Server profile
UKN.GG - US Sandbox II - Creative | Build | Noclip
Offline, with 7 of 200 players on; ranked #9,840 of every public Rust server, the top 41%. It last wiped 28d ago.
Offline 64.40.8.125:28014 checked 28d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 41% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 10, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 08:58 UTC28d ago | 10 | – | running | 6 |
| Tue 29 Sep, 08:58 UTC29d ago | 20 | – | 1 days | 7 |
| Mon 28 Sep, 08:58 UTC30d ago | 21 | – | 1 days | 6 |
| Sun 27 Sep, 08:58 UTC31d ago | 21 | – | 1 days | 3 |
| Sat 26 Sep, 15:39 UTC32d ago | 18 | – | 0.7 days | 3 |
| Sat 26 Sep, 08:58 UTC32d ago | 18 | – | 0.3 days | 3 |
| Fri 25 Sep, 08:58 UTC33d ago | 13 | – | 1 days | 8 |
| Thu 24 Sep, 08:58 UTC34d ago | 16 | – | 1 days | 3 |
| Wed 23 Sep, 08:58 UTC35d ago | 18 | – | 1 days | 3 |
| Tue 22 Sep, 08:58 UTC36d ago | 18 | – | 1 days | 6 |
| Mon 21 Sep, 08:58 UTC37d ago | 18 | – | 1 days | 2 |
| Sun 20 Sep, 08:58 UTC38d ago | 15 | – | 1 days | 4 |
| Sat 19 Sep, 08:58 UTC39d ago | 15 | – | 1 days | 5 |
| Fri 18 Sep, 08:58 UTC40d ago | 15 | – | 1 days | 6 |
| Thu 17 Sep, 08:58 UTC41d ago | 17 | – | 1 days | 5 |
| Wed 16 Sep, 08:58 UTC42d ago | 17 | – | 1 days | 4 |
| Tue 15 Sep, 08:58 UTC43d ago | 17 | – | 1 days | 1 |
| Mon 14 Sep, 08:58 UTC44d ago | 13 | – | 1 days | 2 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
What does UKN.GG - US Sandbox II - Creative | Build | Noclip look like once wipe day arrives?
Recent wipes peaked at 17 players on average. 0 hours after the latest wipe, the crowd peaked.
When does UKN.GG - US Sandbox II - Creative | Build | Noclip wipe, and how often?
UKN.GG - US Sandbox II - Creative | Build | Noclip wipes at times that vary, so its next wipe cannot be predicted. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 28 days 10 hours have passed since its current world was created.
Server
What Rust version is live on UKN.GG - US Sandbox II - Creative | Build | Noclip?
Rust network protocol 2633 and build 165217 on Windows is what UKN.GG - US Sandbox II - Creative | Build | Noclip runs. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is UKN.GG - US Sandbox II - Creative | Build | Noclip, and is it up at the moment?
The last sighting of UKN.GG - US Sandbox II - Creative | Build | Noclip was 28 days 6 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 13 September 2026.
What location is listed for UKN.GG - US Sandbox II - Creative | Build | Noclip?
No region tag comes from UKN.GG - US Sandbox II - Creative | Build | Noclip, though the name suggests North America. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 64.40.8.125:28014.
Tags
Which meanings sit behind the tags on UKN.GG - US Sandbox II - Creative | Build | Noclip?
These tags come from UKN.GG - US Sandbox II - Creative | Build | Noclip and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp200 (Max players): The slot count is 200; ts1000 (Group limit): Team size is capped at 1000; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^c (Creative): No gathering is needed; you build whatever you want in this sandbox; ^k (Build server): Use it to design bases and practise builds; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): The plugin framework here is Carbon. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Who operates UKN.GG - US Sandbox II - Creative | Build | Noclip?
UKN.GG - US Sandbox II - Creative | Build | Noclip and 14 other servers we track all publish a ukn.gg hostname, so the same operator most likely runs them.
Where does UKN.GG - US Sandbox II - Creative | Build | Noclip turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry UKN.GG - US Sandbox II - Creative | Build | Noclip are Modded Rust servers, explained, Aim training servers, live, Rust build and creative servers, Creative Rust servers, live and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more.
Player counts
How many players are on UKN.GG - US Sandbox II - Creative | Build | Noclip right now?
UKN.GG - US Sandbox II - Creative | Build | Noclip is offline at the moment; the last sighting was 28 days 6 hours ago.
Where does UKN.GG - US Sandbox II - Creative | Build | Noclip sit in the rankings?
On player hours for the last seven days, UKN.GG - US Sandbox II - Creative | Build | Noclip sits at #9,840, inside the top 41% of ranked servers.
Rules and settings
What are the settings and rules for UKN.GG - US Sandbox II - Creative | Build | Noclip?
Nothing about gather rate is given in the name of UKN.GG - US Sandbox II - Creative | Build | Noclip. Up to 1000 players can join one group. build & creative is the game mode, sandbox building, no gathering. It is a Modded entry: plugins or settings modify the game. Plugins: Carbon run here. The server has Valve's VAC anti-cheat switched on.
Which map is live on UKN.GG - US Sandbox II - Creative | Build | Noclip?
Size 3,000 and seed 1337 define the procedural map on UKN.GG - US Sandbox II - Creative | Build | Noclip, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps. Its map carries the name UKN Map.
Join
How can you get onto UKN.GG - US Sandbox II - Creative | Build | Noclip?
To connect, start Rust and enter client.connect 64.40.8.125:28014 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. You will find its website at https://ukn.gg.
