Server profile
UKN.GG - US Training Grounds - Medium I
Offline, with 0 of 150 players on; ranked #16,822 of every public Rust server, the top 70%. It last wiped 28d ago.
Offline 64.40.8.157:28014 checked 28d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 09:18 UTC28d ago | 0 | – | running | 0 |
| Tue 29 Sep, 09:18 UTC29d ago | 13 | – | 1 days | 3 |
| Mon 28 Sep, 09:18 UTC30d ago | 13 | – | 1 days | 0 |
| Sun 27 Sep, 09:18 UTC31d ago | 8 | – | 1 days | 0 |
| Sat 26 Sep, 19:13 UTC32d ago | 18 | – | 0.6 days | 4 |
| Sat 26 Sep, 09:20 UTC32d ago | 18 | – | 0.4 days | 0 |
| Fri 25 Sep, 09:18 UTC33d ago | 18 | – | 1 days | 0 |
| Thu 24 Sep, 09:21 UTC34d ago | 10 | – | 1 days | 1 |
| Wed 23 Sep, 09:21 UTC35d ago | 10 | – | 1 days | 1 |
| Tue 22 Sep, 09:18 UTC36d ago | 7 | – | 1 days | 0 |
| Mon 21 Sep, 09:21 UTC37d ago | 7 | – | 1 days | 1 |
| Sun 20 Sep, 09:18 UTC38d ago | 9 | – | 1 days | 1 |
| Sat 19 Sep, 09:21 UTC39d ago | 9 | – | 1 days | 0 |
| Fri 18 Sep, 09:19 UTC40d ago | 9 | – | 1 days | 1 |
| Thu 17 Sep, 09:18 UTC41d ago | 9 | – | 1 days | 0 |
| Wed 16 Sep, 09:18 UTC42d ago | 5 | – | 1 days | 1 |
| Tue 15 Sep, 09:18 UTC43d ago | 13 | – | 1 days | 0 |
| Mon 14 Sep, 09:18 UTC44d ago | 13 | – | 1 days | 1 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [NA-1] Hazzy.gg | Raid Simulator | Bed Wars | Aim | Wiped 10/2823/200
- RustReborn.gg US - Bedwars | AimTrain | Creative | Arena | FFA22/50
- RustGames.gg | Lucky Pillars - US EAST 111/400
- RustGames.gg | Rustcraft Lucky Pillars0/250
- US FunServer x10000000|PVPBATTLEFIELD|KITS|TP|MAZE|KOTH|SF|RAID9/100
- RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFA903/1000
The short version
Quick answers
From the figures on this page.
Wipe schedule
What should you expect on wipe day at UKN.GG - US Training Grounds - Medium I?
At their busiest, its recent wipes drew 9 players on average. The peak crowd on this wipe came 0 hours after it started.
How often does UKN.GG - US Training Grounds - Medium I wipe, and on which day?
No next wipe can be predicted for UKN.GG - US Training Grounds - Medium I, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 28 days 13 hours have passed since its current world was created.
Server details
On what version does UKN.GG - US Training Grounds - Medium I currently run?
Rust network protocol 2633 and build 165217 on Windows is what UKN.GG - US Training Grounds - Medium I runs. The same protocol is required to join, and Steam takes care of updating it.
How reliable is UKN.GG - US Training Grounds - Medium I, and is it up at the moment?
Offline at the moment, UKN.GG - US Training Grounds - Medium I was last seen 28 days 9 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 13 September 2026.
Where does UKN.GG - US Training Grounds - Medium I run from?
No region tag comes from UKN.GG - US Training Grounds - Medium I, though the name suggests North America. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 64.40.8.157:28014.
Server tags
How should you read the tags listed for UKN.GG - US Training Grounds - Medium I?
When the game's server browser reads UKN.GG - US Training Grounds - Medium I, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp150 (Max players): 150 slots in total; ts500 (Group limit): A team holds 500 players at most; v2633 (Protocol): To join you need the same version; protocol 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^e (Minigames): Minigames fill this server, including arenas, Bedwars and parkour; ^d (Combat training): The loot comes to you, so you can practise aim and PvP; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which person or group runs UKN.GG - US Training Grounds - Medium I?
UKN.GG - US Training Grounds - Medium I and 14 other servers we track all publish a ukn.gg hostname, so the same operator most likely runs them.
On which Rust Insights lists does UKN.GG - US Training Grounds - Medium I appear?
UKN.GG - US Training Grounds - Medium I appears among the following Rust Insights lists: Modded Rust servers, explained, Aim training servers, live and North American Rust servers. On the server list, the filters that surface it are Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more.
Player counts
How many players are on UKN.GG - US Training Grounds - Medium I right now?
UKN.GG - US Training Grounds - Medium I was last seen 28 days 9 hours ago and is offline right now.
How does UKN.GG - US Training Grounds - Medium I compare with other Rust servers in the ranking?
Player hours over seven days put UKN.GG - US Training Grounds - Medium I at #16,822, within the top 70% of the ranked field.
Map and rules
What settings and rules apply on UKN.GG - US Training Grounds - Medium I?
Nothing about gather rate is given in the name of UKN.GG - US Training Grounds - Medium I. The group cap stands at 500 players. minigames & battle royale is the game mode, arenas, Bedwars, parkour, battle royale. The server browser lists it under Modded: plugins or settings alter the game. Carbon is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.
Which map is live on UKN.GG - US Training Grounds - Medium I?
UKN.GG - US Training Grounds - Medium I runs a procedural map of size 6,000 with seed 1337, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps. The name of its map reads: UKN Map.
How to join
How do you connect to UKN.GG - US Training Grounds - Medium I?
Open the console with F1 in Rust and enter client.connect 64.40.8.157:28014. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. Its website can be found at https://ukn.gg.
