Server profile · EU
Mootopia PVE DEV
Offline, with 0 of 100 players on; ranked #16,036 of every public Rust server, the top 69%. It last wiped 43d ago.
Offline EU 65.108.237.157:60418 checked 28d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers, top 85% in EU. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Force wipes only.
Next wipe Thursday 5 November, 19:00 UTC, in 6d 14h. The force wipe · high confidence
Coming wipes
- 6d 14hThu 5 Nov, 19:00 UTCFW
- 34d 14hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 16 Sep, 13:31 UTC43d ago | 1 | – | running | 1 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1[PvE]Тульский|Русский|Classic+Ивенты9/200
- [PvE] Relic Europe | No Killing | No Raiding | No Decay13/200
- [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events2/140
- Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet11/100
- [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | 3/150
- Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ]4/75
The short version
Quick answers
From the figures on this page.
Wipe schedule
What does Mootopia PVE DEV look like once wipe day arrives?
At their busiest, its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaked.
On what schedule does Mootopia PVE DEV wipe?
Each month Mootopia PVE DEV wipes, and only with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 43 days 15 hours have passed since its current world was created. Its tags state a monthly wipe schedule.
Server details
On what version does Mootopia PVE DEV currently run?
Rust network protocol 2633 and build 165217 on Linux is what Mootopia PVE DEV runs. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is Mootopia PVE DEV, and is it up at the moment?
Mootopia PVE DEV is offline at the moment; the last time it was seen was 28 days 7 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 14 September 2026 is when Rust Insights first saw it.
In which location does Mootopia PVE DEV sit?
The EU tag is how Mootopia PVE DEV places itself in Europe. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 65.108.237.157:60418.
Lists and tags
How should you read the tags listed for Mootopia PVE DEV?
These tags come from Mootopia PVE DEV and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): It holds 100 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs165217 (Build): Build 165217 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^r (Roleplay): The server is built for roleplay; ^p (PvE): The world is the threat here, since players do not fight one another; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; EU (Europe): Find it in the browser under Europe. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature Mootopia PVE DEV?
The Rust Insights lists that carry Mootopia PVE DEV are Rust servers in Europe, Modded Rust servers, explained, Rust PvE servers, live and Rust roleplay servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population
How many players are on Mootopia PVE DEV right now?
The last time Mootopia PVE DEV was seen online was 28 days 7 hours ago, and it is offline now.
In the ranking of Rust servers, where does Mootopia PVE DEV place?
Mootopia PVE DEV holds #16,036 for player hours over the last seven days, #2,477 in Europe and in the top 69% of all ranked servers.
Map and rules
What are the settings and rules for Mootopia PVE DEV?
No gather rate appears in the name of Mootopia PVE DEV. The default of 8 players per group is what applies here. roleplay is the game mode, towns, jobs and roleplay rules. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.
Which map is live on Mootopia PVE DEV?
Size 5,500 and seed 1337 define the procedural map on Mootopia PVE DEV, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps. Read out, its map name is: Custom Map.
How to join
What is the way to join Mootopia PVE DEV?
Type client.connect 65.108.237.157:60418 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.