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Rust Insights

Server profile · EU

ZN staging (private)

Offline, with 0 of 4 players on; ranked #15,383 of every public Rust server, the top 70%. It last wiped 27d ago.

Filed under monthly wipes moddedcarbonpve
Launch Rust and join
0/ 4 players now 0% full
07-day averagepeak –
#15,383ranktop 70% · #2581 in EU
27d agolast wipemonthly schedule
7d 12hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k23 Sep28 Sep3 Oct8 Oct22 Oct27 Oct

Note: Top 70% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence

0.9 days usual gap between real wipes
20% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes

Coming wipes

  1. 7d 12hThu 5 Nov, 19:00 UTCFW
  2. 35d 12hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 1 OctTue 29 SepMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 11:46 UTC27d ago 0 – running 0
Tue 29 Sep, 12:07 UTC29d ago 1 – 2 days 1
Mon 28 Sep, 14:44 UTC30d ago 1 – 0.9 days 1
Mon 28 Sep, 05:50 UTC31d ago 1 – 0.4 days 1
Sun 27 Sep, 16:03 UTC31d ago 1 – 0.6 days 0
Thu 24 Sep, 11:26 UTC34d ago 0 – 3.2 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 34 on average17/200
  2. [PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 31 on average8/200
  3. [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|EventsEU · groups of 15+ · monthly · 30 on average5/140
  4. [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 26 on average6/150
  5. Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetEU · no group limit · 1x · monthly · 25 on average15/100
  6. Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ]EU · groups of 8+ · monthly · 17 on average4/75

The short version

Quick answers

From the figures on this page.

Wipe schedule

On ZN staging (private), what happens on wipe day?

Recent wipes peaked at 1 players on average. The peak crowd on this wipe came 0 hours after it started.

How often does ZN staging (private) wipe, and on which day?

The only wipe on ZN staging (private) is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world you are playing on now was made 27 days 18 hours ago. Wipes run monthly, as its tags say.

About the server

What Rust version is live on ZN staging (private)?

Running on Linux, ZN staging (private) is on Rust network protocol 2634 and build 166465. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for ZN staging (private), and is it online?

Offline at the moment, ZN staging (private) was last seen 8 days 11 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 23 September 2026 is when Rust Insights first saw it.

What location is listed for ZN staging (private)?

The EU tag is how ZN staging (private) places itself in Europe. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 62.83.16.220:28215.

Server tags

What is meant by each tag on ZN staging (private)?

These tags come from ZN staging (private) and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): The slot count is 4; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166465 (Build): The game build is 166465; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^p (PvE): The world is the threat here, since players do not fight one another; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server; EU (Europe): Find it in the browser under Europe. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

On which Rust Insights lists does ZN staging (private) appear?

The Rust Insights lists that carry ZN staging (private) are Rust servers in Europe, Modded Rust servers, explained and Rust PvE servers, live. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Player counts

How many players are on ZN staging (private) right now?

ZN staging (private) was last seen 8 days 11 hours ago and is offline right now.

Where does ZN staging (private) sit in the rankings?

In Europe, ZN staging (private) is #2,581; across all ranked servers it is #15,383 on seven-day player hours, in the top 70%.

Rules and settings

What are the settings and rules for ZN staging (private)?

No gather rate appears in the name of ZN staging (private). No group limit is set, so the game's default of 8 players applies. You get pve as the game mode, no fighting other players. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Carbon of them. VAC is on: Valve's anti-cheat is active.

Which map is live on ZN staging (private)?

The map on ZN staging (private) is procedural and the game generates it.

Join

How do you connect to ZN staging (private)?

Type client.connect 62.83.16.220:28215 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp4,ptrak,$r?,v2634,^z,^y,^m,EU,^p,gmrust,cs166465,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp4
Max players The slot count is 4.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs166465
Build The game build is 166465.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Gameplay

^p
PvE The world is the threat here, since players do not fight one another.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon, a plugin framework, runs on this server.

Region

EU
Europe Find it in the browser under Europe.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.