Skip to the story

Live edition89,289 playing on 11,829 servers

Rust Insights

Server profile

UKN.GG - US Sandbox II - Creative | Build | Noclip

Offline, with 7 of 200 players on; ranked #9,840 of every public Rust server, the top 41%. It last wiped 28d ago.

Filed under moddedcarbon
Launch Rust and join Website
The server's own banner, as it publishes it.
7/ 200 players now 4% full
07-day averagepeak –
#9,840ranktop 41%
28d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12.5k5k7.5k10k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Note: Top 41% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1 days usual gap between real wipes
75% on rhythm of its recent wipes
17 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Wed 30 SepTue 29 SepMon 28 Sep
05101520+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 10, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 08:58 UTC28d ago 10 – running 6
Tue 29 Sep, 08:58 UTC29d ago 20 – 1 days 7
Mon 28 Sep, 08:58 UTC30d ago 21 – 1 days 6
Sun 27 Sep, 08:58 UTC31d ago 21 – 1 days 3
Sat 26 Sep, 15:39 UTC32d ago 18 – 0.7 days 3
Sat 26 Sep, 08:58 UTC32d ago 18 – 0.3 days 3
Fri 25 Sep, 08:58 UTC33d ago 13 – 1 days 8
Thu 24 Sep, 08:58 UTC34d ago 16 – 1 days 3
Wed 23 Sep, 08:58 UTC35d ago 18 – 1 days 3
Tue 22 Sep, 08:58 UTC36d ago 18 – 1 days 6

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 90 on average76/999
  2. Intoxicated US Sandbox - Creative | Build | NoclipNA · groups of 8+ · 12 on average7/150
  3. RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGradeNA · groups of 100+ · monthly · 7 on average7/200
  4. Together We Rust | Build ServerNA · groups of 8+ · 2 on average3/125
  5. Builders Like UsNA · groups of 32+ · monthly · 2 on average3/100
  6. [NA] Echo Rust - SandboxNA · groups of 32+ · weekly · 1 on average3/50

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does UKN.GG - US Sandbox II - Creative | Build | Noclip look like once wipe day arrives?

Recent wipes peaked at 17 players on average. 0 hours after the latest wipe, the crowd peaked.

When does UKN.GG - US Sandbox II - Creative | Build | Noclip wipe, and how often?

UKN.GG - US Sandbox II - Creative | Build | Noclip wipes at times that vary, so its next wipe cannot be predicted. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 28 days 10 hours have passed since its current world was created.

Server

What Rust version is live on UKN.GG - US Sandbox II - Creative | Build | Noclip?

Rust network protocol 2633 and build 165217 on Windows is what UKN.GG - US Sandbox II - Creative | Build | Noclip runs. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is UKN.GG - US Sandbox II - Creative | Build | Noclip, and is it up at the moment?

The last sighting of UKN.GG - US Sandbox II - Creative | Build | Noclip was 28 days 6 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 13 September 2026.

What location is listed for UKN.GG - US Sandbox II - Creative | Build | Noclip?

No region tag comes from UKN.GG - US Sandbox II - Creative | Build | Noclip, though the name suggests North America. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 64.40.8.125:28014.

Tags

Which meanings sit behind the tags on UKN.GG - US Sandbox II - Creative | Build | Noclip?

These tags come from UKN.GG - US Sandbox II - Creative | Build | Noclip and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp200 (Max players): The slot count is 200; ts1000 (Group limit): Team size is capped at 1000; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^c (Creative): No gathering is needed; you build whatever you want in this sandbox; ^k (Build server): Use it to design bases and practise builds; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): The plugin framework here is Carbon. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Who operates UKN.GG - US Sandbox II - Creative | Build | Noclip?

UKN.GG - US Sandbox II - Creative | Build | Noclip and 14 other servers we track all publish a ukn.gg hostname, so the same operator most likely runs them.

Where does UKN.GG - US Sandbox II - Creative | Build | Noclip turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry UKN.GG - US Sandbox II - Creative | Build | Noclip are Modded Rust servers, explained, Aim training servers, live, Rust build and creative servers, Creative Rust servers, live and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more.

Player counts

How many players are on UKN.GG - US Sandbox II - Creative | Build | Noclip right now?

UKN.GG - US Sandbox II - Creative | Build | Noclip is offline at the moment; the last sighting was 28 days 6 hours ago.

Where does UKN.GG - US Sandbox II - Creative | Build | Noclip sit in the rankings?

On player hours for the last seven days, UKN.GG - US Sandbox II - Creative | Build | Noclip sits at #9,840, inside the top 41% of ranked servers.

Rules and settings

What are the settings and rules for UKN.GG - US Sandbox II - Creative | Build | Noclip?

Nothing about gather rate is given in the name of UKN.GG - US Sandbox II - Creative | Build | Noclip. Up to 1000 players can join one group. build & creative is the game mode, sandbox building, no gathering. It is a Modded entry: plugins or settings modify the game. Plugins: Carbon run here. The server has Valve's VAC anti-cheat switched on.

Which map is live on UKN.GG - US Sandbox II - Creative | Build | Noclip?

Size 3,000 and seed 1337 define the procedural map on UKN.GG - US Sandbox II - Creative | Build | Noclip, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps. Its map carries the name UKN Map.

Join

How can you get onto UKN.GG - US Sandbox II - Creative | Build | Noclip?

To connect, start Rust and enter client.connect 64.40.8.125:28014 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. You will find its website at https://ukn.gg.

The small print

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2633,^z,^y,^c,^k,gmrust,cs165217,ts1000

Game

gmrust
Game mode Survival as standard Rust plays.
mp200
Max players The slot count is 200.
ts1000
Group limit Team size is capped at 1000.
v2633
Protocol Your game must run the same version to join: the protocol is 2633.
cs165217
Build It runs game build 165217.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Gameplay

^c
Creative No gathering is needed; you build whatever you want in this sandbox.
^k
Build server Use it to design bases and practise builds.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon The plugin framework here is Carbon.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.