are capped at 2 players under the name duo. You get build & creative as the game mode, sandbox building, no gathering. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.
What is the map on Apollos Wasteland?
Size 4,500 and seed 1 define the procedural map on Apollos Wasteland, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
Connecting
What is the way to join Apollos Wasteland?
Type client.connect 66.51.96.53:28055 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.
