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Rust Insights

Server profile

Local Aim Practice

Offline, with 0 of 10 players on; ranked #15,415 of every public Rust server. It last wiped 49d ago.

Filed under
Launch Rust and join
0/ 10 players now 0% full
07-day averagepeak –
#15,415rankno region published
49d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. NA | Apex Aim Arena | 1v1 Facecheck FFA TargetsNA · groups of 8+ · 3 on average0/16
  2. Q1 - Aim Training / Matchmaking / Facechecks - EU MainEU · groups of 8+ · 3 on average0/16
  3. EU | Deadzone Aimtrain | Facechecks/1v1/SpeargunEU · groups of 8+ · 3 on average0/16
  4. Deadshot's Arena | NA | BedWars | Aim Train | Scrim | Gun GameNA · groups of 8+ · 3 on average0/16
  5. PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVPNA · groups of 8+ · 5 on average3/10
  6. MINICOPTER / HELICOPTER TRAININGgroups of 8+ · 5 on average5/100

The short version

Quick answers

From the figures on this page.

Wipe cycle

How often does Local Aim Practice wipe, and on which day?

Too few wipes are on record for Local Aim Practice to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 49 days 14 hours have passed since its current world was created.

Server

Which Rust version is Local Aim Practice on?

The Rust build is network protocol 2633 and build 162929, running on Windows, for Local Aim Practice. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for Local Aim Practice, and is it online?

The last sighting of Local Aim Practice was 41 days 15 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 13 September 2026.

Where does Local Aim Practice run from?

There is no region published for Local Aim Practice. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 66.164.58.107:28015.

Tags

What is meant by each tag on Local Aim Practice?

When the game's server browser reads Local Aim Practice, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs162929 (Build): Build 162929 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does Local Aim Practice turn up among the Rust Insights lists and filters?

These Rust Insights lists include Local Aim Practice: Best Rust community servers and Aim training servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population history

What does the population of Local Aim Practice look like?

Local Aim Practice was last seen 41 days 15 hours ago and is offline right now.

How does Local Aim Practice compare with other Rust servers in the ranking?

Player hours over seven days put Local Aim Practice at #15,415, within the top – of the ranked field.

Map and rules

What are the settings and rules for Local Aim Practice?

The name of Local Aim Practice does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Community is the browser category it appears in. The server has Valve's VAC anti-cheat switched on.

What is the map on Local Aim Practice?

The game generates the map on Local Aim Practice, which is procedural.

How to join

How do you connect to Local Aim Practice?

To connect, start Rust and enter client.connect 66.164.58.107:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2633
Protocol Matching versions are required, and the protocol is 2633.
cs162929
Build Build 162929 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.