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Rust Insights

Server profile

Creative / Build

Offline, with 1 of 1 players on; ranked #12,970 of every public Rust server, the top 60%. It last wiped 12d ago.

Filed under
Launch Rust and join
1/ 1 players now 100% full
07-day averagepeak –
#12,970ranktop 60%
12d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k29 Sep3 Oct6 Oct17 Oct20 Oct24 Oct

Note: Top 60% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.6 days usual gap between real wipes
1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sat 17 OctFri 16 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 09:55 UTC12d ago 1 – running 0
Fri 16 Oct, 20:18 UTC12d ago 1 – 0.6 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 【南瓜】Build-TestEA · groups of 8+ · 10 on average26/101
  2. Raichu Staging | F1 Spawn | Noclip | DLC UnlockedEU · groups of 8+ · 2 on average4/25
  3. [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 115 on average239/999
  4. [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 90 on average52/999
  5. [AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 53 on average86/150
  6. Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average19/100

The short version

Quick answers

From the figures on this page.

Wipe schedule

What should you expect on wipe day at Creative / Build?

At their busiest, its recent wipes drew 1 players on average. The peak crowd on this wipe came 1 hours after it started.

On what schedule does Creative / Build wipe?

Its rhythm cannot be read yet: Creative / Build has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 12 days 3 hours ago.

Server

What Rust version is live on Creative / Build?

The Rust build is network protocol 2634 and build 167781, running on Windows, for Creative / Build. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for Creative / Build, and is it online?

Offline at the moment, Creative / Build was last seen 12 days 3 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 29 September 2026 is when Rust Insights first saw it.

In which location does Creative / Build sit?

No region is published by Creative / Build. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 62.195.24.170:28025.

Server tags

What is meant by each tag on Creative / Build?

These tags come from Creative / Build and are read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp1 (Max players): It holds 1 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature Creative / Build?

These Rust Insights lists include Creative / Build: Best Rust community servers, Rust build and creative servers and Creative Rust servers, live. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

What does the population of Creative / Build look like?

The last time Creative / Build was seen online was 12 days 3 hours ago, and it is offline now.

Where does Creative / Build sit in the rankings?

The player-hours ranking for the last seven days puts Creative / Build at #12,970, among the top 60% of all ranked servers.

Settings and rules

How is Creative / Build configured, and what rules apply?

The name of Creative / Build does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Community. The server has Valve's VAC anti-cheat switched on.

How to join

What is the way to join Creative / Build?

To connect, start Rust and enter client.connect 62.195.24.170:28025 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp1
Max players It holds 1 slots.
ts8
Group limit The game default applies: teams cap at 8.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs167781
Build Build 167781 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.