Server profile · EU · 1
Aim Test Server
Online, with 0 of 10 players on; ranked #14,618 of every public Rust server, the top 66%. It last wiped 16d ago.
Online EU · 1 65.109.156.177:28015 checked 9m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 66% of all ranked servers, top 85% in EU. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Force wipes only.
Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence
Coming wipes
- 7d 3hThu 5 Nov, 19:00 UTCFW
- 35d 3hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 2, 24 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 20:22 UTC16d ago | 2 | – | running | 0 |
| Thu 8 Oct, 16:08 UTC20d ago | 1 | halved by day 1 | 4.2 days | 0 |
| Thu 8 Oct, 07:28 UTC21d ago | 1 | – | 0.4 days | 0 |
| Wed 7 Oct, 13:59 UTC22d ago | 1 | – | 0.7 days | 0 |
| Sun 4 Oct, 22:23 UTC24d ago | 2 | halved by day 1 | 2.6 days | 0 |
| Sun 4 Oct, 15:37 UTC24d ago | 2 | – | 0.3 days | 0 |
| Sun 4 Oct, 09:28 UTC25d ago | 2 | – | 0.3 days | 0 |
| Sat 3 Oct, 17:21 UTC25d ago | 2 | – | 0.7 days | 1 |
| Sat 3 Oct, 06:50 UTC26d ago | 2 | – | 0.4 days | 0 |
| Fri 2 Oct, 12:27 UTC27d ago | 2 | – | 0.8 days | 0 |
| Thu 1 Oct, 13:55 UTC28d ago | 2 | – | 0.9 days | 0 |
| Wed 30 Sep, 16:07 UTC28d ago | 2 | – | 0.9 days | 0 |
| Tue 29 Sep, 21:02 UTC29d ago | 2 | – | 0.8 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Q1 - Aim Training / Matchmaking / Facechecks - EU Main0/16
- EU | Deadzone Aimtrain | Facechecks/1v1/Speargun0/16
- [EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v128/100
- Российский X1000 MAGIC|SURVHUB.RU|EVETNS7/200
- AlexRust X10000002/100
- MelonRust.ru #2 X1000000 [NOLIM | FPS+ | BF | BARREN]175/300
The short version
Quick answers
From the figures on this page.
Wipe days
What does Aim Test Server look like once wipe day arrives?
The average busiest point of its recent wipes was 1 players. The peak crowd on this wipe came 24 hours after it started. In 0% of recent wipes, more than half the peak was still playing at the next wipe. In the other cases, it dropped below half by day 1.
On what schedule does Aim Test Server wipe?
The only wipe on Aim Test Server is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. The world you are playing on now was made 16 days 18 hours ago. Its tags state a monthly wipe schedule.
Server
Does Aim Test Server hold a steady frame rate?
The 48-hour average for server fps is 30, and 30 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 80,000. A climbing entity count and low fps are what players experience as lag.
What Rust version is live on Aim Test Server?
Running on Linux, Aim Test Server is on Rust network protocol 2634 and build 168909. The same protocol is required to join, and Steam takes care of updating it.
How reliable is Aim Test Server, and is it up at the moment?
Aim Test Server is currently reachable and online. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. Rust Insights first logged this server on 13 September 2026.
What location is listed for Aim Test Server?
The EU tag places Aim Test Server in Europe, and the region code it carries is 1. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 65.109.156.177:28015.
Tags
What is meant by each tag on Aim Test Server?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts12 (Group limit): No team may exceed 12 players; v2634 (Protocol): To join you need the same version; protocol 2634; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r1 (Region code): The region code reads 1; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^d (Combat training): Practise aim and PvP here, and the loot is provided; EU (Europe): The server browser files this server under Europe are what Aim Test Server publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does Aim Test Server turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry Aim Test Server are Rust servers in Europe and Aim training servers, live. You will find it on the server list by applying these filters: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Combat training ^d; Group limit: 5 or more; Wipe schedule: Monthly.
Population
How many players are on Aim Test Server right now?
Of its 10 slots, Aim Test Server currently has 0 filled. Over the past week it peaked at 1 and averaged 0 players. The busiest point of the last 48 hours fell at 19:00 UTC, averaging 0 players.
Where does Aim Test Server sit in the rankings?
On the seven-day player-hours measure, Aim Test Server is #14,618, in the top 66% of all ranked servers and #2,482 in Europe.
Settings and rules
What settings and rules apply on Aim Test Server?
Nothing about gather rate is given in the name of Aim Test Server. 12 players is the most a group can hold. You get combat training as the game mode, aim and PvP practice, loot handed out. You will find it listed under Community in the server browser. VAC is on: Valve's anti-cheat is active.
What is the map on Aim Test Server?
Size 1,337 and seed 1337 define the procedural map on Aim Test Server, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
Connecting
How can you get onto Aim Test Server?
Open the console with F1 in Rust and enter client.connect 65.109.156.177:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. https://discord.com/invite/chQQmVKGCu is its website.
